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Post by Gone on Feb 15, 2020 2:03:27 GMT
Are there any plans for a future mod for this game? I know that the game is still new, but I was wondering if anyone plans to mod it once we get the unlocked apk.
All I see is hacks. The best ones give unlimited currency, resources and make every single general purchasable (While making literally everyone an Emperor), but they aren't updated which means no History Mode and no skill books. It also means that the count challenge is still there. There are sites that claim having a hack with unlimited currency for the current version, but it's fake and you just get the current version for free. There is no hack, no facilitation, nothing.
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Post by Harry Lillis "Bing" Crosby Jr on Feb 15, 2020 6:47:40 GMT
Are there any plans for a future mod for this game? I know that the game is still new, but I was wondering if anyone plans to mod it once we get the unlocked apk. All I see is hacks. The best ones give unlimited currency, resources and make every single general purchasable (While making literally everyone an Emperor), but they aren't updated which means no History Mode and no skill books. It also means that the count challenge is still there. There are sites that claim having a hack with unlimited currency for the current version, but it's fake and you just get the current version for free. There is no hack, no facilitation, nothing. Some "hacks" allows you to acquire the non-purchasable generals which is pretty cool if you are aiming for a fun conquest with only its nation-specific gens. But ye, no map edits yet
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Post by ambitiousace on Feb 15, 2020 11:46:17 GMT
I hope the mods can modify the subtitles to make the battle more interesting😂
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Post by Gone on Feb 15, 2020 13:31:32 GMT
Are there any plans for a future mod for this game? I know that the game is still new, but I was wondering if anyone plans to mod it once we get the unlocked apk. All I see is hacks. The best ones give unlimited currency, resources and make every single general purchasable (While making literally everyone an Emperor), but they aren't updated which means no History Mode and no skill books. It also means that the count challenge is still there. There are sites that claim having a hack with unlimited currency for the current version, but it's fake and you just get the current version for free. There is no hack, no facilitation, nothing. Some "hacks" allows you to acquire the non-purchasable generals which is pretty cool if you are aiming for a fun conquest with only its nation-specific gens. But ye, no map edits yet Yeah, I like roleplaying. Even in WC4. However the only mods that allow that are: -Erebus's mod (AKA South Korean Bias, I can't stand South Korea being overpowered to the point where the only way of defeating them in 1980 is by using the iron cannon a bunch of times to kill every enemy pre-spawned unit and general. You get to use the cannon an endless amount of times, but still. It's too boring) -Kuso 2.0 (Made using stolen assets, and the textures for Coastal Artillery and Rocket Artillery are messed-up. Also almost all units get changed into death machines. That seems fun but every single one has "unitnameinsertnumberhere" which I cannot stand.) - GPW (It's one of the best-made mods that I have ever seen. However some levels are ridiculously difficult to the point where they are nigh-impossible. For example: The hard version of Blitzkrieg in this mod. You have to survive a German-Soviet invasion as Poland. Warsaw needs to be kept uncaptured. Doesn't sound too bad, right? Well, you also need to capture two cities in the north, which is very difficult since the enemy spams a lot, the units and generals have ridiculously high HP, and those target cities also need to be kept uncaptured for the entire duration of the level, which is 19 turns. Even if you use strong generals, this feels like playing Tribal Union in 1815 where the entire conquest feels hopeless.)
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Post by Svetozar Boroević von Bojna on Feb 15, 2020 13:55:37 GMT
Some "hacks" allows you to acquire the non-purchasable generals which is pretty cool if you are aiming for a fun conquest with only its nation-specific gens. But ye, no map edits yet Yeah, I like roleplaying. Even in WC4. However the only mods that allow that are: -Erebus's mod (AKA South Korean Bias, I can't stand South Korea being overpowered to the point where the only way of defeating them in 1980 is by using the iron cannon a bunch of times to kill every enemy pre-spawned unit and general. You get to use the cannon an endless amount of times, but still. It's too boring) - GPW (It's one of the best-made mods that I have ever seen. However some levels are ridiculously difficult to the point where they are nigh-impossible. For example: The hard version of Blitzkrieg in this mod. You have to survive a German-Soviet invasion as Poland. Warsaw needs to be kept uncaptured. Doesn't sound too bad, right? Well, you also need to capture two cities in the north, which is very difficult since the enemy spams a lot, the units and generals have ridiculously high HP, and those target cities also need to be kept uncaptured for the entire duration of the level, which is 19 turns. Even if you use strong generals, this feels like playing Tribal Union in 1815 where the entire conquest feels hopeless.) Erebus' mod in EW6 is actually fun though, its so satisfying to conquer the entire map. Also in the GPW one you have OP generals though
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Post by Harry Lillis "Bing" Crosby Jr on Feb 16, 2020 3:34:18 GMT
Hmm is tribal union that hard? I personally done it last week and it was pretty easy knocking out the Union forces
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Post by Harry Lillis "Bing" Crosby Jr on Feb 16, 2020 3:34:37 GMT
I find tribal union 1914 much harder
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Post by SolidLight on Feb 16, 2020 11:13:13 GMT
I find tribal union 1914 much harder Tribal Union 1914 is ez. France in Africa is a joke and Germany has a serious army helping you out. And you have some of the best units in the game. The only problem is your economy.
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Post by Harry Lillis "Bing" Crosby Jr on Feb 16, 2020 11:28:12 GMT
I find tribal union 1914 much harder Tribal Union 1914 is ez. France in Africa is a joke and Germany has a serious army helping you out. And you have some of the best units in the game. The only problem is your economy. best units? They seem iffy to me, I am aware that health and defense wise they might seem better but they dont really do as much compared to say France or Russia
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Post by SolidLight on Feb 16, 2020 11:55:12 GMT
Tribal Union 1914 is ez. France in Africa is a joke and Germany has a serious army helping you out. And you have some of the best units in the game. The only problem is your economy. best units? They seem iffy to me, I am aware that health and defense wise they might seem better but they dont really do as much compared to say France or Russia Super low pop and cost. Aboriginal cavalry has the same price as a light cavalry but has almost the same HP as an armored car.
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Post by Seger on Feb 16, 2020 12:40:49 GMT
best units? They seem iffy to me, I am aware that health and defense wise they might seem better but they dont really do as much compared to say France or Russia Super low pop and cost. Aboriginal cavalry has the same price as a light cavalry but has almost the same HP as an armored car. And they have surprise attack just like the Hungarian husar
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Post by Gone on Feb 16, 2020 15:27:19 GMT
best units? They seem iffy to me, I am aware that health and defense wise they might seem better but they dont really do as much compared to say France or Russia Super low pop and cost. Aboriginal cavalry has the same price as a light cavalry but has almost the same HP as an armored car. Well, it seems I was being euphemistic, then. If Tribal Union is super easy, then Polish Pride (AKA Bliztkrieg Brutal) is gazillion times harder. (Was even deemed impossible by The Conqueror himself).
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Post by Gone on Feb 16, 2020 15:29:31 GMT
Yeah, I like roleplaying. Even in WC4. However the only mods that allow that are: -Erebus's mod (AKA South Korean Bias, I can't stand South Korea being overpowered to the point where the only way of defeating them in 1980 is by using the iron cannon a bunch of times to kill every enemy pre-spawned unit and general. You get to use the cannon an endless amount of times, but still. It's too boring) - GPW (It's one of the best-made mods that I have ever seen. However some levels are ridiculously difficult to the point where they are nigh-impossible. For example: The hard version of Blitzkrieg in this mod. You have to survive a German-Soviet invasion as Poland. Warsaw needs to be kept uncaptured. Doesn't sound too bad, right? Well, you also need to capture two cities in the north, which is very difficult since the enemy spams a lot, the units and generals have ridiculously high HP, and those target cities also need to be kept uncaptured for the entire duration of the level, which is 19 turns. Even if you use strong generals, this feels like playing Tribal Union in 1815 where the entire conquest feels hopeless.) Erebus' mod in EW6 is actually fun though, its so satisfying to conquer the entire map. Also in the GPW one you have OP generals though And purple-rank marshals on quadruple-stacked tanks with max rank that take 10 turns to kill. Don't even get me started on the admirals, some have 7000+ HP.
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Post by Gone on Feb 16, 2020 15:37:02 GMT
Yeah, I like roleplaying. Even in WC4. However the only mods that allow that are: -Erebus's mod (AKA South Korean Bias, I can't stand South Korea being overpowered to the point where the only way of defeating them in 1980 is by using the iron cannon a bunch of times to kill every enemy pre-spawned unit and general. You get to use the cannon an endless amount of times, but still. It's too boring) - GPW (It's one of the best-made mods that I have ever seen. However some levels are ridiculously difficult to the point where they are nigh-impossible. For example: The hard version of Blitzkrieg in this mod. You have to survive a German-Soviet invasion as Poland. Warsaw needs to be kept uncaptured. Doesn't sound too bad, right? Well, you also need to capture two cities in the north, which is very difficult since the enemy spams a lot, the units and generals have ridiculously high HP, and those target cities also need to be kept uncaptured for the entire duration of the level, which is 19 turns. Even if you use strong generals, this feels like playing Tribal Union in 1815 where the entire conquest feels hopeless.) Erebus' mod in EW6 is actually fun though, its so satisfying to conquer the entire map. Also in the GPW one you have OP generals though I dislike his EW6 mod. You are forced to do super-long, boring conquest-like missions. Trust me, I have played the German mod mission, and I NEVER want to do it again. Not to mention that the first 2 conquests are messier than Turkish Modder's 2019 conquest because the empires spawn all of the generals of the countries that they rule. And they spam a lot. And don't forget the annoying South Korean bias. The Erebus tank is pretty much invincible unless you set up a lot of strong artillery on the coast to keep it from landing. Sure, you can play as South Korea, but that means having to witness Europe destroy itself in a giant mess while you go there and try having your side win.
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Post by Gone on Feb 16, 2020 15:46:14 GMT
Some "hacks" allows you to acquire the non-purchasable generals which is pretty cool if you are aiming for a fun conquest with only its nation-specific gens. But ye, no map edits yet Yeah, I like roleplaying. Even in WC4. However the only mods that allow that are: -Erebus's mod (AKA South Korean Bias, I can't stand South Korea being overpowered to the point where the only way of defeating them in 1980 is by using the iron cannon a bunch of times to kill every enemy pre-spawned unit and general. You get to use the cannon an endless amount of times, but still. It's too boring) -Kuso 2.0 (Made using stolen assets, and the textures for Coastal Artillery and Rocket Artillery are messed-up. Also almost all units get changed into death machines. That seems fun but every single one has "unitnameinsertnumberhere" which I cannot stand.) - GPW (It's one of the best-made mods that I have ever seen. However some levels are ridiculously difficult to the point where they are nigh-impossible. For example: The hard version of Blitzkrieg in this mod. You have to survive a German-Soviet invasion as Poland. Warsaw needs to be kept uncaptured. Doesn't sound too bad, right? Well, you also need to capture two cities in the north, which is very difficult since the enemy spams a lot, the units and generals have ridiculously high HP, and those target cities also need to be kept uncaptured for the entire duration of the level, which is 19 turns. Even if you use strong generals, this feels like playing Tribal Union in 1815 where the entire conquest feels hopeless.) Sorry, it's the Rocket Launcher texture that is messed-up, not Rocket Artillery. They appear as unmovable Light Infantry. The Light Infantry model is the same as that of countries that don't have unique units.
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