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Post by rsgiron on Jul 12, 2020 19:11:48 GMT
The only thing left to do is to 3 star this, the final action from Strike from the Han Dynasty, back story. I have 2 stars but just cannot kill every enemy unit in 16 turns. 18 yes, but no less. 'Destroy all hostile countries' means kill all enemy units; I know this because I have taken all the cities in 16 rounds but didn't meet the criteria.
I don't have Caesar, Spartacus or Hannibal - Cavalry Commander, Mithy, Vercy, Drusus, Pompey, Huo, Crassus and Armenius are my main generals, all maxed out. I have all uniforms and special items.
Any ideas? Is there a particular sequence of city capture that works which I haven't tried? Any weakness of the enemy generals I haven't picked up upon?
Thanks in advance. I would like to put this one to bed along with EW4 and EW5 (completed without bought generals). EW6 sees me still bogged down in the Crimea, but my gens aren't maxed out yet. Grind, grind, grind.
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Post by Navia Lanoira on Jul 14, 2020 1:40:45 GMT
I cant also 3-star this one. At some turns in the end there are reinforcements from rome in the southeast that will raid you
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Post by rsgiron on Jul 14, 2020 6:00:05 GMT
I cant also 3-star this one. At some turns in the end there are reinforcements from rome in the southeast that will raid you I must look at the conditions where possibly this doesn’t occur. Perhaps no Roman controlled cities left? Perhaps no Roman generals left? Can the edge of the map be blocked with spam? This can’t be harder than Panama.
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Post by rsgiron on Jul 21, 2020 7:56:25 GMT
Ok. So I tried blocking the bottom right border of the map with units, surrounded and killed the javelineer general. I know this is the trigger for a 4 unit Roman cavalry general to appear but he has special powers. He teleported into the middle of the surrounding units where the javelineer general had just perished.
Hmmm.
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Post by rsgiron on Jul 31, 2020 9:03:56 GMT
The only thing left to do is to 3 star this, the final action from Strike from the Han Dynasty, back story. I have 2 stars but just cannot kill every enemy unit in 16 turns. 18 yes, but no less. 'Destroy all hostile countries' means kill all enemy units; I know this because I have taken all the cities in 16 rounds but didn't meet the criteria. I don't have Caesar, Spartacus or Hannibal - Cavalry Commander, Mithy, Vercy, Drusus, Pompey, Huo, Crassus and Armenius are my main generals, all maxed out. I have all uniforms and special items. Any ideas? Is there a particular sequence of city capture that works which I haven't tried? Any weakness of the enemy generals I haven't picked up upon? Thanks in advance. I would like to put this one to bed along with EW4 and EW5 (completed without bought generals). EW6 sees me still bogged down in the Crimea, but my gens aren't maxed out yet. Grind, grind, grind. Ok, getting closer (19 rounds). The task is to kill and occupy everything. I converted Commander to be an infantry anti-archer specialist and am slowly ups killing him. My 2 remaining cavalry generals are enough in that department. You also need highly mobile units. After turn 12 you start to really coin in resources etc so spawn units to surround enemies after the morale drops occur. Don’t forget to use strategies - oration, training, forced march, destroy, arson, spy etc. Use all your resources - you don’t need to save anything in your push for the final glorious Han victory!
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Post by rsgiron on Aug 18, 2020 11:05:05 GMT
Ok, here are some notes, observations, suggestions and questions. I still can't it done in 16 rounds for 3 stars but I'm close.
My generals have to be fast where possible. There's not much forest around - what there is is north of Ctesiphon. Armenius and Mithridates VI may be able to get some joy there later. If you're using them
My starting team is Commander Infantry, set up to kill archers, Mithridates, Drusus, Pompey, Armenius and Antony. Crassus and Bato are in reserve. You get an unnaturally quick Huo and Li.
1. Do not use strategies for the first two rounds as you take the coastal city because you need to bring down belligerance as quickly as possible. You may not need all units so get some in place for the assault on Ectabana.
2. in round 3 you should have exactly enough scrolls to activate Olympic strategy so you can make more money. Which you will need. Watch out for the units going round the north of Ectabana as they will try and retake the coastal city.
3. The cavalry general that starts in the stable at the west of Ectabana has 4 Cataphract units.
4. Aim to take Ectabana from the north (intercepting the units previously mentioned) so as not to activate the units in Rhaga and the general (quite weak 3 unit Elite guard hiding out in the temple just outside of Bhaga). You will deal with them presently.
5. As soon as you capture Ectabana (no longer than round 5) level up the city. The unnamed town to the south joins you.
6. Round 6 you can level up the stables, archery range and build a commercial centre to give you more money.
Now things get tricky because you're running out of time.
You now need to kill Phraates IV in Ctesiphon. He has 5 units of Imperial Guard and takes some bringing down. Does anyone know of a trigger to make him leave the city as ideally you want to surround him, burn him and kill him?
When this is done, all the Parthian units have a major drop in morale. Also they leave Rhaga to try and retake the coastal city with their general.
With the 10 generals at your disposal (Bato and Crassus are building units. I've been preferring Heavy Infantry, at least 2 units each. Swordsman are a bit weak for the job ahead, but you can 'refuel' them in Rhaga) split them into 2 teams. I've been sending 4 units to the east (these need to fast and I use 3 infantry and a cavalry) and the remaining six take Ctesiphon.
IF YOUR ALLIES TAKE CTESIPHON START AGAIN. YOU NEED IT FOR TROOP BUILDING
You now need to kill off all the Parthians (Roman troops morale drop at this point - useful if this coincides with the fight with Octavian. He is in the SW city with 5 units of Javelineers. It is really best to surround and burn him. If you can.
When Octavian dies the Romans suffer big morale drop, ideal to help finish off the 4 unit Javelineer general and supporting troops hassling you south of Rhaga. As soon as the general dies, a cavalry general and a couple of other Roman units appear in the SE regardless of what you do. However, they seem to die fairly easily.
Remember, you need to kill all units and take all cities in 16 rounds.
Keep belligerence in check by using Olympic a few times. Don't neglect Forced March every 2 rounds when you have enough scrolls and try and time them on even numbered rounds. You may need one in round 16! Spare scrolls can be used for training, oration, arson. Use everything you can so don't let the scrolls uselessly build up. They are no good to you after round 16. Use spare money on cheap units so you can surround enemies especially when their morale drops. They give up.
There, that's all I've found out and still I can't go under 18 rounds. Almost 17 once.
If you know anymore please tell me :-) It's all I have left to do. And I don't buy IAP generals.
Cheers.
PS I don't know why Huo mentions Tabriz in the opening briefing. I guess he's thinking beyond this battle, the master strategist he is.
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Post by malemermaid on Aug 19, 2020 11:01:36 GMT
For Phraates, approach the building of where he is with a unit that can see from 2 hexes, you'll see him. He will likely reach out to you, and then you got an occasion to fully encircle him.
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Post by rsgiron on Aug 19, 2020 11:25:28 GMT
Sounds like a plan. I'll send a scout.
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odd
First Lieutenant
Posts: 18
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Post by odd on Sept 21, 2023 5:50:13 GMT
I have figured out a way to three star this level without the need to use elite arms, monsters and grinding for a lot of medals to extensively upgrade the generals I used.
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odd
First Lieutenant
Posts: 18
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Post by odd on Sept 21, 2023 5:55:02 GMT
I discovered a third defection trigger that happens when you take Rhaga through experimenting the level itself on an attempt where I knew I wouldn't be able to three star it but decided to mess around to see if maybe there is another trigger not a whole lot of people know about, which I would go on to change my strategy entirely to three star this level
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odd
First Lieutenant
Posts: 18
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Post by odd on Sept 21, 2023 6:02:45 GMT
And I think that is the real purpose those forces you have the in the sea at the start are for, to bypass the close coastal city and go straight for Rhaga because what happens is that you not only do you get resources upon capture but also the enemy Parthians in the coastal city north from Rhaga will defect to your side which made handling the eastern side of the map way easier and I didn't to divert a lot of good units to that part of the map which allowed committing the rest of my forces taking the more difficult western side forces down whilst completing the main objective in 16 rounds very plausible.
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odd
First Lieutenant
Posts: 18
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Post by odd on Sept 21, 2023 18:55:20 GMT
The generals I used are Pompey, Antony, Octavian, Belisarius, Crassus, Mithridates VI. later on in the mission I used Arminius and Huo. Note that I would have Antony equipped with cartage and Octavian with Caduceus which was only at level 1 allowing to buff mobility of a general by 3 and replenish 25 hp per round. This was important to make the strategy I used to three star this level possible.
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odd
First Lieutenant
Posts: 18
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Post by odd on Sept 21, 2023 19:17:48 GMT
Okay now to talk about how I actually went about it. So with the initial forces on land deploy Crassus, Octavian and Antony on the their respective type of unit they are good at, do the same for the forces on the sea. Okay now onto describing the grand stratgey I used. This stratgey is less about direct assault and more baiting along with timing assaults on the cities. So with the forces on land have them go towards Ecbatana specifically towards the defense centre but never directly at it, you want to bait the unit there out, make sure that Antony in particular is the one doing it since when the baited unit attacks his defense will be dropped making killing him easier in turn two as for the others except for crassus move them up behind Antony. Have crassus be equipped the siege tower for taking ecbatana. For the naval forces have Pompey land close to your city but make sure you don't bait the parthians around there as they will be useful later on otherwise move everyone else towards Rhaga but not too close to the other city likewise. That's turn one also when you put Antony in the position to bait out the unit make sure to bulid a trench in his tile as we will need him to bait even more units out so he will take a lot of damage in this process
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odd
First Lieutenant
Posts: 18
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Post by odd on Sept 21, 2023 20:23:19 GMT
Onto turn two starting with the naval forces land Li first as the unit that will be baited next turn is an archer unit and he will do a good amount of counter damage towards it, I have Belisarius move behind LI and the other close on standby to land safely. As for Pompey get him landed and headed towards Ecbatana assaulting it later on from the north again make sure not to bait anyone from the Parthian city he is close to. Onto the ground forces, the unit that was at the defense station will have approached and attacked Antony, move the given Huo to the left of Antony and bulid a fence where he is at because he will be baiting out the cataphract commander out of his position. As for Antony have him go east Ecbatana but not too much nor keep him close enough to bait the cataphract commander towards Antony, we'll need him next turn to bait out the swordsmen and marksmen. For Octavian and Crassus help the given Huo kill the baited elite guard
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