|
Post by Nobunaga Oda on Dec 29, 2019 9:58:17 GMT
1. Declaring war on Neutral states causes them to join the opposing faction. In the screenshot, you can see that I have defeated the "actual" enemies in the Union Faction. However, the Conquest continues and the Netherlands is part of the Union faction. Before I captured Peru's capital and forced it to become a neutral state, I declared war on the neutral state of the Netherlands. This means that the Netherlands has to be defeated in addition to "actual" parties in the Union faction to win. 2. Each faction has a "leader" or a nation that absolutely CANNOT surrender and this nation cannot be forced to become a neutral state. In 1861, they are the Confederate States of America (Confederate) and the United States of America (Union). For 1865, they are France and Austria (Anti-Prussian) and Prussia and the Papal States (Prussian). For 1914, they are Germany (Central Powers) and Belgium (Entente). 3. Playing as certain states in each era automatically trigger certain events that give a morale boost. 1861 - Play as the Union to automatically trigger The Emancipation Proclamation. 1865 - Play as Prussia to automatically trigger The Iron Chancellor. 1914 - Play as Austria-Hungary to automatically trigger World War I.
|
|
|
Post by Nobunaga Oda on Dec 29, 2019 10:21:30 GMT
One interesting bit about (2) is that these nations need not be at war from Turn 1. They can actually join in later.
For 1914 of (3), that's legitimately what happens in the game and any correlation to real life is unintentional.
|
|
|
Post by Navia Lanoira on Dec 29, 2019 13:35:03 GMT
What I see in conquests, there are french/spanish/british reinforcements coming out of nowhere, and if I played one of them, the reinforcements will not show. I dunno if the enemies/allies which join in turn one changes depending on what country you play, i.e. if you play usa, you get the tribes in war, and if you play the confederate, you get peru and colombia joined the war.
|
|
|
Post by Nobunaga Oda on Dec 29, 2019 15:29:19 GMT
What I see in conquests, there are french/spanish/british reinforcements coming out of nowhere, and if I played one of them, the reinforcements will not show. I dunno if the enemies/allies which join in turn one changes depending on what country you play, i.e. if you play usa, you get the tribes in war, and if you play the confederate, you get peru and colombia joined the war. And that's just 1861. In 1865, you have a rogue Canadian strike force in the English Channel on Turn 1. As for the Turn 1 triggers, it could be related to the relations between nations or a way to create "balance". Some things I observed while checking for "leaders". 1861: 2* Mexico causes 2* Canada to join. Britain causes 1 ally and 1 enemy to join in South America. USA triggers the Iroquois entry. 1865: Papal States induces Italy to join. (Rest in peace, Rome) Portugal causes Spain to declare war. 1914: Tribal Union causes Portugal to join. Greece leads to Ottoman entry.
|
|
|
Post by itsmepee on Jan 3, 2020 16:56:57 GMT
Just notice if you use no general you will get ALOT of bonus points above is 1 general used and below is no gen.
|
|
|
Post by xerexes on Jan 3, 2020 17:05:16 GMT
Just notice if you use no general you will get ALOT of bonus points above is 1 general used and below is no gen. It’s better to use 8 generals/ 10 if u have vip and just rush down the map asap as turns has a higher % of points
|
|
|
Post by kanue on Jan 3, 2020 18:25:01 GMT
Just notice if you use no general you will get ALOT of bonus points above is 1 general used and below is no gen. It’s better to use 8 generals/ 10 if u have vip and just rush down the map asap as turns has a higher % of points Just curious. Does Petain's +2 gens VIP also apply to conquest?
|
|
|
Post by xerexes on Jan 3, 2020 18:29:34 GMT
It’s better to use 8 generals/ 10 if u have vip and just rush down the map asap as turns has a higher % of points Just curious. Does Petain's +2 gens VIP also apply to conquest? Atm with Pétain, you can deploy up to 10 generals. I am not sure how many generals without Pétain
|
|
|
Post by Pietro Badoglio on Jan 3, 2020 20:28:54 GMT
Just tested it with a new game. Petain's +2 for campaign actually does work for conquest too!
|
|
|
Post by Nobunaga Oda on Jan 25, 2020 15:10:25 GMT
|
|
|
Post by SolidLight on Jan 25, 2020 16:03:55 GMT
Canada is really weird in 1865. They’re on the prussian side, but they’re not a country and you cannot donate or do any diplomacy with them. And if they happen to take some land in France that territory will appear as neutral land.
|
|
|
Post by Nobunaga Oda on Jan 25, 2020 17:34:52 GMT
Canada is really weird in 1865. They’re on the prussian side, but they’re not a country and you cannot donate or do any diplomacy with them. And if they happen to take some land in France that territory will appear as neutral land. Plus, I think the Canadians gain reinforcements in addition to the starting raiding force. I noted the appearance of a Canadian ship at near-death while I campaigned in Spain as Italy.
|
|
|
Post by SolidLight on Jan 30, 2020 21:45:46 GMT
So I discovered even more Canada weirdness in 1865 when I was playing as Austria. Killing Canada is mandatory as an eagle country, but if you leave them for last, some super weird stuff happens.
After you defeat them, you get the popup that a NEUTRAL country has been defeated. If you declare on any neutral country they’ll appear as a member of the opposing faction. So this is the ONLY country that can be killed while being flagged as a neutral one, and only when you’ve left Canada for last because IIRC you don’t get the popup otherwise.
That’s not even the weirdest thing. After beating Canada you’ll just instantly go back to the conquest selection screen, no victory screen or anything. I THINK I got my reward for playing Austria, but still, it was bizarre not getting the victory screen.
|
|
|
Post by Navia Lanoira on Jan 31, 2020 9:00:43 GMT
So I discovered even more Canada weirdness in 1865 when I was playing as Austria. Killing Canada is mandatory as an eagle country, but if you leave them for last, some super weird stuff happens. After you defeat them, you get the popup that a NEUTRAL country has been defeated. If you declare on any neutral country they’ll appear as a member of the opposing faction. So this is the ONLY country that can be killed while being flagged as a neutral one, and only when you’ve left Canada for last because IIRC you don’t get the popup otherwise. That’s not even the weirdest thing. After beating Canada you’ll just instantly go back to the conquest selection screen, no victory screen or anything. I THINK I got my reward for playing Austria, but still, it was bizarre not getting the victory screen. I guess you got the reward on austria, well its weird for that one, maybe because the opposing faction that is primary requirement for victory is finished, but the neutrals which is not requirement is not yet wiped out as your enemy. So its already been victory after you have defeated the opposing faction.
|
|
|
Post by Harry Lillis "Bing" Crosby Jr on Jan 31, 2020 13:45:28 GMT
Perhaps an overlooked bug or an unfinished code
|
|