neuer
Staff Sergeant
Posts: 14
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Morale
Jun 4, 2020 23:47:42 GMT
via mobile
Post by neuer on Jun 4, 2020 23:47:42 GMT
Hello, I'm wondering if morale is like this or not, is this true ? Gold/yellow eagle : +25% dmg Normal state : Base dmg of unit Dark blue eagle : -25% dmg Dark purple eagle : -50% dmg Cloud with (?) / chaos : -100% dmg
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Morale
Jun 4, 2020 23:54:59 GMT
via mobile
Post by Jeanne d'Arc on Jun 4, 2020 23:54:59 GMT
Hello, I'm wondering if morale is like this or not, is this true ? Gold/yellow eagle : +25% dmg Normal state : Base dmg of unit Dark blue eagle : -25% dmg Dark purple eagle : -50% dmg Cloud with (?) / chaos : -100% dmg A decent generalization, but I haven't looked closely at the game statistically.
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Post by SolidLight on Jun 5, 2020 9:26:13 GMT
It’s not that severe. I haven’t tested it recently but I remember it being a roughly 8% change in the attack stat per level except for confusion.
The stun is the most crippling thing ever, but other than that it’s not that bad, definetly less impactful than GCR or EW4 morale.
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Morale
Jun 5, 2020 9:39:15 GMT
Post by Harry Lillis "Bing" Crosby Jr on Jun 5, 2020 9:39:15 GMT
It’s not that severe. I haven’t tested it recently but I remember it being a roughly 8% change in the attack stat per level except for confusion. The stun is the most crippling thing ever, but other than that it’s not that bad, definetly less impactful than GCR or EW4 morale. Dogfight? I remembered units fully immobilized even with double morale loss in wc4, but as to whether GCR/EW4 morale penalties are harsher than wc series i cant say for certain
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Morale
Jun 5, 2020 9:39:54 GMT
via mobile
Post by AlterFritz on Jun 5, 2020 9:39:54 GMT
It’s not that severe. I haven’t tested it recently but I remember it being a roughly 8% change in the attack stat per level except for confusion. The stun is the most crippling thing ever, but other than that it’s not that bad, definetly less impactful than GCR or EW4 morale. If inspiration would work like Pacourus I. ability, the skill could have been really worthy.
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Post by SolidLight on Jun 5, 2020 9:57:40 GMT
It’s not that severe. I haven’t tested it recently but I remember it being a roughly 8% change in the attack stat per level except for confusion. The stun is the most crippling thing ever, but other than that it’s not that bad, definetly less impactful than GCR or EW4 morale. Dogfight? I remembered units fully immobilized even with double morale loss in wc4, but as to whether GCR/EW4 morale penalties are harsher than wc series i cant say for certain I’m not quite sure about GCR morale myself. I recall it being a 20% change in damage or something, but I haven’t tested it myself. EW4 morale isn’t really that huge offensively. It adds about 7 damage at most, but it’s still really good since it actually affects defense. With a lv5 unit on high morale + high nobility you’re nearly invulnerable, and that’s really easy to achieve too. Just have a general on a guard cavalry/armored car go to town.
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Morale
Jun 5, 2020 11:36:00 GMT
via mobile
Post by SolidLight on Jun 5, 2020 11:36:00 GMT
It’s not that severe. I haven’t tested it recently but I remember it being a roughly 8% change in the attack stat per level except for confusion. The stun is the most crippling thing ever, but other than that it’s not that bad, definetly less impactful than GCR or EW4 morale. If inspiration would work like Pacourus I. ability, the skill could have been really worthy. Not really. That merely eliminates the RNG element to EW6 inspiration. Inspiration in EW6 is still one of the best defensive skills because it makes it hard to get stunned since you’re still very likely to activate it a couple of times when you’re completely surrounded and defending a city. That’s not saying it’s good. If you’re completely surrounded and under massive heat, you’re likely a lost cause already.
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Morale
Jun 5, 2020 11:56:51 GMT
via mobile
Post by AlterFritz on Jun 5, 2020 11:56:51 GMT
If inspiration would work like Pacourus I. ability, the skill could have been really worthy. Not really. That merely eliminates the RNG element to EW6 inspiration. Inspiration in EW6 is still one of the best defensive skills because it makes it hard to get stunned since you’re still very likely to activate it a couple of times when you’re completely surrounded and defending a city. That’s not saying it’s good. If you’re completely surrounded and under massive heat, you’re likely a lost cause already. As you say, I would never leave a general in a city or grab it with him, which could surrounded next turn (except special conquest like Balkan States). Inspiration only activates after attacking, that makes it for at least one action worthless. Inspiration could have been staggered in several stages, where the skill level from 1 to 5 ensure your minimum moral level from unable to be stunned to permanently high morale. But at it is, there are dozen better skills, not?
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Post by SolidLight on Jun 5, 2020 12:55:49 GMT
Not really. That merely eliminates the RNG element to EW6 inspiration. Inspiration in EW6 is still one of the best defensive skills because it makes it hard to get stunned since you’re still very likely to activate it a couple of times when you’re completely surrounded and defending a city. That’s not saying it’s good. If you’re completely surrounded and under massive heat, you’re likely a lost cause already. As you say, I would never leave a general in a city or grab it with him, which could surrounded next turn (except special conquest like Balkan States). Inspiration only activates after attacking, that makes it for at least one action worthless. Inspiration could have been staggered in several stages, where the skill level from 1 to 5 ensure your minimum moral level from unable to be stunned to permanently high morale. But at it is, there are dozen better skills, not? It doesn’t only activate when you’re attacking. It also activates when you’re counterattacking. That’s why I said that it’s fairly likely that you activate it a couple of times when you defend cities. And making it like that would still not be worth using since there’s a pile of other skills that boost your survivability or damage. Plus anyone can get high morale as long as they have high damage. The real problem with EW6 inspiration is that morale just isn’t that important. The damage change isn’t that big and you’re never really threatened by the stun (unless you’re losing already), unlike in games like GCR and WC4.
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Morale
Jun 6, 2020 4:51:30 GMT
Post by Harry Lillis "Bing" Crosby Jr on Jun 6, 2020 4:51:30 GMT
If your unit is confused in a city, all you have to do is to disband the unit and replace it with a new one. Yes, even your general if that city is crucial for the success of your game. In WC4, having your unit confused and on low health in a particularly important city is basically a death sentence
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Post by SolidLight on Jun 6, 2020 6:30:30 GMT
If your unit is confused in a city, all you have to do is to disband the unit and replace it with a new one. Yes, even your general if that city is crucial for the success of your game. In WC4, having your unit confused and on low health in a particularly important city is basically a death sentence Hm. There’s some issues with that. If you have a general get stunned in a city, you most likely got completely surrounded and also got nailed by a Breastplate Cavalry or Armored Car. Or the enemy got lucky with multiple Breastplate Cavalry or Armored Cars. There is no defending against that onslaught. Any militia will get killed in one round so you always lose money and you’re pretty likely to lose the city anyway. I can see it being ok if you have a good income and just care about holding the enemy off, but the success chance seems low on that.
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Post by Harry Lillis "Bing" Crosby Jr on Jun 6, 2020 7:33:00 GMT
If your unit is confused in a city, all you have to do is to disband the unit and replace it with a new one. Yes, even your general if that city is crucial for the success of your game. In WC4, having your unit confused and on low health in a particularly important city is basically a death sentence Hm. There’s some issues with that. If you have a general get stunned in a city, you most likely got completely surrounded and also got nailed by a Breastplate Cavalry or Armored Car. Or the enemy got lucky with multiple Breastplate Cavalry or Armored Cars. There is no defending against that onslaught. Any militia will get killed in one round so you always lose money and you’re pretty likely to lose the city anyway. I can see it being ok if you have a good income and just care about holding the enemy off, but the success chance seems low on that. Most of the time I'd either restart if im now on funds or just spawn a strong unit in there (lmg/hmg), so it works most of the time.
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