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Post by Harry Lillis "Bing" Crosby Jr on Apr 19, 2020 6:41:17 GMT
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Post by Harry Lillis "Bing" Crosby Jr on Apr 19, 2020 6:43:04 GMT
Another bummer. It looks like she could stop the city from catching fire too, essentially an ever-lasting fire engine card. Something like fire station in wc4. However, she only stops your buildings(forts, factories, stables, temples) from catching fire. But she's still useful, if you dont want your units to be burning in the latter 3 buildings, and for your forts to last longer
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Post by SolidLight on Apr 19, 2020 6:46:09 GMT
Nikolayevna is better in most situations, but fire immunity is still very handy. Fire actually hurts a lot in EW6, enough to negate healing from an ambulance or something per turn. I could see her being handy if you’re using a general to defend a 100% surrounded city, but you should never be in such a situation and therefore she’s always going to be inferior to Nikolayevna.
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Post by SolidLight on Apr 19, 2020 6:47:57 GMT
Another bummer. It looks like she could stop the city from catching fire too, essentially an ever-lasting fire engine card. Something like fire station in wc4. However, she only stops your buildings(forts, factories, stables, temples) from catching fire. But she's still useful, if you dont want your units to be burning in the latter 3 buildings, and for your forts to last longer Ohhh. I see... well that’s still handy, perhaps more so because your generals are going to come from your stables, not your cities, and prolonging fort lifespan is also handy.
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Post by Harry Lillis "Bing" Crosby Jr on Apr 19, 2020 6:50:32 GMT
Another bummer. It looks like she could stop the city from catching fire too, essentially an ever-lasting fire engine card. Something like fire station in wc4. However, she only stops your buildings(forts, factories, stables, temples) from catching fire. But she's still useful, if you dont want your units to be burning in the latter 3 buildings, and for your forts to last longer Ohhh. I see... well that’s still handy, perhaps more so because your generals are going to come from your stables, not your cities, and prolonging fort lifespan is also handy. In wc4 its much different considering how everything comes from the cities hahaha.
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Post by Gone on Apr 19, 2020 13:57:27 GMT
Can be useful for countries that have a hectic start such as the Papal States. That country in particular has a very valuable fort. Stopping it from catching fire would make it significantly more difficult to destroy.
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