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Post by Cyrus the Great on Feb 16, 2019 1:00:07 GMT
There are 2 types of people : those who say you should buy Massena first, and unbelievers. Massena is just good. Get him an ambulance and you can finish most of the French campaign with 3 stars (except the last campaign, annoying af). Although Murat is also great, he's just too expensive. But if you are patient, get him first. Problem is you'll spend not only for a general, but also for items. That means you won't only pay 2205 medals (cost of Murat), but an additional cost for an ambulance, which is 250 if i recall correctly, so a total of 2455 medals is needed. If you are willing to spend, but only for one or 2 purchases, then get Blucher, and maybe Napoleon. Here is the list of the aura generals btw: Infantry : Massena Karl Barclay Cavalry : Blucher Massena Fatbrowski Artillery : Napoleon Mahmud II Alexander I Also, here is a guide for gen paths : european-war-4.boards.net/thread/9654/recommended-gen-paths-discussionAlso, conquests are harder, so make sure to read some conquest guides. And unlike EW4, your cavalry general can't solo a campaign or conquest. How many naval aura gens can you buy? 8?
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Post by Deleted on Feb 16, 2019 1:30:20 GMT
There are 2 types of people : those who say you should buy Massena first, and unbelievers. Massena is just good. Get him an ambulance and you can finish most of the French campaign with 3 stars (except the last campaign, annoying af). Although Murat is also great, he's just too expensive. But if you are patient, get him first. Problem is you'll spend not only for a general, but also for items. That means you won't only pay 2205 medals (cost of Murat), but an additional cost for an ambulance, which is 250 if i recall correctly, so a total of 2455 medals is needed. If you are willing to spend, but only for one or 2 purchases, then get Blucher, and maybe Napoleon. Here is the list of the aura generals btw: Infantry : Massena Karl Barclay Cavalry : Blucher Massena Fatbrowski Artillery : Napoleon Mahmud II Alexander I Also, here is a guide for gen paths : european-war-4.boards.net/thread/9654/recommended-gen-paths-discussionAlso, conquests are harder, so make sure to read some conquest guides. And unlike EW4, your cavalry general can't solo a campaign or conquest. How many naval aura gens can you buy? 8? Yah, 8 aura naval gens. Imagine 8 of them with max escorting. Negating almost all damage would be unfair. Sad that they're pretty much the most useless units(navy) in the game, except during the Crimean war.
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Post by Louis Nicolas Davout on Apr 21, 2020 12:30:43 GMT
In EW4, it was mostly recommended to buy Art and Cav generals. But apparently that is quite different on EW6, am I right ?
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Post by SolidLight on Apr 21, 2020 20:16:52 GMT
In EW4, it was mostly recommended to buy Art and Cav generals. But apparently that is quite different on EW6, am I right ? The general consensus is that you'd want to focus on the "aura generals", meaning people with Infantry Master, Cavalry Commander and Artillery expert. I personally don't think that's the best strategy, but I understand why people like to go that path. Aura skills at lv5 add +20 base attack to a specific unit type in its range in addition the the general, which is a really big boost because that +20 base attack is affected by a generals stats and other skills too. And you can stack them. If you stack them you can give your generals an enourmous +60 base attack which most likely will turn into something like a +90 or so attack bonus. That boost can make even garbage units like militia hurt and your good units like lancers hit like generals. The reason I don't agree with that strategy is because cavalry is the only good spam unit. Artillery are way too expensive and have a -25% damage penalty against almost all land units, and infantry just outright sucks, though grenadiers can fill in the role of artillery when you need them. I'd personally get both aura cavalry generals (they're the strongest solo generals too anyway), some extra non-aura good cavalry generals like Lan and Ney, 1 or 2 good artillery (Mahmud/Alexander/Scharnhorst/John), 1 or 2 infantry generals (Bismarck/Lannes/Massena, maybe Karl if you want your 2nd inf to use assault infantry), and an Admiral (Nelson). So yeah, not really that different from EW4, except that artillery is worse.
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Post by Darth Vader on Apr 21, 2020 21:40:40 GMT
In EW4, it was mostly recommended to buy Art and Cav generals. But apparently that is quite different on EW6, am I right ? The general consensus is that you'd want to focus on the "aura generals", meaning people with Infantry Master, Cavalry Commander and Artillery expert. I personally don't think that's the best strategy, but I understand why people like to go that path. Aura skills at lv5 add +20 base attack to a specific unit type in its range in addition the the general, which is a really big boost because that +20 base attack is affected by a generals stats and other skills too. And you can stack them. If you stack them you can give your generals an enourmous +60 base attack which most likely will turn into something like a +90 or so attack bonus. That boost can make even garbage units like militia hurt and your good units like lancers hit like generals. The reason I don't agree with that strategy is because cavalry is the only good spam unit. Artillery are way too expensive and have a -25% damage penalty against almost all land units, and infantry just outright sucks, though grenadiers can fill in the role of artillery when you need them. I'd personally get both aura cavalry generals (they're the strongest solo generals too anyway), some extra non-aura good cavalry generals like Lan and Ney, 1 or 2 good artillery (Mahmud/Alexander/Scharnhorst/John), 1 or 2 infantry generals (Bismarck/Lannes/Massena, maybe Karl if you want your 2nd inf to use assault infantry), and an Admiral (Nelson). So yeah, not really that different from EW4, except that artillery is worse. Yeah I hate the fact that all artillery (besidesrocket ) only do 75% damage to most units. When In the Napoleonic wars they determined who won the battle.
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Post by SolidLight on Apr 22, 2020 0:06:06 GMT
The general consensus is that you'd want to focus on the "aura generals", meaning people with Infantry Master, Cavalry Commander and Artillery expert. I personally don't think that's the best strategy, but I understand why people like to go that path. Aura skills at lv5 add +20 base attack to a specific unit type in its range in addition the the general, which is a really big boost because that +20 base attack is affected by a generals stats and other skills too. And you can stack them. If you stack them you can give your generals an enourmous +60 base attack which most likely will turn into something like a +90 or so attack bonus. That boost can make even garbage units like militia hurt and your good units like lancers hit like generals. The reason I don't agree with that strategy is because cavalry is the only good spam unit. Artillery are way too expensive and have a -25% damage penalty against almost all land units, and infantry just outright sucks, though grenadiers can fill in the role of artillery when you need them. I'd personally get both aura cavalry generals (they're the strongest solo generals too anyway), some extra non-aura good cavalry generals like Lan and Ney, 1 or 2 good artillery (Mahmud/Alexander/Scharnhorst/John), 1 or 2 infantry generals (Bismarck/Lannes/Massena, maybe Karl if you want your 2nd inf to use assault infantry), and an Admiral (Nelson). So yeah, not really that different from EW4, except that artillery is worse. Yeah I hate the fact that all artillery (besidesrocket ) only do 75% damage to most units. When In the Napoleonic wars they determined who won the battle. Artillery doing full damage in EW4 is fine, but not in EW6 imo because you don’t have to siege cities in EW4. Artillery covering over for cavalrys weakness and cavalry covering for artillerys weakness seems like a cool idea in principle. In game it doesn’t really work though because you can still siege quite effectively with cavalry. Maybe they should have given cold weapon 50% damage instead of 75%. I don’t really see how hitting a city wall with a spear is particularily effective. Then again, doing that would make speedruns extremely tedious due to artillery being slow, so idk.
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Post by Darth Vader on Apr 22, 2020 0:26:02 GMT
Artillery doing full damage in EW4 is fine, but not in EW6 imo because you don’t have to siege cities in EW4. Artillery covering over for cavalrys weakness and cavalry covering for artillerys weakness seems like a cool idea in principle. In game it doesn’t really work though because you can still siege quite effectively with cavalry. Maybe they should have given cold weapon 50% damage instead of 75%. I don’t really see how hitting a city wall with a spear is particularily effective. Then again, doing that would make speedruns extremely tedious due to artillery being slow, so idk. They should add breach feature in which artillery have a 10% chance of breaching the city in 1 shot.
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Post by SolidLight on Apr 22, 2020 0:50:29 GMT
Artillery doing full damage in EW4 is fine, but not in EW6 imo because you don’t have to siege cities in EW4. Artillery covering over for cavalrys weakness and cavalry covering for artillerys weakness seems like a cool idea in principle. In game it doesn’t really work though because you can still siege quite effectively with cavalry. Maybe they should have given cold weapon 50% damage instead of 75%. I don’t really see how hitting a city wall with a spear is particularily effective. Then again, doing that would make speedruns extremely tedious due to artillery being slow, so idk. They should add breach feature in which artillery have a 10% chance of breaching the city in 1 shot. Way too unreliable, plus it doesn’t help at all against the garrison.
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Post by Darth Vader on Apr 22, 2020 1:39:46 GMT
Your right, but I wish they had economic ability in ew6
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Post by Friedrich “Fried Rice” Paulus on Apr 22, 2020 12:37:51 GMT
Too bad Clinton has only two skills. He is even worse in ew4 haha. There he has only 2 skills but both of them suck, and he starts out with 3 infantry stars and bad movement. He is a better Bradley than Bradley himself
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Post by Jeanne d'Arc on Apr 22, 2020 13:07:17 GMT
Too bad Clinton has only two skills. He is even worse in ew4 haha. There he has only 2 skills but both of them suck, and he starts out with 3 infantry stars and bad movement. He is a better Bradley than Bradley himself At the very least in this game, Clinton's two skills are really good.
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