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Post by mrniceman on Feb 14, 2020 11:38:40 GMT
I am planning to further upgrade my Unit Tactics, like the ones you can upgrade with coins in Senate to improve each troop class separately. I personally think that Attack is the most important and should be maxed while Mobility is the second important one, but should only be upgraded tactically as real "tiles" added is calculated as follow... european-war-4.boards.net/thread/11275/units-mobility-discussionAnd after attack and mobility upgrades, I am left with either Health or defense. As I have a problem with tough decisions I would like to listen to your thoughts. So...Defense or Health? Which would you prioritize? Or is it a "unit type"-based decision?
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Post by kanue on Feb 17, 2020 4:28:41 GMT
Defense is a pretty weak stat IMO. I would go for HP over defense.
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Post by mrniceman on Feb 17, 2020 6:41:35 GMT
Defense is a pretty weak stat IMO. I would go for HP over defense. I wouldn’t say defence is useless but ya it’s a difficult decision anyway, so thanks
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