|
Post by andrei on Jul 25, 2019 19:11:47 GMT
Why there is a specific record with Boii? Is there something special about this country? Anyway, here is Boii
|
|
|
Post by Deleted on Jul 25, 2019 20:28:11 GMT
Why there is a specific record with Boii? Is there something special about this country? Anyway, here is Boii The name is just something of a gag, so why not include it
|
|
|
Post by Deleted on Jul 28, 2019 6:06:40 GMT
|
|
|
Post by stoic on Jul 28, 2019 8:31:29 GMT
I hope it will be a good lesson to HhZzwin (or something close to it)
|
|
|
Post by Deleted on Jul 28, 2019 9:46:38 GMT
stoic,time for Augustus' time conquests
|
|
|
Post by Deleted on Jul 30, 2019 2:06:23 GMT
Time to take some records while the update for Android hasn't arrive yet
|
|
|
Post by dsongop on Jul 30, 2019 7:49:04 GMT
|
|
|
Post by dsongop on Jul 30, 2019 7:52:07 GMT
Comparing our winning screenshots, Deleted had a higher score despite 2 more turns, less cities, and less units. This means there must be more factors on calculating our final score, perhaps each individual country has different standards?
|
|
|
Post by Deleted on Jul 30, 2019 7:58:32 GMT
dsongop , I actually had a 22 turn score for Rome Caesar, but the screenshot wasn't able to register, and i didn't want to do another run for Rome Caesar. Also, after discussing with Stoic, it seems that it isn't the number of units produced, rather the number of units you killed . After we some trials, it is in fact, the number of units killed, although i'm not that sure since it's not confirmed or anything, maybe there's a score to calculate that helmet thing, like kills+1/2 of your units or something like that. So score is determined by turn count, number of units killed, cities captured and generals used.
|
|
|
Post by Deleted on Jul 30, 2019 8:06:09 GMT
|
|
|
Post by andrei on Jul 30, 2019 8:17:32 GMT
dsongop , I actually had a 22 turn score for Rome Caesar, but the screenshot wasn't able to register, and i didn't want to do another run for Rome Caesar. Also, after discussing with Stoic, it seems that it isn't the number of units produced, rather the number of units you killed . After we some trials, it is in fact, the number of units killed, although i'm not that sure since it's not confirmed or anything, maybe there's a score to calculate that helmet thing, like kills+1/2 of your units or something like that. So score is determined by turn count, number of units killed, cities captured and generals used. Nope. The units figure is not units killed. I was playing Rome-Crassus some time ago and decided to check whether building a lot of units brings to the score. Was intensively building it at the end of the conquest. He is the figure. I doubt I killed 133 units.
|
|
|
Post by Deleted on Jul 30, 2019 8:26:03 GMT
andrei, i see. Although, the weird thing is, when trying to beat the highest score for Caesar's time, me and stoic tried to kill more units, while i also decided to produce lesser units. Correlation doesn't mean causation, but we got a consistently higher score by killing more units rather than producing more units. I also did a conquest for boii where i completed it in 43 turns with not much units produced which got a much higher score than a Pontus one where i completed it in 32 turns where in i spammed as much units as possible.
|
|
|
Post by andrei on Jul 30, 2019 8:40:07 GMT
andrei , i see. Although, the weird thing is, when trying to beat the highest score for Caesar's time, me and stoic tried to kill more units, while i also decided to produce lesser units. Correlation doesn't mean causation, but we got a consistently higher score by killing more units rather than producing more units. I also did a conquest for boii where i completed it in 43 turns with not much units produced which got a much higher score than a Pontus one where i completed it in 32 turns where in i spammed as much units as possible. I understand. It is reasonable. However I meant that I doubt the figure shown at the winning screen is quantity of units killed. I suppose it is not shown anywhere.
|
|
|
Post by Deleted on Jul 30, 2019 8:55:31 GMT
andrei , i see. Although, the weird thing is, when trying to beat the highest score for Caesar's time, me and stoic tried to kill more units, while i also decided to produce lesser units. Correlation doesn't mean causation, but we got a consistently higher score by killing more units rather than producing more units. I also did a conquest for boii where i completed it in 43 turns with not much units produced which got a much higher score than a Pontus one where i completed it in 32 turns where in i spammed as much units as possible. I understand. It is reasonable. However I meant that I doubt the figure shown at the winning screen is quantity of units killed. I suppose it is not shown anywhere. Yup. That's fair. Also, a turn count of 38 while using a one star nation has a max of 43500 points, i think. So to get a higher than 44k points, a turn count of lesser than 36 is needed.
|
|
|
Post by dsongop on Jul 30, 2019 9:00:14 GMT
andrei, On the pause screen in conquests it will show the cities and units, so I tried disbanding units and creating more, and it indicates that the figure on the bottom right is number of units you have alive, not units you killed, and stacked legions still count as 1 unit. Deleted's conclusion on how units killed affects score actually makes a lot of sense since in my Caesar conquest I left a lot of enemy units unharmed and just took all their cities. When I go for a high score record I'll keep in mind to kill more units.
|
|