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Post by Harry Lillis "Bing" Crosby Jr on Nov 7, 2018 2:23:59 GMT
I have always been wondering whether triple stacked units were better than super units... Despite having higher damage, super units like super tanks have lower health than triple stacked heavy tanks, which makes it hard to see which one is better of course, super carriers and superbattleships are superior than their counterparts, but i cant tell with tanks and artillery So in a domination battle, the big question is should I spawn triple stack or super units?
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Post by Harry Lillis "Bing" Crosby Jr on Nov 10, 2018 8:59:31 GMT
rip i hoped for a speedy answer as i contemplating this for my battle of stalingrad domination mode, where i have to decide to spam either triple stacked or super units
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Post by Nobunaga Oda on Nov 10, 2018 13:43:16 GMT
rip i hoped for a speedy answer as i contemplating this for my battle of stalingrad domination mode, where i have to decide to spam either triple stacked or super units If you need to survive, 3X heavy is better. If you want to hit hard, super is better. For Stalingrad, I'd recommend 3X heavy if you're doing the Pétain Manoeuvre OR Super tanks if you're gonna try to proactively destroy the enemy.
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Post by mexie on Nov 10, 2018 22:05:05 GMT
Harry Lillis "Bing" Crosby Jr, Soviet D79-A27-M12-H530 USA D82-A29-M12-H495 Germany D77-A32-M12-H510 Every country Super tank is different,the Germans have the most armor,Soviets the highest Health and the US has the most damage. The difference between HP for a Heavy tank and a super tank its poorly,the max Health for a Heavy tank its 552 and 24 armor,super tanks are cheaper 650-180-36,and a Heavy 3 stack 832-208-20. Note this is Maxed tank tech,but it remains,the same if compared with poor tech.
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Post by Harry Lillis "Bing" Crosby Jr on Nov 11, 2018 7:52:06 GMT
ok thank you very much for the concise help @ Nobunaga Oda and @ mexie, finished the battle of stalingrad with this(manstein was so weak i didnt even have to use rumour to rid him)
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Post by Friedrich “Fried Rice” Paulus on Nov 22, 2018 21:39:51 GMT
Super units take up less unit slots so you can spam more of them. Instead of spamming 2 triple stacked tanks, you can spam 3 super tanks and 1 triple stacked tank and your team will be much more effective. But what I personally do is spam more single or double stacked tanks as they have high enough damage and hp on their own and flank. The main advantage of the supers is that they offer what the triple stacked tanks do just a bit cheaper to produce.
For infantry commandos however, they often get their own buff, like the +75% damage in jungles
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Post by proxydragoon on Nov 23, 2018 17:39:54 GMT
which of the commandos are best then? The egyptian ones seem a bit OP and i have no idea what militia does for the Chinese either
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Post by Friedrich “Fried Rice” Paulus on Nov 23, 2018 22:14:32 GMT
which of the commandos are best then? The egyptian ones seem a bit OP and i have no idea what militia does for the Chinese either Egyptian commandos have the highest output of any commandos but at the expense of a not so common terrain bonus. Still, they are on par with the Yugoslavian and Finnish commandos on non desert tiles. My ranking goes like this from best to worst. The Best. If you have a general, shove them on it. 1. Jungle Fighters (Australia, Poland, Hungary) -Deal massive damage against forts (-600 damage at times with a strong general). -Jungle terrain is extremely common. 2. Mountaineers (Romania, Italy, Greece) -Good antitank soldiers. One with a general can easily one shot tier 1-2 heavy tanks. Solid damage -Mountain terrain is not as common. Still, you will run into some regardless of what continent you are fighting. Still, Really good. It is recommended to put your general on these. 3. Desert Fighters (Iran, Egypt, Iraq) -The best antitank soldiers. Have 25% stronger output over the mountaineers, but mountain tiles are much more common than desert. -Desert Tiles are rare. Very uncommon outside of Africa. 4. Anti-Infantry Anti-Tank Coms (Finland, Yugoslavia) -Strong and are independent of a terrain bonus. However, they deal 2/3s of the damage dealt by the terrain fighters. Even still, a strong and reliable unit to stick a general on. Don’t attack artillery or navy units with these. -No terrain bonus. Better than Mechanized. Good. 5. Japanese Commandos -Pretty self explanatory where they come from. They have the samurai effect and prevent output from falling regardless of the health your unit has. As you can expect, this is quite good when a general has bayonet charge. Can destroy forts. A solid unit, and cheaper to produce than a lvl 4 mechanized. In my opinion, they are worth using over mechanized despite the decreased mobility. Awful 6. Chinese commandos -These are really bad. The perks they give is +50% supply in cities and +50% damage against armor. While not bad, they are not much better than regular motorized units who can out manuever these at any point. While +50% healing does sound nice, its actually not as good as it sounds and you will barely notice a difference. If you want to put a general on these, you can. Me personally, I am a fan of mechanized units so I would rather use them instead. They are just pretty expensive and don’t offer much for the price.
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Post by proxydragoon on Nov 24, 2018 13:06:40 GMT
Right, thank you!
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Post by Friedrich “Fried Rice” Paulus on Nov 24, 2018 14:04:29 GMT
Oh yeah, and forgot to mention, the egyptian commandos are as strong as the finnish ones when not on a terrain bonus. So they are really good to spawn, even if there are no desert tiles in sight
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Post by proxydragoon on Nov 24, 2018 16:13:05 GMT
So the egyptians are basically the strongest of them all then?
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Post by Friedrich “Fried Rice” Paulus on Nov 24, 2018 16:53:00 GMT
So the egyptians are basically the strongest of them all then? When they are on the desert tile yes. But I prefer the hungarian commandos as jungles are very common and they deal massive damage. Romanian commandos are also very good as mountain tiles are way more common than desert tiles but they lose some anti armor damage.
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Post by proxydragoon on Nov 24, 2018 19:22:55 GMT
Also, what are the advantages of the different Super Tanks and different Super Rockets and Artillery's? What would you rate them as?
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Post by Friedrich “Fried Rice” Paulus on Nov 25, 2018 2:16:17 GMT
Also, what are the advantages of the different Super Tanks and different Super Rockets and Artillery's? What would you rate them as? Both aren’t bad. Super units in general are cheaper to make but cost more technology. It is no innaccurate to assume that a super unit is equivalent to that of a triple stacked. Of course, the situation is a bit different for Germany and France who have a super artillery instead of a super rocket (meaning u have to sacrifice splash damage and no retaliation). In my opinion, the super units that aren’t commandos aren’t much different from the regular units. So use what your given is my advice. If your given a super, use the super for your general and don’t instead build another triple stacked tank. They aren’t that much different but the skins on the super do look cooler : )
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Post by proxydragoon on Nov 25, 2018 18:22:55 GMT
What about the Super Battleships and Super Carrier, which one is more effective? And yes the skin for that Japanese Super Battleship looks really nice, I have to agree with you there.
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