Scipio
First Lieutenant
Posts: 35
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Post by Scipio on Apr 16, 2020 13:20:30 GMT
After choosing Gran Columbia for 1815 2*, and finishing off North and South America pretty quickly, I proceeded to try Operation Torch. Landed in North Africa, and my entire force was slaughtered by spammed Algerian and French artillery.
So, I started again. This time, I landed in Normandy, and all of my generals (Karl, Massena, Washington, Mahmud, and Murat (somewhere along the line, Nelson got sunk too) were slaughtered by spammed French artillery. I did not give up, however, and kept at it, and it is now about turn 120. I have been slowly pushing the French into Spain, and my allies are doing pretty well in the rest of Europe (accept the Russians - they think they are the USA, taking my money and doing the minimum to fight back the Turks, who are gradually grinding them down).
So here is my question: Turn 120 - do I start again, and if so, what do I learn from this experience? Or, do I press on, and take a victory (Rank of B?) around turn 150 / 200 (I am pessimistic, because once I finish in Spain, I need to go through North Africa and then the whole Ottoman Empire)?
Your collective wisdom and thoughts, please.
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Post by Nobunaga Oda on Apr 16, 2020 14:00:54 GMT
IMO, it's best not to waste your time. Finish what you started twice.
My advice would be to fight a war on multiple fronts:
- Push against very cluttered regions to cripple the enemy's economic strength. For example, the Balkans.
- Remember to deploy forts for heavy firepower when defending and attacking. Since it's conquest, the amount of money/gold you possess should be too much of a problem for this task.
- Concentrate firepower, both defensive and offensive. This ensures success in grinding away the enemy's forces while your offensives have a greater success rate.
- Remember Napoleon's strategy: Defeat in detail. Select the nearest and weakest enemies which you can knock out quickly to cripple the Imperial French faction. This means countries which you can conquer completely OR countries with terrorist widely spaced out, some of which are within reach.
- Bring out the Plagues and Poisons to wear down your enemies, if possible. Use Blast and Forced Marches to attack.
- Fund key allies. When Russia is cornered, but no longer the focus of enemy offensives, you may be surprised at how well she can be behind enemy lines.
- (Use IF you have deep reserves OR an exceptionally strong economy.) When defending units are injured, send them to charge the enemy before dismissing them. This is key to controlling your population and to ensure your frontlines are mostly held by fresh and healthy troops.
So far, I choose to mainly play as the European powers and the Tribal Union, once, so I'm not familiar with the reverse direction of expansion (from the New World to Europe). However, I would say that this is expected, ESPECIALLY in 1815 since anything less than an early direct intervention in Europe risks French domination. So don't beat yourself up for this.
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Post by SolidLight on Apr 16, 2020 15:06:37 GMT
1815 is just really difficult. And I wouldn’t really recommend playing Americas unless you’ve maxed out everything important.
I’m not saying that it’s impossible though. I have beaten Gran Colombia in a sane fashion. You just absolutely have to get to Iberia before France annihilates Spain and becomes nearly unbeatable. Your mistake if I understand correctly, was to bother with North America. Mexico and Canada are capable enough to deal with USA with some donations and very minor direct assistance while France needs to be shut down ASAP.
I just tried it again to test how fast you can go. I beat Brazil by turn 9. Turn 8 is probably possible if you use Forced Marches effectively and succeed on most Victory rushes. And then you HAVE to send everyone to Spain. And also try to use very little militia so that you can donate to Spain to slow down France even more.
Right now I’d probably finish what you’ve started though. It’s gonna be an extreme slugfest, but restarting would waste all the time you spent. Next time I’d recommend playing an european power. The Ottomans are always fairly straightforward and easy due to their OP mamluks.
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Post by Friedrich “Fried Rice” Paulus on Apr 16, 2020 21:32:49 GMT
Gran Columbia is pretty hard. I recommend doing a country like algeria 1815. If you try hard enough, you will be able to crush 5 countries within 25 turns, and then invade into america.
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Post by Gone on Apr 18, 2020 23:35:38 GMT
1815 is just really difficult. And I wouldn’t really recommend playing Americas unless you’ve maxed out everything important. I’m not saying that it’s impossible though. I have beaten Gran Colombia in a sane fashion. You just absolutely have to get to Iberia before France annihilates Spain and becomes nearly unbeatable. Your mistake if I understand correctly, was to bother with North America. Mexico and Canada are capable enough to deal with USA with some donations and very minor direct assistance while France needs to be shut down ASAP. I just tried it again to test how fast you can go. I beat Brazil by turn 9. Turn 8 is probably possible if you use Forced Marches effectively and succeed on most Victory rushes. And then you HAVE to send everyone to Spain. And also try to use very little militia so that you can donate to Spain to slow down France even more. Right now I’d probably finish what you’ve started though. It’s gonna be an extreme slugfest, but restarting would waste all the time you spent. Next time I’d recommend playing an european power. The Ottomans are always fairly straightforward and easy due to their OP mamluks. I thought that the Bavarians and Scandinavians would later steamroll France? That always happens in my game.
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Post by SolidLight on Apr 19, 2020 6:23:51 GMT
1815 is just really difficult. And I wouldn’t really recommend playing Americas unless you’ve maxed out everything important. I’m not saying that it’s impossible though. I have beaten Gran Colombia in a sane fashion. You just absolutely have to get to Iberia before France annihilates Spain and becomes nearly unbeatable. Your mistake if I understand correctly, was to bother with North America. Mexico and Canada are capable enough to deal with USA with some donations and very minor direct assistance while France needs to be shut down ASAP. I just tried it again to test how fast you can go. I beat Brazil by turn 9. Turn 8 is probably possible if you use Forced Marches effectively and succeed on most Victory rushes. And then you HAVE to send everyone to Spain. And also try to use very little militia so that you can donate to Spain to slow down France even more. Right now I’d probably finish what you’ve started though. It’s gonna be an extreme slugfest, but restarting would waste all the time you spent. Next time I’d recommend playing an european power. The Ottomans are always fairly straightforward and easy due to their OP mamluks. I thought that the Bavarians and Scandinavians would later steamroll France? That always happens in my game. They join so late though.
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Post by Nobunaga Oda on Apr 19, 2020 8:15:52 GMT
I thought that the Bavarians and Scandinavians would later steamroll France? That always happens in my game. They join so late though. When I played as Bavaria, the entry of the Scandinavian states helped to turn the tide, so I'd still say that they're important.
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