Ally
Corporal
Posts: 2
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Post by Ally on Nov 3, 2019 22:15:20 GMT
Hi, I need help.
I can't open some world conqueror 4 mods (I have a Xiaomi Redmi Note 7).
Basically some mods work but other don't. For example, when I open some mods they work on the first run but I get a part of the screen which is basically void. Then, when I open it for the second time it won't even open (I see a grey screen and nothing more).
Before having to buy another phone, I'd like to know if someone has a solution.
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Post by Deleted on Nov 4, 2019 3:22:40 GMT
Ally, how many wc4 mods do you have install on your device
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Ally
Corporal
Posts: 2
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Post by Ally on Nov 4, 2019 7:36:49 GMT
Ally, how many wc4 mods do you have install on your device I have many but only some didn't work. I tried opening the mod that didn't work with multiple accounts app (it's like "parallel space") and my mod worked. I think it was something related to the APK. I solved my problem.
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Post by Portugal Ball on Nov 4, 2019 20:45:21 GMT
Maybe is because of the files o the different mods . They maybe be conflicting whit each other so when you create a parallel space that doesn't happen
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Post by Deleted on Nov 6, 2019 5:01:54 GMT
Maybe is because of the files o the different mods . They maybe be conflicting whit each other so when you create a parallel space that doesn't happen That may be the issue
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Post by Hobo Joe on Nov 14, 2019 2:24:32 GMT
Ally, how many wc4 mods do you have install on your device I have many but only some didn't work. I tried opening the mod that didn't work with multiple accounts app (it's like "parallel space") and my mod worked. I think it was something related to the APK. I solved my problem. Sounds like the package name. The way your phone checks to see if you have a cloned app is it looks for a package name which looks sorta like "com.appname.company" or something similar and if the app youre trying to install has the same package name then it identifies it as the same app and wont let you install. So when people make mods to an easytech game, EW6 for example, they'd have to change the package name from com.easytech.android.ew6 to something like maybe "com.mod.android.ew6" or "com.easytech.android.ew6.1". A lot of modders will name the package something generic like the two examples I gave instead of something unique-ish like "com.modname.developer", which can mean that two mods share the same package name which creates conflicts.
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