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Post by totoleheros on Jul 29, 2019 9:01:12 GMT
Since basic gameplay mecanics are not explainained in the tuto nor in the manual, any of you have some informations about the following one?
- effects of Arson tactic? - cause and effect of the buff that display as a red broken arrow near your troop? - detailed effects of the 4 different moral levels on troops attack and deffense? - terrain effect on movement? - why some damage numbers appear of red sometime? Are they resultin from critical strikes?
I wish the game would have given more info on those essential mechanics (and ideally have displayed game buffers on the unit stats windows) , but thanks in advance for any usefull tips.
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Post by itzechox on Jul 29, 2019 9:07:58 GMT
Arson does %5 damage of remaining health i guess.
Red broken arrow and other symbols are result of armor/weapon mechanics. For example if u use thump against light armor you will do a lot less damage (%75) If u use slash against unarmored you will do %125 damage and it should show another symbol.
Red damage means critical attack. And the morale levels affects attack and crit chance i guess , higher morale has more chance to crit
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Post by totoleheros on Jul 30, 2019 8:29:23 GMT
Thanks Itzechox for those info!
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Post by andrei on Jul 30, 2019 9:16:41 GMT
One more thing about morale. It also has higher chance to trigger when enemy unit (or legion in the unit) is killed. It either triggers morale loss of the enemy or Your morale increase. You can't have both effects after one attack (unless You use a Ring). At least I've never noticed that.
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