|
Post by Admiral RaizoTanaka on Mar 4, 2020 3:04:18 GMT
I recently traded up Blamey my #2 artillery/navy man for Konev at the full discount. Now Konev is my #1 artillery/rare infantry(like never) and Terauchi is my #2 arty/#2navy. I gave Konev rumor and am torn on 2nd skill between explosives and crossfire. Any thoughts. Boy I'm thrilled! My one/two artillery punch just got really wicked.
|
|
|
Post by Pietro Badoglio on Mar 4, 2020 3:10:18 GMT
For my Konev, I have him plains fighting. Reasons are 1) Always nice to have more damage and activates almost everywhere 2) Helps a lot for the daily infantry invasions because it's a universal skill 3) You'd generally wouldn't want your artillery generals getting hit and Guderian should be enough for city busting
|
|
|
Post by Admiral RaizoTanaka on Mar 4, 2020 5:54:02 GMT
I do have the plains fighting medal so I'll seriously consider your points. Thank You
|
|
|
Post by Harry Lillis "Bing" Crosby Jr on Mar 4, 2020 12:40:33 GMT
yes well explained, plain fighting and rumor do make a great combination. I know many guides in this forum will also suggest explosives and crowd tactics, but here is why we disagree:
a. Konev is not, and should not be a support general. So crowd tactics will only diminish his offensive potential. b. Plain fighting is as reasonswhy said versatile, and now you can even use konev well in daily invasions where its just units to kill. Personally using Konev's plain fighting on insanely strong 1980 terrorist generals make it much more manageable
|
|
|
Post by Admiral RaizoTanaka on Mar 4, 2020 16:36:17 GMT
Yes I see the light of day. Hooked Konev up with plain fighting and augmented skill with the medal. Thank You All
|
|
|
Post by Harry Lillis "Bing" Crosby Jr on Apr 13, 2020 8:28:16 GMT
sun this thread?
|
|
|
Post by Sun Li-jen of the Glorious RoC on Apr 13, 2020 9:04:01 GMT
That is correct. Please state your standpoint on Konev's skill and provide the reason for us
|
|
|
Post by Harry Lillis "Bing" Crosby Jr on Apr 13, 2020 9:12:26 GMT
That is correct. Please state your standpoint on Konev's skill and provide the reason for us haha but its been kind of repetitive now... anyways rumor and plain fighting. Why waste support on the most damaging artillery general in the game
|
|
|
Post by Harry Lillis "Bing" Crosby Jr on Apr 13, 2020 9:12:46 GMT
I dont use Leeb, and have arnold for support too.
|
|
|
Post by Sun Li-jen of the Glorious RoC on Apr 13, 2020 10:20:29 GMT
How if I tell you that he is NOT the first artillery.. Leeb is the main damage dealer (I give 3 medals on him), and Konev is my second artillery BUT no 1 support (most useful support ever in the game). Only because Konev has 6 stars doesn't mean he should be the damage dealer, one star is less than one skill slot. Leeb ranks higher than Konev on my artillery hierarchy but lower than Konev overall.
Artilleries are support units. An artillery general is measured by how much support he could give to the team rather than individual efforts (as artilleries have lower health and no assault ability as panzers). Panzer is the center of ground battles (especially in this game), others units act as supporting units only. But being a support doesn't mean less important or inferior. Panzers can not achieve their maximum capabilities when left to themselves, with proper artillery, infantry, and air supports only then can panzers be brought into their maximum effects.
In the end game, artillery attacks are only 5 damage higher than panzers. So what are their functions? 1) To deal critical damages (as only a few panzer generals can). 2) To inject rumors and paralyze the enemy 3) It can deal a blow without being counterattacked 4) To deal extra damages in plain areas (Leeb) 5) To support surrounding allies with crowd tactics (Konev) 6) To support panzers to achieve assault (help reduce enemy's hp so that panzers can destroy the target and attack or move to another targets immediately). 7) Deals a slightly higher damage than panzers, and area-attacking.
That is my ground doctrine (especially artillery). Even if you don't buy my doctrine, isn't it nice to have a mobile artillery unit that gives up to +90 damage per turn (not including counter-attacks yet)? You can't possibly reject a +90 extra damage ability can you? Trust me, and trust my brother😉
|
|
|
Post by Sun Li-jen of the Glorious RoC on Apr 13, 2020 10:24:31 GMT
Konev is actually only 6 atk ahead of Leeb and 1 mobility below Leeb. Also, did you know that neither accuracy nor arty leader boosts your general's artillery ability? For example, if your arty atk is 80, your general has +30 atk (six star) and accuracy lv5 (+30%), the calculation goes 80 × 130% + 30 = 134. Not (80+30) × 130% = 143. Your general's ability comes later in the calculation (not buffed by 30%). Also, the plain fighting shares the same calculation method. So accuracy only buffs your original unit's attack and not the general's attack buff. So essentialy according to your customization Konev = Leeb +6 attack -1 mobility. So Konev and Leeb is almost like the exact same dude (with Leeb being slightly faster but very slightly deals less damage). Thus you just bought two Leebs😁 (I'm copying these from my posts in the Konev discussion). You still hasn't answered my question: aren't what you are doing is equal to buying two Leebs? Harry Lillis "Bing" Crosby Jr ,
|
|
|
Post by Harry Lillis "Bing" Crosby Jr on Apr 13, 2020 13:27:49 GMT
Konev is actually only 6 atk ahead of Leeb and 1 mobility below Leeb. Also, did you know that neither accuracy nor arty leader boosts your general's artillery ability? For example, if your arty atk is 80, your general has +30 atk (six star) and accuracy lv5 (+30%), the calculation goes 80 × 130% + 30 = 134. Not (80+30) × 130% = 143. Your general's ability comes later in the calculation (not buffed by 30%). Also, the plain fighting shares the same calculation method. So accuracy only buffs your original unit's attack and not the general's attack buff. So essentialy according to your customization Konev = Leeb +6 attack -1 mobility. So Konev and Leeb is almost like the exact same dude (with Leeb being slightly faster but very slightly deals less damage). Thus you just bought two Leebs😁 (I'm copying these from my posts in the Konev discussion). You still hasn't answered my question: aren't what you are doing is equal to buying two Leebs? Harry Lillis "Bing" Crosby Jr , Thats untrue haha one hits harder than the other, and I dont see the problem of having 2 leebs. I would love to have 2 guderians too
|
|
|
Post by Harry Lillis "Bing" Crosby Jr on Apr 13, 2020 13:29:01 GMT
As long as I have 1 support and 1 offensive artillery general, im pretty much all set.
|
|
|
Post by Sun Li-jen of the Glorious RoC on Apr 13, 2020 13:38:21 GMT
As long as I have 1 support and 1 offensive artillery general, im pretty much all set. Correct! One support (Konev) and one offensive (Leeb).
|
|
|
Post by Sun Li-jen of the Glorious RoC on Apr 13, 2020 13:43:33 GMT
Konev is actually only 6 atk ahead of Leeb and 1 mobility below Leeb. Also, did you know that neither accuracy nor arty leader boosts your general's artillery ability? For example, if your arty atk is 80, your general has +30 atk (six star) and accuracy lv5 (+30%), the calculation goes 80 × 130% + 30 = 134. Not (80+30) × 130% = 143. Your general's ability comes later in the calculation (not buffed by 30%). Also, the plain fighting shares the same calculation method. So accuracy only buffs your original unit's attack and not the general's attack buff. So essentialy according to your customization Konev = Leeb +6 attack -1 mobility. So Konev and Leeb is almost like the exact same dude (with Leeb being slightly faster but very slightly deals less damage). Thus you just bought two Leebs😁 (I'm copying these from my posts in the Konev discussion). You still hasn't answered my question: aren't what you are doing is equal to buying two Leebs? Harry Lillis "Bing" Crosby Jr , Thats untrue haha one hits harder than the other, and I dont see the problem of having 2 leebs. I would love to have 2 guderians too So, you can use your Leeb and make your HQ more diverse with crowd tactics + medal on Konev right? Since you only use one most of the time, you can choose between them to use on the battlefield. Isn't it nice to have more choices? Even after I give my Konev crowd+medal and give his arty medals to Leeb, I still use Konev more often.
|
|