|
Post by Deleted on Feb 6, 2019 6:02:30 GMT
After completing the conquests and collecting the conquest rewards for 1798, the next conquest, 1806 awaits. The year when the Prussians experienced first hand the French blitzkrieg, which they never forgot, nor forgiven. Also because of their humiliating defeat, it would transform the Prussian army into the strongest war machine the world has ever seen. Anyway, this guide isn't about Prussia, but rather Saxony. There are only a few 1 star country in 1806, which is the Netherlands, Saxony, Sardinia and Morocco. Sardinia used to be a good candidate, but after the update it got significantly harder to do so. Netherlands is doable, but the problem is that the British would be sending pretty much their whole army towards you, and Prussia also joins the war early, so you need to prepare for both of them. Morocco is hard, especially if you only have one general with low tech. Saxony, if you know what you're doing, is the easiest of the 4 one star countries. Some may argue that Netherlands is easier, but this guide is for new players, and new players may only have Massena and the free generals, or no generals at all. And you may be asking: " how can you survive as Saxony 1806?" And that is a valid question. Located just at the border of Prussia, surrounded by Prussian generals, how do you hope to even survive the onslaught? Simple, the french. Napoleon himself will command an army that will help you against the Prussia, and surviving the onslaught isn't that hard. And winning after surviving will be really easy. So here is the guide for Saxony 1806. Saxony 1806 guide:
Generals needed: none/ free generals Techs needed: some tech for light infantry hp and defense Items needed: none/ Ambulance Other things needed: Music on the background *For my other guides, i usually use color coding for the difficulty, and some color coding for the movement of your troop, but for this guide, i find it unnecessary, since Saxony is meant to be easy, so all the text would be colored green ( the first few turns would probably be blue for some ). Also, this guide will be quite short, so there's that. Turn 1 to Turn 10:
Objective here is to survive. Move your cavalry one tile at the left side, and then move your general to the right occupying the stable. Then end your turn. Don't worry Dresden, since the Prussians don't have enough firepower to capture it. Turn 2, let your general and your heavy cavalry attack berlin, and build some militia in Dresden, then end your turn. Turn 3 should be like this :
Capture Berlin, and build a militia (or line infantry if your militia can't survive the onslaught), or a grenadier and place your general Massena or Gates in your Grenadier in Dresden. End your turn. An optional thing you can do is if you have Princess Sophia, either build a palace in Berlin or Dresden, and place her there. She doesn't need to be upgraded, since 10 % damage reduction in one tile around the city is already good enough. If you want to play safe, build a palace in Dresden and Place her there. But if you are confident your unit survives or Dresden wouldn't fall to enemy hands, then just build a Palace in Berlin and place here there.From turn 4 to 10, just keep building militias. Use your general to harass Scharnhorst. Send your cavalry to a city you think will fall the next turn so you can capture it. Also, avoid sending your general/s to capture cities when the city is surrounded by enemy units, unless of course they are strong generals. But even still, i advise against it, for they would take a significant amount of damage, or even die. Just play defensively until the Prussian attacks die off. Just send your militias near ally or enemy cities you can capture the nest turn, then capture them. Simple as that.Turn 10 above:
Doesn't matter what you do here, since Denmark wins, France wins, Italy wins, the Ottomans win, and the Spanish will win. Just continue protecting your major cities while protecting your capture cities. Spam militia/line infantry, and if you see an opportunity to capture a city, do so. Also, build universities and military facilities, and just keep getting blast, and keep blasting enemy cities. Donate your unnecessary gold, and you should win before turn 60.
That's it. Saxony 1806 seems hard, but it's easy if you know what to do. Now enjoy that 20k gold, 450 medals and bear skinned hat.
|
|
|
Post by Jeb Stuart on Feb 19, 2019 12:14:25 GMT
Thank you for the guide! Everything was as planned until Turn 10;
>Turn 10 above: >Doesn't matter what you do here, since Denmark wins, France wins, Italy wins, the Ottomans win, and the Spanish will win.
Well, here is when everything went wrong. Austria, Prussia and Russia together quickly surrounded me from all sides; Fracne, the only nation that could match them, was very passive on my front and was completely stalled by Britain; all three enemy superpowers gang-banged me at about turn 30, with my very successful fighting. WIthout it, I wouldn't have held even 20 turns.
|
|
|
Post by Deleted on Feb 19, 2019 12:58:22 GMT
Thank you for the guide! Everything was as planned until Turn 10; >Turn 10 above: >Doesn't matter what you do here, since Denmark wins, France wins, Italy wins, the Ottomans win, and the Spanish will win. Well, here is when everything went wrong. Austria, Prussia and Russia together quickly surrounded me from all sides; Fracne, the only nation that could match them, was very passive on my front and was completely stalled by Britain; all three enemy superpowers gang-banged me at about turn 30, with my very successful fighting. WIthout it, I wouldn't have held even 20 turns. Yeah, things can go wrong there. Denmark should win, provided you prevent the Prussians from directly invading them. Once they win, game should go smoothly from there. Also, Austria not losing is really strange lol, they should fall the moment the Ottomans start to mobilize. Also, i notice that around turn 20, it seems like the French alliance will start losing, but don't forget that Spain is still there, and as long as you give them some resources, they would overwhelm the Moroccans and they'll regroup with the Italians. Congrats btw
|
|
|
Post by Jeb Stuart on Feb 19, 2019 13:23:32 GMT
Things can vary here for sure... I haven't seen Spain at all in my game, and I couldn't donate resources as I suffered to get a single Militia each turn to fight off the infinite Tsar Cannons and cavalry under generals...
|
|
|
Post by Deleted on Feb 19, 2019 13:55:52 GMT
Things can vary here for sure... I haven't seen Spain at all in my game, and I couldn't donate resources as I suffered to get a single Militia each turn to fight off the infinite Tsar Cannons and cavalry under generals... Yup, that's a problem. But they'll eventually help beat Britain. Saxony is a "hold on until the enemy attacks die off" type of country. Same with most countries of 1812 and 1815.
|
|
|
Post by Jeb Stuart on Mar 4, 2019 14:55:04 GMT
I think they changed the plan in update. Now it is impossible to capture Berlin like before, and then you get MURDERED lol. Prussians killed my upgraded Massena with 2 ambulances + Sophia and captured Dresden in one turn haha. EDIT: I restarted and actually managed to hold until it gets better. For me it was turn 20 when Prussia got defeated. For some reason, Russia had a personal grudge against me and sent all their generals with Tsar Cannons on me across half the continent... Only after I defeated all russian generals (about 6-8), I could finally breathe on turn 20. Until that, I had to hold my ground with nails and teeth. Blucher on the initial Heavy Cavalry with two tents was the most essential contribution to my survival. EDIT2: On about Turn 30 things start to go horribly wrong again: Denmark is completely destroyed by Sweden; Russia leads a huge onslaught. All Dutch and France units killed and I am left to deal with Russia alone. I managed to defeat the huge army and even take several lvl.4-5 cities (very difficult to hold because of stupid 1 cannon spam: 1 cannon shoots at each militia guarding cities, militia can't defeat cannon, no money for anything else). I got to become one of the largest countries. But I just wanted to auto-skip conquest, lol! In all cases, France did nothing. It could barely hold against Britain. One hope is for Spain and Ottoman... And myself, haha. I think I will have to finish this on my own.
|
|
|
Post by hathorian on Mar 7, 2019 3:48:23 GMT
Does this guide still work?
|
|
|
Post by Deleted on Mar 7, 2019 8:56:49 GMT
I think they changed the plan in update. Now it is impossible to capture Berlin like before, and then you get MURDERED lol. Prussians killed my upgraded Massena with 2 ambulances + Sophia and captured Dresden in one turn haha. EDIT: I restarted and actually managed to hold until it gets better. For me it was turn 20 when Prussia got defeated. For some reason, Russia had a personal grudge against me and sent all their generals with Tsar Cannons on me across half the continent... Only after I defeated all russian generals (about 6-8), I could finally breathe on turn 20. Until that, I had to hold my ground with nails and teeth. Blucher on the initial Heavy Cavalry with two tents was the most essential contribution to my survival. EDIT2: On about Turn 30 things start to go horribly wrong again: Denmark is completely destroyed by Sweden; Russia leads a huge onslaught. All Dutch and France units killed and I am left to deal with Russia alone. I managed to defeat the huge army and even take several lvl.4-5 cities (very difficult to hold because of stupid 1 cannon spam: 1 cannon shoots at each militia guarding cities, militia can't defeat cannon, no money for anything else). I got to become one of the largest countries. But I just wanted to auto-skip conquest, lol! In all cases, France did nothing. It could barely hold against Britain. One hope is for Spain and Ottoman... And myself, haha. I think I will have to finish this on my own. Gosh darn it, i accidentally pressed accepted answer instead of quote. Not really, just follow what i specified, turn 3 you should capture Berlin. I guess if you have a general in your cavalry, they'll spawn a unit in Berlin. Also, try intercepting the Russian generals before they get close to Berlin. Just be proactive and don't play passive, and you should be fine.
|
|
|
Post by Deleted on Mar 7, 2019 8:58:24 GMT
Does this guide still work? Of course. Try it out and see it for yourself
|
|
|
Post by Jeb Stuart on Mar 7, 2019 11:48:30 GMT
Don't worry I will try to be a good guru Yes, your plan works, but player has to understand that this will be a serious and intense battle, not just auto-clicking for 450 medals. The plan is: Turns 1-10 - survive as you said Turns 10-20 - build strong defense, spam militia in cities and use your best generals to fend off russians Turns 20-30 - breath a bit, build an army, upgrade everything you can Turns 30-40 - fend off a new russian army and counterattack Turns 40+ - start capturing russian cities, presumably finishing with St. Petersburg while ottomans help you from south Then just do nothing, donate gold or help coalition to conquer Britain.
|
|
|
Post by Deleted on Mar 8, 2019 5:23:07 GMT
Don't worry I will try to be a good guru Yes, your plan works, but player has to understand that this will be a serious and intense battle, not just auto-clicking for 450 medals. The plan is: Turns 1-10 - survive as you said Turns 10-20 - build strong defense, spam militia in cities and use your best generals to fend off russians Turns 20-30 - breath a bit, build an army, upgrade everything you can Turns 30-40 - fend off a new russian army and counterattack Turns 40+ - start capturing russian cities, presumably finishing with St. Petersburg while ottomans help you from south Then just do nothing, donate gold or help coalition to conquer Britain. Compared to the other 1 star countries, it is easy lol. But yes, this will complement my guide thank you . Was able to do this when Massena was my only general with no skill upgrades and a title of prince, and i remember it wasn't that hard.
|
|
|
Post by hathorian on Mar 10, 2019 20:47:22 GMT
Yeah I think it may have changed as Jeb said...the start is really hairy. I needed Massena with 2 ambulances to survive the onslaught on Dresden (with level 4 Sophia) while Blucher captured and held Berlin. Prussia was out on turn 11. It was quite difficult for the first 15-20 turns...once Austria went out around turn 21 or 22 it became a lot easier. The rout was on starting around turn 30 or so...Britain was very stubborn defending their islands [we will never surrender!]
The AI training (aka technology) and general levels progress too quickly in conquest and campaign IMO...I was way behind on both (except the aura buffs which are my top upgrade priority). For example, I think AI frigates had better stats than my Ships of the Line which doesn't make any sense.
Gold and medals seem scarce, I can't afford many upgrades. The rewards are too small for 1806, not commensure with the greatly increased difficulty. It makes more sense to play 1798 for the rewards which is kinda sad.
Thanks for posting this guide and giving me confidence to try Saxony 1806!
|
|
|
Post by Deleted on Mar 11, 2019 0:49:18 GMT
Yeah I think it may have changed as Jeb said...the start is really hairy. I needed Massena with 2 ambulances to survive the onslaught on Dresden (with level 4 Sophia) while Blucher captured and held Berlin. Prussia was out on turn 11. It was quite difficult for the first 15-20 turns...once Austria went out around turn 21 or 22 it became a lot easier. The rout was on starting around turn 30 or so...Britain was very stubborn defending their islands [we will never surrender!] The AI training (aka technology) and general levels progress too quickly in conquest and campaign IMO...I was way behind on both (except the aura buffs which are my top upgrade priority). For example, I think AI frigates had better stats than my Ships of the Line which doesn't make any sense. Gold and medals seem scarce, I can't afford many upgrades. The rewards are too small for 1806, not commensure with the greatly increased difficulty. It makes more sense to play 1798 for the rewards which is kinda sad. Thanks for posting this guide and giving me confidence to try Saxony 1806! General rule of thumb is that you try not to surround the city if the enemy has an enemy unit, since there's a chance the unit will leave the city without the enemy spawning any new units there, while surrounding an undefended city is fine if you have other allies surrounding it, so the moment the enemy spawns a unit, the get blasted, or if they don't, then atleast the get a debuff, or you can get lucky and the enemy doesn't spawn. Basically just survive using Saxony and you'll do fine. And congrats btw
|
|
Pallad
First Lieutenant
Need more Tactical Strategy Games
Posts: 27
|
Post by Pallad on Apr 14, 2019 5:25:38 GMT
Tried this guide, 15 turns went really fine, but at the same time Ottoman is beaten on both Trabzon front and Austrian front lol (Austria already knocking in Istanbul door. And Mahmud somehow is in black sea). Austrian also defend really well and not beaten back on Bavarian front. Warsaw is dead as expected, and French is already heavily weakened at north-eastern front (at least they still keeping GB at sea).
Should I restart? Bcs I don't think I can beat this fast enough for even A-rank. Russia campaign tech, Murat with little upgrade and Massena prince (skill all lvl 2) and freebie gens. And I'm thinking to DOW Sardinia from the start so France can focus on GB/Austria at early mid-conquest
Oh and this is 2nd attempt too. 1st attempt I got overrun by Russian and lost Berlin. Ottoman didn't get pushed back, but so does Austrian.
|
|
|
Post by Nobunaga Oda on Apr 14, 2019 8:07:25 GMT
I'm not so sure about this conquest. The Prussians fight very hard at the beginning, and the Russians will follow soon after. You have to survive while Blรผcher, the Prussians and the Russians try to overrun your position. Only if you stop the Coalition counterattack, that you have a chance at turning the tide.
My best recommendation is to declare war on Morocco, Sardinia and Austria from the start so that Italy and the Rhine can surprise Austria, Spain can sink the Moroccans and invade Morocco, and the French can take out Sardinia.
|
|