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Post by TheAmir259 on Mar 19, 2020 2:41:13 GMT
So recently i've been getting (and buying) quite some textbooks and now that i've got 90+, i decided it might be a good thing to start retraining my artillery generals first. Originally i decided to not keep any or add any terrain skills but seeing Ivanov actually blitzed the mountain while Prince Leopold, Hindenburg and Ferdinand Foch gets left behind, its just tempting.
So here i am, wanting to ask you guys' opinions on which terrain trait should i add? My primary uses of the 5 main arty gens (soon to be once i buy beseler) would be in the 1914 & 1917 conquests since i've already finished campaigns and both 1861 & 1865 conquests.
Doing this though, sacrifices my tactics master skill so the terrain trait needs to be so valuable for movements. That said, plain fighting won't do anything for me here whilst desert fighting will not be good enough. Especially when i usually have my arty gens in a group and not deploying them throughout the map. So this leaves us with either mountain or jungle. Which one should i get that would be the best for conquest 1914 & 1917? Or should i just retain the tactics master plan?
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Post by Svetozar Boroević von Bojna on Mar 19, 2020 3:17:42 GMT
You wouldn't want to swap tactics master for a terrain skill. Jungle is the best terrain skill imo.
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Post by Gone on Mar 19, 2020 3:20:54 GMT
So recently i've been getting (and buying) quite some textbooks and now that i've got 90+, i decided it might be a good thing to start retraining my artillery generals first. Originally i decided to not keep any or add any terrain skills but seeing Ivanov actually blitzed the mountain while Prince Leopold, Hindenburg and Ferdinand Foch gets left behind, its just tempting. So here i am, wanting to ask you guys' opinions on which terrain trait should i add? My primary uses of the 5 main arty gens (soon to be once i buy beseler) would be in the 1914 & 1917 conquests since i've already finished campaigns and both 1861 & 1865 conquests. Doing this though, sacrifices my tactics master skill so the terrain trait needs to be so valuable for movements. That said, plain fighting won't do anything for me here whilst desert fighting will not be good enough. Especially when i usually have my arty gens in a group and not deploying them throughout the map. So this leaves us with either mountain or jungle. Which one should i get that would be the best for conquest 1914 & 1917? Or should i just retain the tactics master plan? The best terrain bonus for Artillery is Mountain Fighting. However, if you put MF and Jungle Fighting together, your general will essentially suffer no mobility penalty. Considering that Artillery is the slowest unit type, this is very valuable for them. My suggestion is to add both of these skills if there is not a more important skill that you could have (Example: Tactics Master) which would require sacrificing either of those two terrain bonuses.
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Post by ambitiousace on Mar 19, 2020 4:39:05 GMT
I wouldn't change TM for terrain bonueses..You can just use march instead.Artillery is slow so tht it can support your infrantry and calvary
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Post by TheAmir259 on Mar 19, 2020 4:47:41 GMT
As is, i have only one spare, and even that is the tactic master slot. The rest are filled with Salvo, Storm Fort, Artillery Expert & Artillery Master, which all four i deem critical. Whilst i'm not sure how great critical hits are with artilleries, i still don't plan on doing away with Artillery Master. On the other hand, Storm Forts have done wonders for me when not playing as Russia or France (their grenade dmg when with inf gens are on par with field arty and sometimes exceed), not just when sieging cities, but more critically busting forts. Late game forts have high HP and deals quite painful dmg too, especially against Field Artillery & Krupp Cannon.
My original choices for the last slot were Alert, Tactics Master or Dogfight. But with the update, it seems like i should reconsider now. After checking the map, i found that the only significant mountain is the alps(line). The rest are either sparse or lone. If you are to consider how far the artilleries could move, then Jungle would be disadvantaged. An extra one tile vs 2-3 more tiles of mountain, yes mountain skill would win. But there are plenty of forest on the map. If mountain could nullify snowland effect then i might strongly consider. But do you guys think that Tactics Master is more valuable than a terrain skill that it's not worth sacrificing?
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Post by Navia Lanoira on Mar 19, 2020 14:42:35 GMT
As is, i have only one spare, and even that is the tactic master slot. The rest are filled with Salvo, Storm Fort, Artillery Expert & Artillery Master, which all four i deem critical. Whilst i'm not sure how great critical hits are with artilleries, i still don't plan on doing away with Artillery Master. On the other hand, Storm Forts have done wonders for me when not playing as Russia or France (their grenade dmg when with inf gens are on par with field arty and sometimes exceed), not just when sieging cities, but more critically busting forts. Late game forts have high HP and deals quite painful dmg too, especially against Field Artillery & Krupp Cannon. My original choices for the last slot were Alert, Tactics Master or Dogfight. But with the update, it seems like i should reconsider now. After checking the map, i found that the only significant mountain is the alps(line). The rest are either sparse or lone. If you are to consider how far the artilleries could move, then Jungle would be disadvantaged. An extra one tile vs 2-3 more tiles of mountain, yes mountain skill would win. But there are plenty of forest on the map. If mountain could nullify snowland effect then i might strongly consider. But do you guys think that Tactics Master is more valuable than a terrain skill that it's not worth sacrificing? You can replace other skills rather than TM. You really need tactics master, it will help artillery generals much for success.
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Post by Friedrich “Fried Rice” Paulus on Mar 19, 2020 14:54:40 GMT
So recently i've been getting (and buying) quite some textbooks and now that i've got 90+, i decided it might be a good thing to start retraining my artillery generals first. Originally i decided to not keep any or add any terrain skills but seeing Ivanov actually blitzed the mountain while Prince Leopold, Hindenburg and Ferdinand Foch gets left behind, its just tempting. So here i am, wanting to ask you guys' opinions on which terrain trait should i add? My primary uses of the 5 main arty gens (soon to be once i buy beseler) would be in the 1914 & 1917 conquests since i've already finished campaigns and both 1861 & 1865 conquests. Doing this though, sacrifices my tactics master skill so the terrain trait needs to be so valuable for movements. That said, plain fighting won't do anything for me here whilst desert fighting will not be good enough. Especially when i usually have my arty gens in a group and not deploying them throughout the map. So this leaves us with either mountain or jungle. Which one should i get that would be the best for conquest 1914 & 1917? Or should i just retain the tactics master plan? I wouldn’t sacrifice tactics master for a terrain bonus on artillery. I even gave my meade tactics master because of how good it is on artillery.
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Post by Pietro Badoglio on Mar 19, 2020 20:14:40 GMT
Sacrifice Storm Fortification. The additional damage against cities isn't that high and having a %20 damage boost against all units and extra mobility from a terrain skill is really nice.
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Post by Friedrich “Fried Rice” Paulus on Mar 20, 2020 3:00:35 GMT
Best to Worst
- Jungle - Mountain - Plain - Desert - Urban - Sailor
Mountain is slightly better than plain imo.
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Post by Friedrich “Fried Rice” Paulus on Mar 20, 2020 3:02:18 GMT
Sacrifice Storm Fortification. The additional damage against cities isn't that high and having a %20 damage boost against all units and extra mobility from a terrain skill is really nice. I agree. Its better to have universal artillery skills rather than to have it against one unit for any unit type. Even edge is not ideal, and that one is the best of them all.
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