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Post by Mountbatten on Dec 30, 2015 15:45:19 GMT
Just to notify that this war has religions, so it needs to be taken reallyyyy easily without any religious beliefs and values and stuff and not to be really religious ok? I think you all get what I mean I have a good comeback to that but I will control myself to not get banned
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Post by Mountbatten on Dec 30, 2015 15:45:37 GMT
well than the Islamic bloc is like, me as Arabs, lannes as the Meccans and a slot is still empty I meant the Moors not the Mecca
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Post by Napoleon Bonaparte on Dec 30, 2015 15:46:33 GMT
Just to notify that this war has religions, so it needs to be taken reallyyyy easily without any religious beliefs and values and stuff and not to be really religious ok? I think you all get what I mean I have a good comeback to that but I will control myself to not get banned just try not to get religious
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Post by Władysław Anders on Dec 30, 2015 15:48:47 GMT
Religions are important for this war. The moors Leonid, not Mecca. The others are not playable i have decided
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Post by Napoleon Bonaparte on Dec 30, 2015 15:54:43 GMT
well than the Islamic bloc is like, me as Arabs, lannes as the Meccans and a slot is still empty I meant the Moors not the Mecca well he has to do his finalization.
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Post by Napoleon Bonaparte on Dec 30, 2015 16:01:11 GMT
Alot of guys like Bismarck, haelicon, lannes, suvorov, and Moreau are left guysguys, I think we should wait for them as well
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Post by Władysław Anders on Dec 30, 2015 16:09:19 GMT
Moreau has joined already as the Turks
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Post by NetherFreek on Dec 30, 2015 16:15:46 GMT
we surely have to wait for 1 day and see who joins
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Post by Deleted on Dec 30, 2015 16:15:55 GMT
We should wait till 2nd January then we could start it.
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Post by Władysław Anders on Dec 30, 2015 16:34:03 GMT
The colonel is right in the mean time i will explain the rules and the differences between this and other games. Also the map is up.
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Post by Władysław Anders on Dec 30, 2015 17:05:38 GMT
Rules: Rule #1:Peace Negotations and team chats are from now on the only things done in private. Rule #2:Once your side all have taken a turn, then you must wait for the rest of the other team to take a turn. Rule #3:No ridiculous stuff like taking the capital in one turn unless it's a non belligerent nation. Rule #4:Historically accurate. Rule #5:1 day is a phase Rule #6:No Tech Jumping (Need to explain how you got advanced technology over multiple turns). Rule #7:Peace Negotiations must include everyone involved in the war. No separate peace with individual nations unless a regime change takes place. Rule #8:There must be a declaration of war on a nation before you attack them. Rule #9:You must talk to your Allies in team chat and inform them of the current situation and what you're going to do. Rule #10:All peace Negotations must be in private. Rule #11:You cannot overrun a belligerent nation in less than three turns. Rule #12:Rolling of Dice must be used to determine the outcome of battles. Rule #13:No military actions until the war has begun INCLUDING military actions against non-belligerents. Rule #14:Tech research must follow the Tech tree provided. Rule #15: You can not attack your religous hub Rule #16: Transport boats are used to move across little distances and are not counted as boats. For example, from Sweden to Denmark. Or Morrocco to Spain. Or Antolia to Patriarch.
This war is different men....... and women. Here is how: 1. More action. You can attack all the other alliances but not any of the "other" factions. 2. The "other factions are non-playable 3. Population. An army is 10,000. In the second cold war rp, i remember at one stage Greece had about 20 armies and i had maybe 30. THAT IS IMPOSSIBLE. Italy's army is 100,000 right now and its one of the biggest ever in Italian history. 40 years ago had could it realistically had 300,000 troops!? Thats why, my map is important. Each territory gives you 10 more unit space so if your england you can have an army of like 40, thats impossible. 4. There are 2 unit types, swordsmen, worth 1 space, and cavalry worth 2 space. Ships have no limit however. 5. There is no limit how much tech can be researched in one phase. 6. Here is the big one: Religon Now this may be weird to have it but this is important so read carefully: You have to be follow everything your religious leader commands unless your a secularist. There will be events each phase with the pope, or who ever asking you to do something for them. If you do you gain favor, if you dont you lose it. Its out of 10, once you reach 0, a crusade will be called upon you or a jihad. Nations of the religon will then be told to come and kill you. A crusade and jihad may be called upon you randomly by another religons leader. It can happen once every 15 phases to somebody. 7. Coups: The procces of embarrassment is the same but the end result is different. Even a successful coup will not end up with them joining you. Another dice will be thrown, by me to decide what happens. Either, they join you, be nothing happens, the nation becomes hostile you still even after the coup and there is also the possibilty of them all breaking into splinter states each with their own ideas. 8. Rebels: Once you unlock the tech you can also instigate rebellions in random countries to cause chaos. They will probably not be succesful but who knows. 9. Events: Diseases may sprout up, due to diseases you will lose your ability to produce troops for the whole phase. You can save yourself from them by unlocking Social Development. Then here is another event, uprisings can sprout up randomly even without someone instigating them. The final event beside real life events will be raiders. Either the mongols, the persians or the Tamurials will come and bring hell upon you so watch out eastern cities. However they will only come every 20 phases. 10. The Tempered Steel and other techs like that make your base go higher from 7, which is the base number. 11. Propoganda not only allows you to embrass other nations but allows you to stabilize yourself.
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Post by Władysław Anders on Dec 30, 2015 17:10:37 GMT
Also an important point about religon, you start at 5?10.
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Post by Mountbatten on Dec 30, 2015 17:21:40 GMT
Also an important point about religon, you start at 5?10. Who is the religious leaders for each faction?
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Post by Jean Lannes on Dec 30, 2015 18:25:58 GMT
Arabs!! And I can bet lannes is definitely gonna take the Ottoman empire No Prussia? if only there was
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Post by Jean Lannes on Dec 30, 2015 18:26:33 GMT
Moreau has joined already as the Turks The Turks are the Seljuk correct?
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