arman
Staff Sergeant
Posts: 12
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Post by arman on Jun 27, 2020 8:18:28 GMT
I know many of you would suggest Robert E.Lee but his skills are awful.Which skills of Lee have to be change for what?And name any other great generel with skill replacemen.
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Post by SolidLight on Jun 27, 2020 8:26:48 GMT
If you want to use the "best" infantry units thats universally available. Then Boroevic is the most cost-efficient infantry general you can get. Macmahon is also fairly solid since he's also usable in History mode and is also allowed to use units that aren't completely crap unlike most history mode infantry generals.
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Post by Torvesta on Jun 27, 2020 10:01:22 GMT
the best skills for lee are: infantry commander, infantry master, assault, intercept and plain fighting
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Post by Boss Tweed on Jun 27, 2020 14:20:29 GMT
Straussenburg is the best Infantry General. However, in this game, infantry is notably worse than in EW6: 1804 on offense.
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Post by Navia Lanoira on Jun 27, 2020 15:50:40 GMT
the best skills for lee are: infantry commander, infantry master, assault, intercept and plain fighting Plain fighting is now kinda underrated imo. Better if changed with jungle fighting or mountain, so in case he will be placed on hmg he will still be useful.
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arman
Staff Sergeant
Posts: 12
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Post by arman on Jun 27, 2020 22:59:38 GMT
Straussenburg is the best Infantry General. However, in this game, infantry is notably worse than in EW6: 1804 on offense. Which skill of him should I replac?
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Post by Nobunaga Oda on Jun 28, 2020 7:57:25 GMT
Straussenburg is the best Infantry General. However, in this game, infantry is notably worse than in EW6: 1804 on offense. Which skill of him should I replac? I recommend replacing PF with Pierce. Pierce has a high change to deal dmg while suppressing the enemy's defence. It makes the skill a good all-round atk buff when it activates. And I disagree with the point that inf in 1914 is less strong than the 1804 counterpart. I feel that the 1914 inf are either on par or stronger overall due to their enhanced ability to atk enemy units. Ofc, the 1914 inf do lose out in terms of being able to crack forts and city defence, which is a pity.
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Post by Torvesta on Jun 28, 2020 8:35:29 GMT
Which skill of him should I replac? I recommend replacing PF with Pierce. Pierce has a high change to deal dmg while suppressing the enemy's defence. It makes the skill a good all-round atk buff when it activates. And I disagree with the point that inf in 1914 is less strong than the 1804 counterpart. I feel that the 1914 inf are either on par or stronger overall due to their enhanced ability to atk enemy units. Ofc, the 1914 inf do lose out in terms of being able to crack forts and city defence, which is a pity. every unit has a purpose, artillery is to crack forts and city defence, cav is the main damage dealer - takes out many enemy units, and inf is to hold cities sand soak up damage. inf is strong in the sense they can take the hits but their purpose is not to deal damage.
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Post by Navia Lanoira on Jun 28, 2020 14:44:13 GMT
I recommend replacing PF with Pierce. Pierce has a high change to deal dmg while suppressing the enemy's defence. It makes the skill a good all-round atk buff when it activates. And I disagree with the point that inf in 1914 is less strong than the 1804 counterpart. I feel that the 1914 inf are either on par or stronger overall due to their enhanced ability to atk enemy units. Ofc, the 1914 inf do lose out in terms of being able to crack forts and city defence, which is a pity. every unit has a purpose, artillery is to crack forts and city defence, cav is the main damage dealer - takes out many enemy units, and inf is to hold cities sand soak up damage. inf is strong in the sense they can take the hits but their purpose is not to deal damage. Infantry is also main used as artillery damager/killer. Since art can only make 75%dmg in no armor, they can protect cities by killing them, especially by hmg vs art gen.
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Post by Torvesta on Jun 28, 2020 19:43:23 GMT
every unit has a purpose, artillery is to crack forts and city defence, cav is the main damage dealer - takes out many enemy units, and inf is to hold cities sand soak up damage. inf is strong in the sense they can take the hits but their purpose is not to deal damage. Infantry is also main used as artillery damager/killer. Since art can only make 75%dmg in no armor, they can protect cities by killing them, especially by hmg vs art gen. no cav is the main artillery killer, especially armoured car.
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Post by ambitiousace on Jun 29, 2020 0:14:51 GMT
Inf is much worth it to soften a full hp art.You dont want your calvary general to lose plenty of health but is still unable to finish the job just yet.
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Post by Navia Lanoira on Jun 29, 2020 15:02:10 GMT
Infantry is also main used as artillery damager/killer. Since art can only make 75%dmg in no armor, they can protect cities by killing them, especially by hmg vs art gen. no cav is the main artillery killer, especially armoured car. Well yes, but no. Even your armoured car has a high def, it is still weak versus art attacks. Imagine you hit a history mode ivanov on howitzer and you failed to kill it right away and bad luck ivanov made a maxed dmg it will be a suicidal armoured car attack. Tank, however is pretty good to kill field arts if you dont have a near artillery.
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Post by Torvesta on Jul 1, 2020 11:49:29 GMT
no cav is the main artillery killer, especially armoured car. Well yes, but no. Even your armoured car has a high def, it is still weak versus art attacks. Imagine you hit a history mode ivanov on howitzer and you failed to kill it right away and bad luck ivanov made a maxed dmg it will be a suicidal armoured car attack. Tank, however is pretty good to kill field arts if you dont have a near artillery. you avoid enemy hitting you back if you use my tip - hit and if you see enemy hit back, exit game and rejoin, hit again until you don't see enemy hit
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tokra
First Lieutenant
Posts: 32
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Post by tokra on Jul 1, 2020 13:15:18 GMT
Well yes, but no. Even your armoured car has a high def, it is still weak versus art attacks. Imagine you hit a history mode ivanov on howitzer and you failed to kill it right away and bad luck ivanov made a maxed dmg it will be a suicidal armoured car attack. Tank, however is pretty good to kill field arts if you dont have a near artillery.ย you avoid enemy hitting you back if you use my tip - hit and if you see enemy hit back, exit game and rejoin, hit again until you don't see enemy hitย I call that cheating.
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Post by Navia Lanoira on Jul 1, 2020 13:36:59 GMT
Well yes, but no. Even your armoured car has a high def, it is still weak versus art attacks. Imagine you hit a history mode ivanov on howitzer and you failed to kill it right away and bad luck ivanov made a maxed dmg it will be a suicidal armoured car attack. Tank, however is pretty good to kill field arts if you dont have a near artillery. you avoid enemy hitting you back if you use my tip - hit and if you see enemy hit back, exit game and rejoin, hit again until you don't see enemy hit Idk if you are sure it will work all the time. Its also that time consuming and annoying because you always exit game and rejoin, that sometimes you also forgot about it. For safety, you will need inf guys to kill those art guys.
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