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Post by stoic on Jul 8, 2019 13:18:53 GMT
Even if I agree that further upgrades are planned (I still not, but "if" ), there is no guarantee that they will be mobility upgrades. So it is all guesswork now. As I said, I don't think that our units are too slow, anyway. Not as fast as in EW6, perhaps, but it is ok.
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Post by stoic on Jul 8, 2019 13:38:54 GMT
I simply can't say that this unit is a tortoise
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Post by Deleted on Jul 8, 2019 13:47:45 GMT
I simply can't say that this unit is a tortoise Well, i can say it is
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Post by stoic on Jul 8, 2019 15:20:36 GMT
I simply can't say that this unit is a tortoise Well, i can say it is Do you wish they should fly ?
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Post by Deleted on Jul 8, 2019 15:30:35 GMT
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Post by kanue on Aug 4, 2019 4:43:15 GMT
I find that, in Conquest Mode, it only requires 2 movement for moving 1 plain hex. For example, my Heavy Infantry with 8 movement can move 4 hex. The implication is that your target movement does not necessarily have to be a multiple of 3.
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Post by andrei on Aug 4, 2019 13:03:48 GMT
I find that, in Conquest Mode, it only requires 2 movement for moving 1 plain hex. For example, my Heavy Infantry with 8 movement can move 4 hex. The implication is that your target movement does not necessarily have to be a multiple of 3. kanue, thanks for pointing it. Didn't pay attention to this difference. It's a bit weird as in campaign it is still 3 movement per hex. Very interesting decision from ET side. Not to make conquests running too long?
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