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Post by unnamed356 on Jan 3, 2019 8:42:32 GMT
His valuable point that he can get resources,defend city and his 6*air make him quite good to strike enemy all at the same time. For Arnold, he can move around freely from city to city to bombard city and enemy,can defend himself from enemy(bloody lvl 4 rumour!!!) And use him on carrier is much better than Dowding(carpet+airforce leader on carriet=OP) Side note:I think this is one of the largest discussion about two general we might want to make tread about it? Discussion is huge but both generals don’t have a place in any players main lineup, because air gens and air abilities don’t do much damage because of air defence. And it is better to invest money into buying other units like tanks and artilleries to put the main gens on rather than spamming air attacks to destroy an objective (it gets too expensive)
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Post by Friedrich “Fried Rice” Paulus on Jan 3, 2019 12:31:44 GMT
His valuable point that he can get resources,defend city and his 6*air make him quite good to strike enemy all at the same time. For Arnold, he can move around freely from city to city to bombard city and enemy,can defend himself from enemy(bloody lvl 4 rumour!!!) And use him on carrier is much better than Dowding(carpet+airforce leader on carriet=OP) Side note:I think this is one of the largest discussion about two general we might want to make tread about it? Discussion is huge but both generals don’t have a place in any players main lineup, because air gens and air abilities don’t do much damage because of air defence. And it is better to invest money into buying other units like tanks and artilleries to put the main gens on rather than spamming air attacks to destroy an objective (it gets too expensive) Definitely true. You can’t see yourself using air in the modern war campaigns. But arnold does start out with a high rumor level so he is worth the investment imo.
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Post by Sun liren on Jan 3, 2019 12:50:44 GMT
Hahaha I still a Econ skills guy(defend then counter)but I agree Arnold is better than Dowding in the long run.
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Post by unnamed356 on Jan 3, 2019 22:19:33 GMT
Discussion is huge but both generals don’t have a place in any players main lineup, because air gens and air abilities don’t do much damage because of air defence. And it is better to invest money into buying other units like tanks and artilleries to put the main gens on rather than spamming air attacks to destroy an objective (it gets too expensive) Definitely true. You can’t see yourself using air in the modern war campaigns. But arnold does start out with a high rumor level so he is worth the investment imo. I wonder if a viable strategy is to use Konev and Arnold as the 2 arty gens. Arnold will severely lack damage but you save a lot of medals as lvl 4 rumour costs nearly a thousand medals. On some levels my Leeb (who has lvl 3 rumour) is the first gen to get slaughtered when the terrorists launch an attack, so his only job there was to put some stacks of rumour and keep Konev alive (which is really important). Arnold could have replaced him and could have put more stacks of rumour. however for some other levels keeping both Rocket artilleries alive is crucial as the map was huge and you need enough firepower to pass every single section of it. Now I’m not sure if Arnold could have been a substitute for Leeb when damage was more important (you fight one terrorist gen at a time so you only need to rumour with Guderian and Konev and maybe Rommel)
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Post by Józef Poniatowski on Jan 4, 2019 17:39:39 GMT
His valuable point that he can get resources,defend city and his 6*air make him quite good to strike enemy all at the same time. For Arnold, he can move around freely from city to city to bombard city and enemy,can defend himself from enemy(bloody lvl 4 rumour!!!) And use him on carrier is much better than Dowding(carpet+airforce leader on carriet=OP) Side note:I think this is one of the largest discussion about two general we might want to make tread about it? I agree, I personally bought Donitz and Arnold, and together the two of them can take any navy on, Dontiz on subs and Arnold on a carrier. Arnold can also do good work on cities if he is put on the Ami super carrier
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Post by Harry Lillis "Bing" Crosby Jr on Jan 5, 2019 5:48:25 GMT
His valuable point that he can get resources,defend city and his 6*air make him quite good to strike enemy all at the same time. For Arnold, he can move around freely from city to city to bombard city and enemy,can defend himself from enemy(bloody lvl 4 rumour!!!) And use him on carrier is much better than Dowding(carpet+airforce leader on carriet=OP) Side note:I think this is one of the largest discussion about two general we might want to make tread about it? I agree, I personally bought Donitz and Arnold, and together the two of them can take any navy on, Dontiz on subs and Arnold on a carrier. Arnold can also do good work on cities if he is put on the Ami super carrier But thing is Arnold on carrier makes his rumour extremely useless, as it can only be applied to units attacking it directly within 1 tile, like (and only) destroyers. Land units are an exception as one wouldn't paste carriers to the land hoping to get damaged by tank or artillery enemy generals
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Post by Józef Poniatowski on Jan 8, 2019 21:28:36 GMT
I agree, I personally bought Donitz and Arnold, and together the two of them can take any navy on, Dontiz on subs and Arnold on a carrier. Arnold can also do good work on cities if he is put on the Ami super carrier But thing is Arnold on carrier makes his rumour extremely useless, as it can only be applied to units attacking it directly within 1 tile, like (and only) destroyers. Land units are an exception as one wouldn't paste carriers to the land hoping to get damaged by tank or artillery enemy generals True, his rumor is useless on a carrier but carriers use air stars and skills, not naval skills when attacking, and a carrier gives you a free bombing run per turn, which is useful in some scenarios. Id suggest trying him on the naval invasions, where he can put both skills to work!
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Post by Harry Lillis "Bing" Crosby Jr on Jan 10, 2019 7:47:24 GMT
But thing is Arnold on carrier makes his rumour extremely useless, as it can only be applied to units attacking it directly within 1 tile, like (and only) destroyers. Land units are an exception as one wouldn't paste carriers to the land hoping to get damaged by tank or artillery enemy generals True, his rumor is useless on a carrier but carriers use air stars and skills, not naval skills when attacking, and a carrier gives you a free bombing run per turn, which is useful in some scenarios. Id suggest trying him on the naval invasions, where he can put both skills to work! ye... other than rumour hes well suited for a carrier general. In conquests though i will rather use him as a defensive general to protect my flanks through a flank city, to maximise the use of his rumour and air skills.
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Post by Józef Poniatowski on Jan 22, 2019 2:09:33 GMT
True, his rumor is useless on a carrier but carriers use air stars and skills, not naval skills when attacking, and a carrier gives you a free bombing run per turn, which is useful in some scenarios. Id suggest trying him on the naval invasions, where he can put both skills to work! ye... other than rumour hes well suited for a carrier general. In conquests though i will rather use him as a defensive general to protect my flanks through a flank city, to maximise the use of his rumour and air skills. I agree, thats what I like to use him for as well.
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Post by Harry Lillis "Bing" Crosby Jr on Jan 22, 2019 12:29:53 GMT
ye... other than rumour hes well suited for a carrier general. In conquests though i will rather use him as a defensive general to protect my flanks through a flank city, to maximise the use of his rumour and air skills. I agree, thats what I like to use him for as well. Yep and to counter spam as well, enemy takes my ally's city and i capture it, using my best generals to fend off the span while using Arnold in the city to both annihilate the remaining enemy offensive troops and to use air strikes against easy but dangerous enemy units like artillery and motorised infantry.
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Post by yuanzhong on Jan 25, 2019 9:25:36 GMT
I have both Arnold and Dowding and I prefer Dowding as my first air general. Arnold is useful when you need multi purpose general, acceptable Arti and Navy with Rumour; Dowding is good and unique as resources booster and Air general (who i need most as begin of conquest). Carrier is bad in bormbarding city in WC4 because the AA system is a bit OP so carpet bombing is not important to Carrier user (carrier only boost damage to Navy units). Depend on your team, you decide who you need more. As my team have enough Arti (Zhukov, Konev and Leeb and Rommel - yes, 5 stars and rumour) and Navy (Donitz, Yamamoto and Nimitz), Dowding is better in my case IMO. The resources booster skills aren't affected by landmarks so you can deploy Dowding into any city you want.
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Post by Harry Lillis "Bing" Crosby Jr on Feb 1, 2019 16:32:36 GMT
im actually thinking of having sun lr and nasser as generals. Lol thats after i get rokosovssky to a decent level
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Post by Harry Lillis "Bing" Crosby Jr on Feb 24, 2019 2:35:50 GMT
This is rather solved haha, I have rokossovsky and arnold now, and I am saving up for donitz(and selling kuznetsov), dowding(for speed runs) and mannerheim( Friedrich “Fried Rice” Paulus, fav mech infantry gen hehe)
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Post by Harry Lillis "Bing" Crosby Jr on Mar 29, 2019 13:31:15 GMT
I have all the abovementioned(donitz is a bliss, so worth the 2700 medals ) except for mannerheim, but thats ok considering that i can get him in the next et racing event. Thing is leeb has been a ultra burden to my game, and I feel that after I do Excercise in Gibraltar I would like to sell him. If i do sell him(ive made up my mind that hes utterly useless and too costly to invest in), what shld my last general be? A recap, I have 1) Donitz 2) Nimitz 3) Arnold 4) Dowding 5) Vatutin 6) Rommel 7) Guderian 8) Rokossovsky 9) Konev 10) Leeb 11) Yamashita
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Post by Harry Lillis "Bing" Crosby Jr on May 23, 2019 15:10:40 GMT
I have all the abovementioned(donitz is a bliss, so worth the 2700 medals ) except for mannerheim, but thats ok considering that i can get him in the next et racing event. Thing is leeb has been a ultra burden to my game, and I feel that after I do Excercise in Gibraltar I would like to sell him. If i do sell him(ive made up my mind that hes utterly useless and too costly to invest in), what shld my last general be? A recap, I have 1) Donitz 2) Nimitz 3) Arnold 4) Dowding 5) Vatutin 6) Rommel 7) Guderian 8) Rokossovsky 9) Konev 10) Leeb 11) Yamashita update I have gotten mannerheim and upgraded him decently. All is cool and unless I want to experiment with something I won't be selling leeb or vatutin anytime soon
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