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Post by Harry Lillis "Bing" Crosby Jr on May 25, 2020 10:40:04 GMT
Another of those detested 1/no gen missions done I have 2 left to go. Anyways, work on unit tech from challenge conquest achievements. For this battle split forces into two so that you can spam medpacks on your unlocked allies' units ASAP. Best cav on rank 2 breastplate cavalry, use terrain and fortifications. Cav gen and normal infantry goes North to hunt down the French infantry gen, and the rest quickly dodge the French to destroy the French artillery general. It is crucial that you do not let your units die; I spammed 20 normal medical packs and 5 large medical boxes. Thankfully you can afford to do this after the challenge conquest achievements. After defeating the objective French gens, heal your allies' troops (make sure everyone is above 50hp, if you mess up one step all those med packs would have been wasted for nothing) and use your stronger units and generals to hunt down the remaining french units. Attack the weaker French units, especially their artillery since they can reach and destroy your low hp units. Use your healthy units as meatshields for the more fragile ones like artillery or infantry. Soon, some reinforcements will arrive (they arent controlled by you so they dont add to your unit count ) to help you in the North, and if you are careful you will succeed. Guess there's no other choice but to resort to medical packs.
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Post by Deleted on Nov 4, 2021 8:54:13 GMT
This is the first challenge campaign where i don't see how a no medkit run can be done, atleast if you just want to finish it. If you are willing to do resets, with the dismiss exploit along with having a lot of gold, then it technically is possible. Not recommended to do something as painful as that, just use med packs.
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Post by Erich von Manstein on Nov 4, 2021 18:22:11 GMT
This is the first challenge campaign where i don't see how a no medkit run can be done, atleast if you just want to finish it. If you are willing to do resets, with the dismiss exploit along with having a lot of gold, then it technically is possible. Not recommended to do something as painful as that, just use med packs. Medkits cost medals so I'll go with dismissing instead. If you don't mind blowing up coins then there should be a bunch of free/coin generals available with decent skill sets and/or rank.
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Post by Deleted on Nov 4, 2021 20:44:23 GMT
This is the first challenge campaign where i don't see how a no medkit run can be done, atleast if you just want to finish it. If you are willing to do resets, with the dismiss exploit along with having a lot of gold, then it technically is possible. Not recommended to do something as painful as that, just use med packs. Medkits cost medals so I'll go with dismissing instead. If you don't mind blowing up coins then there should be a bunch of free/coin generals available with decent skill sets and/or rank. That's what i did, i had around 200k coins lying around, so i just spent them on buying decent generals, upgrading rank and giving them good items. Still used medpacks since i had around 80 lying around and i doubt i would be using all of them.
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Post by stoic on Nov 5, 2021 5:01:12 GMT
I think these winning conditions are a total crap. They should have find means to increase the overall difficulty without such cheap and artificial solutions.
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Post by stoic on Nov 5, 2021 5:04:07 GMT
This is the first challenge campaign where i don't see how a no medkit run can be done, atleast if you just want to finish it. If you are willing to do resets, with the dismiss exploit along with having a lot of gold, then it technically is possible. Not recommended to do something as painful as that, just use med packs. Medkits cost medals so I'll go with dismissing instead. If you don't mind blowing up coins then there should be a bunch of free/coin generals available with decent skill sets and/or rank. Actually this game is a rare bird. I think gold is more important than medals in EW6 1914.
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Post by Deleted on Nov 5, 2021 5:39:08 GMT
Medkits cost medals so I'll go with dismissing instead. If you don't mind blowing up coins then there should be a bunch of free/coin generals available with decent skill sets and/or rank. Actually this game is a rare bird. I think gold is more important than medals in EW6 1914. Which is why i like it more than the previous EW6 game. Don't have to grind for medals, and coins are pretty easy to come by as well. I'm sitting at around 400k gold and 3500 medals rn. Focusing on finishing campaigns and conquests earlier makes the transition from early to end game much quicker. Which is probably why they inflated the difficulty. That said, are there campaigns in other E.T games you played that would qualify as harder than the current hardest campaigns in EW6 1914?
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Post by Deleted on Nov 5, 2021 5:41:05 GMT
I think these winning conditions are a total crap. They should have find means to increase the overall difficulty without such cheap and artificial solutions. It would've been more tolerable if our allies didn't get slaughtered quick, and if they allowed atleast 2 generals. Had to resort to an exploit to actually finish it without losing med packs and sanity.
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Post by stoic on Nov 5, 2021 11:03:24 GMT
Actually this game is a rare bird. I think gold is more important than medals in EW6 1914. Which is why i like it more than the previous EW6 game. Don't have to grind for medals, and coins are pretty easy to come by as well. I'm sitting at around 400k gold and 3500 medals rn. Focusing on finishing campaigns and conquests earlier makes the transition from early to end game much quicker. Which is probably why they inflated the difficulty. That said, are there campaigns in other E.T games you played that would qualify as harder than the current hardest campaigns in EW6 1914? The most challenging ET games, in my opinion are: EW5, GoG1 Classic and GoG1 Pacific. EW5 already has a lot of challenging missions and they released hard mode campaigns recently. EW6 1914 is not even close to that in this respect. And first two WW2 GoG games have lots of interesting and difficult missions as well. Unfortunately graphics is a bit outdated by today's standards.
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Post by Deleted on Nov 5, 2021 11:20:35 GMT
Which is why i like it more than the previous EW6 game. Don't have to grind for medals, and coins are pretty easy to come by as well. I'm sitting at around 400k gold and 3500 medals rn. Focusing on finishing campaigns and conquests earlier makes the transition from early to end game much quicker. Which is probably why they inflated the difficulty. That said, are there campaigns in other E.T games you played that would qualify as harder than the current hardest campaigns in EW6 1914? The most challenging ET games, in my opinion are: EW5, GoG1 Classic and GoG1 Pacific. EW5 already has a lot of challenging missions and they released hard mode campaigns recently. EW6 1914 is not even close to that in this respect. And first two WW2 GoG games have lots of interesting and difficult missions as well. Unfortunately graphics is a bit outdated by today's standards. >"EW5 already has a lot of challenging missions and they released hard mode campaigns recently. EW 1914 is not even close to that in this respect." First of all, them releasing an update for EW5 now is quite interesting, as based on download numbers, EW5 isn't the most popular, but maybe it's more popular in other platforms or places. That, and EW4 hasn't had any updates, E.T pls. But that's neat. Also, i skipped EW5 to play 1914. Maybe i made a mistake. Atleast i'm already at chapter 10 challenge campaign. After that, challenge conquest for 1914 and 1917. Then maybe history mode if i want to round it out. A week or 2, and i'm diving into EW5.
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Post by Erich von Manstein on Nov 5, 2021 12:38:51 GMT
The most challenging ET games, in my opinion are: EW5, GoG1 Classic and GoG1 Pacific. EW5 already has a lot of challenging missions and they released hard mode campaigns recently. EW6 1914 is not even close to that in this respect. And first two WW2 GoG games have lots of interesting and difficult missions as well. Unfortunately graphics is a bit outdated by today's standards. >"EW5 already has a lot of challenging missions and they released hard mode campaigns recently. EW 1914 is not even close to that in this respect." First of all, them releasing an update for EW5 now is quite interesting, as based on download numbers, EW5 isn't the most popular, but maybe it's more popular in other platforms or places. That, and EW4 hasn't had any updates, E.T pls. But that's neat. Also, i skipped EW5 to play 1914. Maybe i made a mistake. Atleast i'm already at chapter 10 challenge campaign. After that, challenge conquest for 1914 and 1917. Then maybe history mode if i want to round it out. A week or 2, and i'm diving into EW5. EW5 is quite a controversial one. It's perhaps the second most hated ET game but still has a lot of fans. ET updates it frequently because 1. it's one of the few games that is still available in China (besides GoG2&3, GCR, and map-cropped WC4) 2. the game background allows all kinds of contents. So basically ET is treating EW5 like a testing lab for new features.
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Post by stoic on Nov 5, 2021 13:57:51 GMT
The most challenging ET games, in my opinion are: EW5, GoG1 Classic and GoG1 Pacific. EW5 already has a lot of challenging missions and they released hard mode campaigns recently. EW6 1914 is not even close to that in this respect. And first two WW2 GoG games have lots of interesting and difficult missions as well. Unfortunately graphics is a bit outdated by today's standards. >"EW5 already has a lot of challenging missions and they released hard mode campaigns recently. EW 1914 is not even close to that in this respect." First of all, them releasing an update for EW5 now is quite interesting, as based on download numbers, EW5 isn't the most popular, but maybe it's more popular in other platforms or places. That, and EW4 hasn't had any updates, E.T pls. But that's neat. Also, i skipped EW5 to play 1914. Maybe i made a mistake. Atleast i'm already at chapter 10 challenge campaign. After that, challenge conquest for 1914 and 1917. Then maybe history mode if i want to round it out. A week or 2, and i'm diving into EW5. I don't think that choosing EW6 1914 was a mistake. It is a good game and challenge conquests are a good playground for speed runs. But campaigns and missions are more thoroughly and thoughtfully designed in EW5. And, what is more important, there are always things to do even for endgame players. In GCR or GoG3 an endgame player can beat new characters and battles easily enough without even bothering with strategy or planning. In EW5, on the contrary, the real challenge is exactly in the endgame, when a player already has a good team of generals and decent equipment. I really like this approach. You won't find missions like "complete it without generals and with your eyes closed" in EW5. Some of EW5 missions are not that easy to complete even with 10 good generals. I am confident that you will like EW5. There are only two problems with EW5 as I see it: 1.The graphics does not suit the game, imo. Don't judge a book by the cover, they say, but I can understand why many players reject to dive into it after playing introduction. 2, Conquests are boring (except for the last one).
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Post by Deleted on Nov 5, 2021 21:12:43 GMT
>"EW5 already has a lot of challenging missions and they released hard mode campaigns recently. EW 1914 is not even close to that in this respect." First of all, them releasing an update for EW5 now is quite interesting, as based on download numbers, EW5 isn't the most popular, but maybe it's more popular in other platforms or places. That, and EW4 hasn't had any updates, E.T pls. But that's neat. Also, i skipped EW5 to play 1914. Maybe i made a mistake. Atleast i'm already at chapter 10 challenge campaign. After that, challenge conquest for 1914 and 1917. Then maybe history mode if i want to round it out. A week or 2, and i'm diving into EW5. I don't think that choosing EW6 1914 was a mistake. It is a good game and challenge conquests are a good playground for speed runs. But campaigns and missions are more thoroughly and thoughtfully designed in EW5. And, what is more important, there are always things to do even for endgame players. In GCR or GoG3 an endgame player can beat new characters and battles easily enough without even bothering with strategy or planning. In EW5, on the contrary, the real challenge is exactly in the endgame, when a player already has a good team of generals and decent equipment. I really like this approach. You won't find missions like "complete it without generals and with your eyes closed" in EW5. Some of EW5 missions are not that easy to complete even with 10 good generals. I am confident that you will like EW5. There are only two problems with EW5 as I see it: 1.The graphics does not suit the game, imo. Don't judge a book by the cover, they say, but I can understand why many players reject to dive into it after playing introduction. 2, Conquests are boring (except for the last one). I was being sarcastic about playing 1914, and sadly sarcasm doesn't translate well into text without making it too obvious. It's a mb for the confusion. Anyway, I'm not really turned off by the graphics. In fact, that's what makes me interested in it really. And the difficulty you just mentioned. If conquests are boring, that must mean there's a different catch to it right, like different game mode to compensate
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