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Post by commandersoviet on Jul 7, 2020 13:39:07 GMT
I have Commander Soviet as my custom artillery general. The skills he already has are artillery leader, artillery barrage, explosives and defence tactic. Now I'm choosing between anti-armor and plain fighting for the last skill. So which is better?
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Post by commandersoviet on Jul 7, 2020 13:40:57 GMT
By the way I misspelled or as out in the thread title.
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Post by Nobunaga Oda on Jul 8, 2020 4:41:17 GMT
Erich von Manstein is more knowledgeable on this. For me, I'd say PF. If both adds raw atk or dmg, I'd prefer a skill that is more general (PF) compared to something more specialised (anti-armour). Plus, the end goal is to fight the aliens and I'm not sure if anti-armour works on them.
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Post by Erich von Manstein on Jul 8, 2020 19:17:36 GMT
Plain fighting hands down. Best skill in the game. Anti armor is useless against aliens.
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Post by commandersoviet on Jul 9, 2020 7:08:49 GMT
OK thanks
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Post by Friedrich “Fried Rice” Paulus on Jul 10, 2020 10:28:45 GMT
Plain fighting is the best skill in the game aside from tide of iron/artillery barrage/ and bayonet charge maybe. Anti Armor is below average. Plus only 3 attack per level considering how expensive it is is a ripoff
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