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Post by ambitiousace on May 12, 2020 5:03:39 GMT
There's still no exact explanation to suprise attack when it levels up..But very useful for guerilla tactics.Riding master can be kept on Jackson imo since he can one shotted 3 to 4 troops at high morale
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Post by Friedrich “Fried Rice” Paulus on May 12, 2020 11:23:50 GMT
Should I need to buy Prince Leopold or Hotzendoff or any other. I already have Hindenburg, Ivanov and Beseler Nah. But if you do, go with Hotzendorf or Radko Dmitriev (Hotzendorf w. mountain fighting but capped at duke). But I think you should be fine
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Post by Joseph Stalin on Aug 6, 2020 17:17:44 GMT
I will replace his counterattack with surprise and make him the most flexible cavarly general who is good in any situation should I change riding master to jungle or mountain aswell?? You colored macmahon purple and I bought it but didnt understand which skills to swap. Can you clear which skills should be changed in sidney and macmahon. I changed sidneys counterattack to surprise btw.
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Post by Joseph Stalin on Aug 6, 2020 17:24:01 GMT
Seems to me like this is the situation. If you have Ludendorf or Mccellan, get Sidney Johnson as 3rd cavarly general. Otherwise, get Plummer instead, then maybe replace Moltke with Sidney. I have Jackson, Plumer, Moltke and McClellan. I don't use Moltke. McClellan is shrinked after update. Should I buy Sidney. I have solid Artillery. No problem in Infantry. Got Beatty. And I have 700 medals left. mclellN and moltke is trash since they have 4 skill slots. Plummer, Sidney, Jackson should be your main 3 cav gens. Really dont think you will need 4th in 99 percent of the situation. For arty ivanov, hindenburg and beseler. For inf straubenburg and macmahon. For nav hipper, beatty and aosta. I bouugt all of these without paying to game in a short time and all of them are almost maxed in skills.(farming textbook to change some of them.) After this you should still have medals if you do challege conquests and get their juicy achievements. For the rest spend medals on generals you extremely need for history mode. This game doesnt require ridicilous grinding because there are 10 campaigns with hard modes and conquest achievements are really good. ( Said this to naveen hanza btw not to ‘fried rice’ Paulus
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Post by Mr. Beast on Aug 6, 2020 18:41:25 GMT
I have Jackson, Plumer, Moltke and McClellan. I don't use Moltke. McClellan is shrinked after update. Should I buy Sidney. I have solid Artillery. No problem in Infantry. Got Beatty. And I have 700 medals left. mclellN and moltke is trash since they have 4 skill slots. Plummer, Sidney, Jackson should be your main 3 cav gens. Really dont think you will need 4th in 99 percent of the situation. For arty ivanov, hindenburg and beseler. For inf straubenburg and macmahon. For nav hipper, beatty and aosta. I bouugt all of these without paying to game in a short time and all of them are almost maxed in skills.(farming textbook to change some of them.) After this you should still have medals if you do challege conquests and get their juicy achievements. For the rest spend medals on generals you extremely need for history mode. This game doesnt require ridicilous grinding because there are 10 campaigns with hard modes and conquest achievements are really good. ( Said this to naveen hanza btw not to ‘fried rice’ Paulus Well since Stepan is needed for history mode, I got him instead of Sidney. So my main cavalry gen are Jackson, Plumer, and Stepan. And Moltke isn't trash. He's really good in many situations.
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Post by Mr. Beast on Aug 6, 2020 18:46:39 GMT
I will replace his counterattack with surprise and make him the most flexible cavarly general who is good in any situation should I change riding master to jungle or mountain aswell?? You colored macmahon purple and I bought it but didnt understand which skills to swap. Can you clear which skills should be changed in sidney and macmahon. I changed sidneys counterattack to surprise btw. Yup. Change riding master to jungle. Jungle is really important for cavalry gens. As for Macmahon, change counterattack and cover to infantry master and tactic master. Macmahon is a really solid general that is needed for history mode but generals like Straubenburg and Boroevic can perform better.
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Post by Joseph Stalin on Aug 6, 2020 19:13:14 GMT
mclellN and moltke is trash since they have 4 skill slots. Plummer, Sidney, Jackson should be your main 3 cav gens. Really dont think you will need 4th in 99 percent of the situation. For arty ivanov, hindenburg and beseler. For inf straubenburg and macmahon. For nav hipper, beatty and aosta. I bouugt all of these without paying to game in a short time and all of them are almost maxed in skills.(farming textbook to change some of them.) After this you should still have medals if you do challege conquests and get their juicy achievements. For the rest spend medals on generals you extremely need for history mode. This game doesnt require ridicilous grinding because there are 10 campaigns with hard modes and conquest achievements are really good. ( Said this to naveen hanza btw not to ‘fried rice’ Paulus Well since Stepan is needed for history mode, I got him instead of Sidney. So my main cavalry gen are Jackson, Plumer, and Stepan. And Moltke isn't trash. He's really good in many situations. Yes he isnt trash but I talked about endgame which Im at and a single skill slot addition makes a difference. I dont like stepan because his 3 skills( cover, maneuver and inspiration) and resetting them all costs 30 textboook which is unsatisfying.
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Post by Joseph Stalin on Aug 6, 2020 19:15:07 GMT
should I change riding master to jungle or mountain aswell?? You colored macmahon purple and I bought it but didnt understand which skills to swap. Can you clear which skills should be changed in sidney and macmahon. I changed sidneys counterattack to surprise btw. Yup. Change riding master to jungle. Jungle is really important for cavalry gens. As for Macmahon, change counterattack and cover to infantry master and tactic master. Macmahon is a really solid general that is needed for history mode but generals like Straubenburg and Boroevic can perform better. Yes boroevic is my second target:) Mc mahın boroevic and straubenburg is enough for inf I think.
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Post by kingbutawl on Aug 6, 2020 19:17:26 GMT
We can say that Johnston is a Village People drug queen (that one with police hat) . We don't need him , let's buy McCleanAss instead , he is very "clean" (look at his shiny haircut! Trump should get it too). Moltke with 2 skill changes is not weaker than my Plumber (and I have every possible upgrade on every commander) , so please stop mocking at him , only due to his pigeon feather helmet . You reach a point in the game where you'd need more strategic skills, not only muscles (I mean , for american history mode you can get 3 stars with your free generals of the beginning without Johnston or McClellan).
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Post by Joseph Stalin on Aug 6, 2020 20:13:41 GMT
should I change riding master to jungle or mountain aswell?? You colored macmahon purple and I bought it but didnt understand which skills to swap. Can you clear which skills should be changed in sidney and macmahon. I changed sidneys counterattack to surprise btw. Yup. Change riding master to jungle. Jungle is really important for cavalry gens. As for Macmahon, change counterattack and cover to infantry master and tactic master. Macmahon is a really solid general that is needed for history mode but generals like Straubenburg and Boroevic can perform better. which skill combination do you think is good for arty? My beseler is a terrain master with plain, jungle, mountain, tactic master and salvo. Ivanov has jungle, mountain, salvo, tactic master and artillery expert. For third arty I was using hotzendorf but ı bought hindenburg and reset hindenburgs alert and land fort. Should ı reset defense formation? Didnt understand whether it increases the defense of hindenburg or only its aura(friends). And what skills to use for hindenburg. What is your idea?
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Post by Mr. Beast on Aug 6, 2020 20:24:59 GMT
Yup. Change riding master to jungle. Jungle is really important for cavalry gens. As for Macmahon, change counterattack and cover to infantry master and tactic master. Macmahon is a really solid general that is needed for history mode but generals like Straubenburg and Boroevic can perform better. which skill combination do you think is good for arty? My beseler is a terrain master with plain, jungle, mountain, tactic master and salvo. Ivanov has jungle, mountain, salvo, tactic master and artillery expert. For third arty I was using hotzendorf but ı bought hindenburg and reset hindenburgs alert and land fort. Should ı reset defense formation? Didnt understand whether it increases the defense of hindenburg or only its aura(friends). And what skills to use for hindenburg. What is your idea? No don't reset defense formation. And I think any aura increases the defense/attack of the unit itself AND the units around it. Well, I also have all 3 of them and this is what I did, Hindenburg (aura general): Salvo, Storm fort, Artillery commander, Tactic Master, Defense formation. Ivanov and Beseler: Salvo, Storm fort, Mountain fighting, Tactic master, Artillery Expert.
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Post by Friedrich “Fried Rice” Paulus on Aug 6, 2020 23:57:52 GMT
I will replace his counterattack with surprise and make him the most flexible cavarly general who is good in any situation should I change riding master to jungle or mountain aswell?? You colored macmahon purple and I bought it but didnt understand which skills to swap. Can you clear which skills should be changed in sidney and macmahon. I changed sidneys counterattack to surprise btw. Sidney: Riding Master and Counterattack to Jungle and Surprise. Macmahon: Counterattack to something else (like mountain fighting, tactics master, or infantry master). Maybe cover too (to one of the 3 before mentioned skills).
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Post by Mr. Beast on Aug 7, 2020 2:38:19 GMT
should I change riding master to jungle or mountain aswell?? You colored macmahon purple and I bought it but didnt understand which skills to swap. Can you clear which skills should be changed in sidney and macmahon. I changed sidneys counterattack to surprise btw. Sidney: Riding Master and Counterattack to Jungle and Surprise. Macmahon: Counterattack to something else (like mountain fighting, tactics master, or infantry master). Maybe cover too (to one of the 3 before mentioned skills). Or pierce but I placed that on Straubenburg
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Post by Joseph Stalin on Aug 7, 2020 5:23:17 GMT
should I change riding master to jungle or mountain aswell?? You colored macmahon purple and I bought it but didnt understand which skills to swap. Can you clear which skills should be changed in sidney and macmahon. I changed sidneys counterattack to surprise btw. Sidney: Riding Master and Counterattack to Jungle and Surprise. Macmahon: Counterattack to something else (like mountain fighting, tactics master, or infantry master). Maybe cover too (to one of the 3 before mentioned skills). what about for staraubenburg. He has jungle, mountain, ambush, assault and infatry commander. I found out that ambush never trigers at all. Athey are all at lvl5. Should I change ambush? For macmahon he has 3 bad skills( ambush,cover,counterattack.) Will need a lot of textbook farming:)
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Post by Friedrich “Fried Rice” Paulus on Aug 7, 2020 12:21:55 GMT
Sidney: Riding Master and Counterattack to Jungle and Surprise. Macmahon: Counterattack to something else (like mountain fighting, tactics master, or infantry master). Maybe cover too (to one of the 3 before mentioned skills). what about for staraubenburg. He has jungle, mountain, ambush, assault and infatry commander. I found out that ambush never trigers at all. Athey are all at lvl5. Should I change ambush? For macmahon he has 3 bad skills( ambush,cover,counterattack.) Will need a lot of textbook farming:) I think ambush is a good skill (10% to not take damage when attacking or defending, so it triggers during the ai turn as well). Especially when paired with tactics master. And no, 3 skill changes is far too much for any general. Plus you need to make sure you take less damage than you heal each round, and as infantry is very weak and has bad defense, ambush is much more handy than you would think.
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