Post by Alexyx on Dec 25, 2019 23:53:12 GMT
Hello! I haven't written here for some time now, but I decided to give this a closer look.
And so I started searching for some good infantry generals. I haven't played much, but I was judging mostly by the power of the skills (prince or higher is welcome, although general with better skills and duke wins over general with worse skills and prince.) Also, auras doesn't stack anymore, so rip Blucher-Murat-Dąbrowski killover combo [*].
So let's start my list(I'll add screenshots and other edits later ):
1. Douglas Haig - He's got Ambush, which is welcome, assault which is almost a must I think. He can raise his morale when attacking and that's great. Moreover, he's got bonuses in plains and urban areas, which makes him useful pretty much everywhere. He's rather agressive kind of infantry, one to kill enemies and hold the city after it's been destroyed by artillery. However he lacks tactic master and interception. He wins for me over Robert Lee, who has interception, but also has got tunnel and array, which are way worse than terrain buffs and higher morale gain.
2.Douglas MacArthur- Very good offensive general. He has got plain bonus, assault and aura, which is amazing. But that's not it. He has got tactic master! It allows him to make two moves a turn often and that is awesome. You may ask, what are his bad sides? Firstly, he cannot level-up higher than Duke. Secondly, he hasn't got inspiration, which makes amazing combo with tactic master.
3.Nicola Zhekov - He's very straight-forward. Lacks prince, but has got assault, intercept and plain fighting, which makes him powerful attacker. If he only had tactic master and prince title, I'd consider him better than IAP infantry gen...
(4). Bojovic - he's not a regular infantry general, so I decided to put him here, the lowest before honorable mentions. He's got a combo of skills which allows him to maintain higher morale, deal more damage in urban areas and to cavalry. He can also counterattack twice. That makes him insane at defending cities. The problem is- the Easytech games are primarly about attacking, not defending. He can however do just fine at the regular front, and because of that (and prince title) he's here.
HONORABLE MENTIONS:
- Ambrose Burnside- His skills with some items can make his crits op, but only when he's below 50% hp, which is good situationally. Works well as a kamikaze XD.
- Bismarck- I've got no, but one problem with this guy- his skills are mixed between offensive and defensive, which makes him exceed in neither of these. I'd get Zhekov over him, but tactic master is always good to have. He can appeal to some players definitely.
-Macmahon - He's really bismarck 2.0 in case of skills, but exchanged tactic master for jungle buff. I'd put him in the exactly same place as Bismarck- he will certainly appeal to someone, but I think there are better choices (unless you're going for infantry team- then get him!)
-John Pershing- like the 2 above him, but slightly worse. He may appeal to someone however.
-Boyadzhiev-He is aura like MacArthur. In the glorius days of Ew6:1806 when auras stacked, he'd find his place alongside the best 3. Now however, you only need one aura per class (maybe(!) two, if this is your main class) and MacArthur is a better option. He gets better terrain bonus than Boyadzhiev and tactic master instead of intercept, which I find more useful. I had a hard time deciding between these two (because you need just one of them) so if you've got Boyadzhiev instead of MacArthur, it's okay as well.
And the Grand Final...
IAP Philippe Petain-better MacArthur. If you've bought him, just skip MacArthur. Petain wins over him in pretty much every aspect, except two. He lacks tactic master and costs real money
I want this to be our list, not only mine, so you're more than welcome to discuss it and give me suggestions. I'll gladly read everything. Also, I'm planning to do similar lists for cavalry, artillery and maybe navy. So yeah, Merry Christmas!
And so I started searching for some good infantry generals. I haven't played much, but I was judging mostly by the power of the skills (prince or higher is welcome, although general with better skills and duke wins over general with worse skills and prince.) Also, auras doesn't stack anymore, so rip Blucher-Murat-Dąbrowski killover combo [*].
So let's start my list(I'll add screenshots and other edits later ):
1. Douglas Haig - He's got Ambush, which is welcome, assault which is almost a must I think. He can raise his morale when attacking and that's great. Moreover, he's got bonuses in plains and urban areas, which makes him useful pretty much everywhere. He's rather agressive kind of infantry, one to kill enemies and hold the city after it's been destroyed by artillery. However he lacks tactic master and interception. He wins for me over Robert Lee, who has interception, but also has got tunnel and array, which are way worse than terrain buffs and higher morale gain.
2.Douglas MacArthur- Very good offensive general. He has got plain bonus, assault and aura, which is amazing. But that's not it. He has got tactic master! It allows him to make two moves a turn often and that is awesome. You may ask, what are his bad sides? Firstly, he cannot level-up higher than Duke. Secondly, he hasn't got inspiration, which makes amazing combo with tactic master.
3.Nicola Zhekov - He's very straight-forward. Lacks prince, but has got assault, intercept and plain fighting, which makes him powerful attacker. If he only had tactic master and prince title, I'd consider him better than IAP infantry gen...
(4). Bojovic - he's not a regular infantry general, so I decided to put him here, the lowest before honorable mentions. He's got a combo of skills which allows him to maintain higher morale, deal more damage in urban areas and to cavalry. He can also counterattack twice. That makes him insane at defending cities. The problem is- the Easytech games are primarly about attacking, not defending. He can however do just fine at the regular front, and because of that (and prince title) he's here.
HONORABLE MENTIONS:
- Ambrose Burnside- His skills with some items can make his crits op, but only when he's below 50% hp, which is good situationally. Works well as a kamikaze XD.
- Bismarck- I've got no, but one problem with this guy- his skills are mixed between offensive and defensive, which makes him exceed in neither of these. I'd get Zhekov over him, but tactic master is always good to have. He can appeal to some players definitely.
-Macmahon - He's really bismarck 2.0 in case of skills, but exchanged tactic master for jungle buff. I'd put him in the exactly same place as Bismarck- he will certainly appeal to someone, but I think there are better choices (unless you're going for infantry team- then get him!)
-John Pershing- like the 2 above him, but slightly worse. He may appeal to someone however.
-Boyadzhiev-He is aura like MacArthur. In the glorius days of Ew6:1806 when auras stacked, he'd find his place alongside the best 3. Now however, you only need one aura per class (maybe(!) two, if this is your main class) and MacArthur is a better option. He gets better terrain bonus than Boyadzhiev and tactic master instead of intercept, which I find more useful. I had a hard time deciding between these two (because you need just one of them) so if you've got Boyadzhiev instead of MacArthur, it's okay as well.
And the Grand Final...
IAP Philippe Petain-better MacArthur. If you've bought him, just skip MacArthur. Petain wins over him in pretty much every aspect, except two. He lacks tactic master and costs real money
I want this to be our list, not only mine, so you're more than welcome to discuss it and give me suggestions. I'll gladly read everything. Also, I'm planning to do similar lists for cavalry, artillery and maybe navy. So yeah, Merry Christmas!