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Post by greatdodger on Feb 1, 2020 15:19:09 GMT
Hey guys/gals!
So am I the only one that thinks that units like pretty much every cavalry unit and Old Guard are far too powerful especially in 1914 and WW1 scenarios. Cavalry was rendered obsolete during the war and yet it’s practically possible to go all cavalry every mission and win it! It’s stupid in my opinion, tanks I understand but breastplate cavalry should be wiped out by machine guns and yet dominate.
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Post by Pietro Badoglio on Feb 1, 2020 16:23:28 GMT
Cavalry has generally always been better than any other units in ET games, take WC4 for an example. The Old Guards were disbanded around 100 years before WW1 so having their units in the game makes little sense. Tanks IMO are also a bit underpowered as they are only really good at taking down forts and buildings. I for one, would look to see "female" tanks added with better anti-infantry capabilities but I suppose Armored Cars already fill that role.
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Post by xerexes on Feb 1, 2020 16:37:25 GMT
It’s possible to go all artillery and all infantry every Mission and win it as well
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Post by SolidLight on Feb 1, 2020 20:00:49 GMT
Cavalry is almost always gonna be strong in ET games since they’re the units that get to attack multiple times in a turn and that’s usually super powerful in turn based games, but it doesn’t help the unit balance that they get insane stats on top of that. (Why does cavalry have higher defense than navy?)
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Post by Friedrich “Fried Rice” Paulus on Feb 2, 2020 0:13:11 GMT
Luckily navy was buffed quite decently
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Post by Gone on Feb 2, 2020 3:40:01 GMT
Luckily navy was buffed quite decently In the prequel, the only real reason that you should buy an admiral is if you want to 3-star the Crimean War challenges.
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Post by Kurt von Schleicher on Feb 2, 2020 16:22:41 GMT
Cavalry has generally always been better than any other units in ET games, take WC4 for an example. The Old Guards were disbanded around 100 years before WW1 so having their units in the game makes little sense. Tanks IMO are also a bit underpowered as they are only really good at taking down forts and buildings. I for one, would look to see "female" tanks added with better anti-infantry capabilities but I suppose Armored Cars already fill that role. After bourbon restoration in 1815 all old guard regiments were disbanded but guard cavalry you may consider it is household guard cavalry and they should be disband around 1870 after Napoleon iii been deposed and became republic.
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Post by stoic on Feb 3, 2020 9:01:56 GMT
Well, to say the truth, I wouldn't say the role of cavalry is overwhelming in the last two challenges. Usually I deployed only Johnston plus 3 Artillery generals and 2 Infantry generals in most of French and Italian challenge missions. And the role of artillery is far more important than it was the case in EW 1806.
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Post by Navia Lanoira on Feb 3, 2020 9:05:27 GMT
Well, to say the truth, I wouldn't say the role of cavalry is overwhelming in the last two challenges. Usually I deployed only Johnston plus 3 Artillery generals and 2 Infantry generals in most of French and Italian challenge missions. And the role of artillery is far more important than it was the case in EW 1806. True, since the normal grenadiers are gone, the units that you really rely on is the artillery units.
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Post by stoic on Feb 3, 2020 9:13:48 GMT
Well, to say the truth, I wouldn't say the role of cavalry is overwhelming in the last two challenges. Usually I deployed only Johnston plus 3 Artillery generals and 2 Infantry generals in most of French and Italian challenge missions. And the role of artillery is far more important than it was the case in EW 1806. True, since the normal grenadiers are gone, the units that you really rely on is the artillery units. Moreover, there are some really powerful Artillery generals and Howitzers are easily available for hiring. Trio Ivanov/Hindenburg/Leopold can be a real destructive force in this game.
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Post by Navia Lanoira on Feb 3, 2020 9:17:19 GMT
True, since the normal grenadiers are gone, the units that you really rely on is the artillery units. Moreover, there are some really powerful Artillery generals and Howitzers are easily available for hiring. Trio Ivanov/Hindenburg/Leopold can be a real destructive force in this game. With right skills and tactics, the trio can really destroy every city in their path.
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Post by Harry Lillis "Bing" Crosby Jr on Feb 3, 2020 14:45:24 GMT
True, since the normal grenadiers are gone, the units that you really rely on is the artillery units. Moreover, there are some really powerful Artillery generals and Howitzers are easily available for hiring. Trio Ivanov/Hindenburg/Leopold can be a real destructive force in this game. Does Hotzendorf in place of Leopold work just as well too? I maxed Hotzendorf (before textbooks :[) and was wondering if I should swap him for a strong history mode general to accompany Hindenburg
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Post by stoic on Feb 5, 2020 9:07:15 GMT
Moreover, there are some really powerful Artillery generals and Howitzers are easily available for hiring. Trio Ivanov/Hindenburg/Leopold can be a real destructive force in this game. Does Hotzendorf in place of Leopold work just as well too? I maxed Hotzendorf (before textbooks :[) and was wondering if I should swap him for a strong history mode general to accompany Hindenburg In a normal situation I wouldn't do that. But our current situation is far from normal. And if we can deploy a general with 5 excellent skills and have all the necessary means - I don't see any reason not to do it. Rule of thumb: in EW6 1914 a general with 5 skills is better than a general with 4 I dismissed McClellan after completing History mode missions, because I don't want to loose an additional skill.
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Post by Harry Lillis "Bing" Crosby Jr on Feb 5, 2020 9:15:00 GMT
Does Hotzendorf in place of Leopold work just as well too? I maxed Hotzendorf (before textbooks :[) and was wondering if I should swap him for a strong history mode general to accompany Hindenburg In a normal situation I wouldn't do that. But our current situation is far from normal. And if we can deploy a general with 5 excellent skills and have all the necessary means - I don't see any reason not to do it. Rule of thumb: in EW6 1914 a general with 5 skills is better than a general with 4 I dismissed McClellan after completing History mode missions, because I don't want to loose an additional skill. I see, I'll focus on civil war then. I currently have McClellan, Farragut and Grant for civil war history missions, are they enough combined with my maxed tech? And which is better to farm, Germany or Union in History mode cuz Im thinking of dismissing all three to make space for Leopold
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Post by stoic on Feb 5, 2020 11:34:50 GMT
In a normal situation I wouldn't do that. But our current situation is far from normal. And if we can deploy a general with 5 excellent skills and have all the necessary means - I don't see any reason not to do it. Rule of thumb: in EW6 1914 a general with 5 skills is better than a general with 4 I dismissed McClellan after completing History mode missions, because I don't want to loose an additional skill. I see, I'll focus on civil war then. I currently have McClellan, Farragut and Grant for civil war history missions, are they enough combined with my maxed tech? And which is better to farm, Germany or Union in History mode cuz Im thinking of dismissing all three to make space for Leopold For some reasons I don't get any rewards after completing those missions. So, they have a purely academic interest to me I think McClellan and Farrengut are enough to complete two first missions, so, I don't think it is a necessity to upgrade Grant.
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