|
Post by Seger on Mar 17, 2020 6:22:27 GMT
price=95 gold and 10 industry space=7 city lv=1 for more Information about units: Click here
|
|
|
Post by ambitiousace on Mar 17, 2020 6:27:05 GMT
price=95 gold and 10 industry space=7 city lv=1 for more Information about units: Click hereSolid.But the healing point is negligible since your wound will always be worse than how you heal..I get it since it's only for specific countries to be a little different
|
|
|
Post by SolidLight on Mar 17, 2020 7:52:02 GMT
It heals 14 HP per turn at max tech. It’s slightly stronger than a rifleman, which means it’s still worthless in a fight. It has pretty decent HP though. Like It would have something like about 350 HP if they’re alive for 6 turns and always injured.
|
|
|
Post by TheAmir259 on Mar 17, 2020 12:45:12 GMT
It heals 14 HP per turn at max tech. It’s slightly stronger than a rifleman, which means it’s still worthless in a fight. It has pretty decent HP though. Like It would have something like about 350 HP if they’re alive for 6 turns and always injured. Nah, i'd prefer the Plunder anyday over this. Although of course, that ability is only effective with a general aboard
|
|
|
Post by SolidLight on Mar 17, 2020 12:45:51 GMT
It heals 14 HP per turn at max tech. It’s slightly stronger than a rifleman, which means it’s still worthless in a fight. It has pretty decent HP though. Like It would have something like about 350 HP if they’re alive for 6 turns and always injured. Nah, i'd prefer the Plunder anyday over this. Although of course, that ability is only effective with a general aboard Plunder is pretty broken.
|
|
|
Post by TheAmir259 on Mar 17, 2020 12:51:13 GMT
Nah, i'd prefer the Plunder anyday over this. Although of course, that ability is only effective with a general aboard Plunder is pretty broken. Well you're lucky ET didn't let them upgrade to rifles or else they'd be quite OP.
|
|
|
Post by Gone on Mar 17, 2020 12:52:48 GMT
Useless.
|
|