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Post by andrei on Jul 30, 2019 9:13:36 GMT
andrei , On the pause screen in conquests it will show the cities and units, so I tried disbanding units and creating more, and it indicates that the figure on the bottom right is number of units you have alive, not units you killed, and stacked legions still count as 1 unit. Deleted 's conclusion on how units killed affects score actually makes a lot of sense since in my Caesar conquest I left a lot of enemy units unharmed and just took all their cities. When I go for a high score record I'll keep in mind to kill more units. That's why I won't be focused at score records at all I suppose. It just seems tedious for me. Like I have to do something which is not necesary to win. Chasing units on the map instead of defeating the enemy is not that fun Playing not for record, just for fun, fighting the enemy lines step by step, yes. It is interesting. But it has nothing to do with score record anyway as it is neither fast nor possible small amount of generals used.
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Post by Deleted on Jul 30, 2019 9:20:27 GMT
andrei , On the pause screen in conquests it will show the cities and units, so I tried disbanding units and creating more, and it indicates that the figure on the bottom right is number of units you have alive, not units you killed, and stacked legions still count as 1 unit. Deleted 's conclusion on how units killed affects score actually makes a lot of sense since in my Caesar conquest I left a lot of enemy units unharmed and just took all their cities. When I go for a high score record I'll keep in mind to kill more units. So basically it's safe to conclude that the number of enemy units killed is a hidden factor in determining scores.
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Post by Deleted on Jul 30, 2019 10:56:08 GMT
highest score for 2 stars Caesar's time. Egypt is the most fun nation to use, and the use of War chariots make it so you can slaughter your way to have high scores.
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Post by stoic on Jul 30, 2019 11:23:01 GMT
andrei , On the pause screen in conquests it will show the cities and units, so I tried disbanding units and creating more, and it indicates that the figure on the bottom right is number of units you have alive, not units you killed, and stacked legions still count as 1 unit.ย Deleted 's conclusion on how units killed affects score actually makes a lot of sense since in my Caesar conquest I left a lot of enemy units unharmed and just took all their cities. When I go for a high score record I'll keep in mind to kill more units. That's why I won't be focused at score records at all I suppose. It just seems tedious for me. Like I have to do something which is not necesary to win. Chasing units on the map instead of defeating the enemy is not that fun ย Playing not for record, just for fun, fighting the enemy lines step by step, yes. It is interesting. But it has nothing to do with score record anyway as it is neither fast nor possible small amount of generals used. Actually, when we were trying to retake Caesar's wars record from Zzgg..(whatever ) it was really fun. I definitely will try it later as well.
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Post by Deleted on Jul 30, 2019 12:20:23 GMT
stoic, If only you weren't stubborn and bought Antony, or gave March to your commander,maybe you could have beaten the score earlier than me
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Post by stoic on Jul 30, 2019 12:22:17 GMT
stoic, If only you weren't stubborn and bought Antony, or gave March to your commander,maybe you could have beaten the score earlier than me I am completely satisfied that my late account is holding the honorable third place
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Post by Deleted on Jul 30, 2019 12:39:39 GMT
stoic , If only you weren't stubborn and bought Antony, or gave March to your commander,maybe you could have beaten the score earlier than me I am completely satisfied that my late account is holding the honorable third place Not for long
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Post by dsongop on Jul 30, 2019 12:44:49 GMT
Great job on getting the high score, Deleted. From now on I'll either use 0 or all my generals in conquests since I have no confidence in taking high score records. The thing about speedruns in GCR is that specific generals are better than others. There was no Antony or Crassus in EW6 nor WC4, so I feel a little disadvantaged because none of my generals even have march.
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Post by Sun Ce on Jul 30, 2019 13:07:42 GMT
andrei , i see. Although, the weird thing is, when trying to beat the highest score for Caesar's time, me and stoic tried to kill more units, while i also decided to produce lesser units. Correlation doesn't mean causation, but we got a consistently higher score by killing more units rather than producing more units. I also did a conquest for boii where i completed it in 43 turns with not much units produced which got a much higher score than a Pontus one where i completed it in 32 turns where in i spammed as much units as possible.ย I understand. It is reasonable. However I meant that I doubt the figure shown at the winning screen is quantity of units killed. I suppose it is not shown anywhere. Actually there is an icon(a helmet with a sword in it)in the page that pops up every turn when you playing as a country and i believe that is the number of units you killed๐คจalthough it does not appear after finishing the conquest.
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Post by Deleted on Jul 30, 2019 13:14:09 GMT
Great job on getting the high score, Deleted . From now on I'll either use 0 or all my generals in conquests since I have no confidence in taking high score records. The thing about speedruns in GCR is that specific generals are better than others. There was no Antony or Crassus in EW6 nor WC4, so I feel a little disadvantaged because none of my generals even have march. 2 generals is enough for high scores. Having no generals slow downs the conquest, which lowers the score.
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Post by dsongop on Jul 30, 2019 13:22:27 GMT
Great job on getting the high score, Deleted . From now on I'll either use 0 or all my generals in conquests since I have no confidence in taking high score records. The thing about speedruns in GCR is that specific generals are better than others. There was no Antony or Crassus in EW6 nor WC4, so I feel a little disadvantaged because none of my generals even have march. 2 generals is enough for high scores. Having no generals slow downs the conquest, which lowers the score. Right, but I'd likely be slower than you and others since none of my generals are lightning fast, so why not go for lowest turn count with no generals
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Post by Deleted on Jul 30, 2019 13:49:40 GMT
2 generals is enough for high scores. Having no generals slow downs the conquest, which lowers the score. Right, but I'd likely be slower than you and others since none of my generals are lightning fast, so why not go for lowest turn count with no generals Oh yeah, there's no record for no general's run as of right now . Should have been one for egypt, but my phone decided not to take the screenshot.
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Post by Deleted on Jul 30, 2019 14:00:43 GMT
Tied the current records for 2 star nations + highest score for a 2 star nation for Caesar's time.
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Post by Deleted on Jul 30, 2019 14:08:18 GMT
Egypt is really chaotic once you have your forces down in Europe, and the only way to get through is by slaughter. The true definition of a conquest
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Post by dsongop on Jul 31, 2019 17:09:33 GMT
Deleted, who said Selucid Empire was the hardest in Caesar Time? Highest 2-star score, but sadly 1 turn behind the record. I have less cities, less units, and I didn't go through a slaughter like Egypt does in Europe. I wonder if there are other factors to the score, because there's no way that I killed more units than you.
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