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Post by bigfatfriend on Sept 30, 2020 3:41:16 GMT
So after weeks of grinding for those stars, I finally reached near the finish line. The question now remains is the one commonly asked, "Who will fill up the last slot in a four slot lineup". My existing generals are: ------ ----- Now, I have a dilemma. We know normally golitsyn is the preferred last slot. However, all my generals are capable of cavalry at their own right. Victoria on the other hand is also problematic since I have two capable infantry generals (sakurako, lan). All of their navy stars make the last few missions of SNS like childs play. With this, I have few non IAP generals in mind: Golitsyn Pros: the best non iap cavalry next to lan. Allows a "four horseman" lineup Cons: few training stars. Might run out of steam in the middle of the fight. Sulkowski/Ney Pros: can serve as a secondary fort cracker. Cons: not maxed out cavalry stars. Weaker than golitsyn in many respects Oudinot/Doblein Pros: a third infantry. Frees up space for sakurako to be focused more on artillery/cavalry Cons: few training stars. Infantry is mostly used as a tank and city garrison for cash so less demand than artillery/cavalry. Slower than victoria Isabella Pros: fast enough to be with other generals. average output Cons: not maxed out artillery stars. Movement speed is passable. Victoria Pros: can serve the role like oudinot/doblein. Makes all the generals formidable in navy Cons: not much except infantry is not as potent as artillery/cavalry. Not maxed infantry stars. Not a fan of defense art. Ushakov Pros: good navy general. Can also be 3rd artillery. Better than untrained kate. Cons: speed at land is pitiful. Less training and artillery stars Yermolov/Jourdan Pros: infantry/artillery hybrid. Cons: slow, really slow Maybe even fatima and Kosciuszko are taken into consideration as a fort specialist. Thoughts?
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Post by littlecorporal on Sept 30, 2020 6:03:38 GMT
Yes, this is the big question of the game. You already have trained up your generals so its a little different. My feeling, Isabella, Sakuroko, and Lan are the top 3. Untrained, Victoria slightly beats out Sophia but trained Sophia is better than an untrained Victoria.
For you, Isabella seems like the best choice, by a wide margin. Golitsyin is good, but he doesnt offer you anything that Lan can't do better. A maxed out Sophia is great, except when it comes to entrenched opponents. The 30% damage reduction from a bunker is a big knock against her effectiveness. Sakuroko is the best hybrid in the game. Frankly her movement and training stars make her just as good as Golitsyin on cavalry as well as being able to do much more.
Isabella is almost perfect out of the box. You can get her to move all artillery 4 spots with the wheel and horse artillery. Her engineering skill basically gives her 4 star movement on artillery. I've never used her on other types. Her consistent output is her best feature, just find a target and attack. Usually with two attack items she hits for 50~80 damage on heavy artillery.
There are many great generals to choose from, the Princesses are still the best.
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Post by ππ³π°π΅π΄π¬πΊ on Sept 30, 2020 21:19:54 GMT
Very impressive...... soooooo many stars!
Wow!
Just for collection I would give the last two navy trainer to Lan an Sakurako before to fill the last slot.
Wow!
To your question - just Princess-talk:
If I see your training level, Final battle, so we talk about conquests: do you think with 4 generals; there will be any use for a third infantry general (4 hex), or a third admiral? My team is far away from your βlevel - and I hardly find usage for Victoria (trained).
Kate, Fataima and Maria can't be considered as serious candidates.
So what's about Isabella: 4 movement on Heavy Artillery - no (full trained) general is better! So maximal movement, just 2or3 star's, The >>no evasion skill<<: Accurate (the must!) Up to here it could be even diezed Sakurako And the min+1 skill.
This is IMO the benchmark for alternatives.
.... very impressive your lineup ...!
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Post by ππ³π°π΅π΄π¬πΊ on Sept 30, 2020 22:35:15 GMT
Wow and a very nice detailed general analysis.
For Golytsin - training stars: - especially for cavalry with a snair- maybe weeks ago I used them once... For me, the value of training, is for mission/conquest generals as you can't use items. The health problems for cavalry starts when they arrived at 5 cheverons (star) and this already too quick - I avoid to train cavalry to keep their health longer
The movement of Isabella can be only considered as pro, like you did.
That only Isabella with training can be better, can't be a con for Lastslot Isabella: - She has the max movement! - and with training even more.
A 4-cav lineup sounds for me fantastic - but you have to build units before to deploy the last generals.
Fort is useless for conquests.
--- Edit --- PS. Attention even Victoria is missing necessary movement! 4 hex is probably not fast enough for infantry.
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Post by ππ³π°π΅π΄π¬πΊ on Oct 1, 2020 0:18:27 GMT
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Post by littlecorporal on Oct 1, 2020 3:31:06 GMT
4 movement stars for victory + gaiters + tall boots gets her to five hexes on light infantry
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Post by bigfatfriend on Oct 1, 2020 10:23:51 GMT
Yes, this is the big question of the game. You already have trained up your generals so its a little different. My feeling, Isabella, Sakuroko, and Lan are the top 3. Untrained, Victoria slightly beats out Sophia but trained Sophia is better than an untrained Victoria. For you, Isabella seems like the best choice, by a wide margin. Golitsyin is good, but he doesnt offer you anything that Lan can't do better. A maxed out Sophia is great, except when it comes to entrenched opponents. The 30% damage reduction from a bunker is a big knock against her effectiveness. Sakuroko is the best hybrid in the game. Frankly her movement and training stars make her just as good as Golitsyin on cavalry as well as being able to do much more. Isabella is almost perfect out of the box. You can get her to move all artillery 4 spots with the wheel and horse artillery. Her engineering skill basically gives her 4 star movement on artillery. I've never used her on other types. Her consistent output is her best feature, just find a target and attack. Usually with two attack items she hits for 50~80 damage on heavy artillery. There are many great generals to choose from, the Princesses are still the best. Thanks. I am much convinced that victoria wont help much except defense/assault art. Even my present gens have roles in naval battles (sophia - coastal fort destroyer/port siege, lan - encirclement, sakurako - troop aura) In terms of golitsyn and isabella, i have hesitations. At start, my view of sakurako is an artillery general with flexibility so golitsyn can fill the 2nd cavalry. But isabella is not bad as well, with 2horse artillery she runs 4hex in any artillery unit out of the box. Her 3star artillery can be mitigated by items and sakurako's aura (assuming she is in artillery as well). The difference should be less 8-10 damage vs a fully trained isabella. It seems like easytech is luring me to buy the fifth slot for isabella and golitsyn. Uh! I hate to ditch Sophia due to spy/siege master but objectively she is weaker than the other artillery princess vs units on high evasion ground.
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Post by bigfatfriend on Oct 1, 2020 10:42:45 GMT
Wow and a very nice detailed general analysis. For Golytsin - training stars: - especially for cavalry with a snair- maybe weeks ago I used them once... For me, the value of training, is for mission/conquest generals as you can't use items. The health problems for cavalry starts when they arrived at 5 cheverons (star) and this already too quick - I avoid to train cavalry to keep their health longer The movement of Isabella can be only considered as pro, like you did. That only Isabella with training can be better, can't be a con for Lastslot Isabella: - She has the max movement! - and with training even more. A 4-cav lineup sounds for me fantastic - but you have to build units before to deploy the last generals. Fort is useless for conquests. --- Edit --- PS. Attention even Victoria is missing necessary movement! 4 hex is probably not fast enough for infantry. I never used victoria before. I do enjoy assault art when lan was just 3stars. But now, it is only used on desperate situations of S/L (almost none). Perhaps same can be said of defense art? I saw that skill only trigger once when i used Raevsky in one mission (with numerous intentional S/L) other than that most came from enemy Wilhelm/Jackson/Kutusov which of course forces me to reload. She can run with items due to innate geography of infantry as littlecorporal mentioned.
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Post by ππ³π°π΅π΄π¬πΊ on Oct 1, 2020 18:58:27 GMT
I never used victoria before. I do enjoy assault art when lan was just 3stars. But now, it is only used on desperate situations of S/L (almost none). Perhaps same can be said of defense art? I saw that skill only trigger once when i used Raevsky in one mission (with numerous intentional S/L) other than that most came from enemy Wilhelm/Jackson/Kutusov which of course forces me to reload. She can run with items due to innate geography of infantry as littlecorporal mentioned. She will be one Hex less than Lan or Sakurako on guards (5 + 2 + 2 + 6) = 15. Victoria doesn't need the snair, so she can use a second attack-item. I use barely infantry and it's hard for me to find a job for my full speed Victoria, but I have 6 slots. For me too: The art skills are 'fun to have' but useless for strategy. And annoying when they Tigger for my enemy.
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Post by littlecorporal on Oct 2, 2020 1:39:29 GMT
I'm not sure how much slots cost where you live, but in China it's 5 yuan, less than 1 USD per slot. If you spend money in the game, it's the best thing to buy.
Regrouping is extremely expensive in medals! I think you lose half the progress of a general when you regroup, so adding a slot for a mid level general could save you 500-1000 medals.
At least for Campaigns you can use 6 generals and for 2 star countries in conquest.
For my A game, I use all 12 spots. 8 Princesses + Collingwood, Golitsyin, Dobeln + a trainer slot.
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Post by skj124325 on Oct 9, 2020 1:43:46 GMT
Have you considered Ushakov and Berthier instead of Collingwood and Golitsyn?
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Post by littlecorporal on Oct 9, 2020 9:07:41 GMT
Have you considered Ushakov and Berthier instead of Collingwood and Golitsyn? I think both cases (Collingwood vs. Ushakov, Golitsyn vs. Berthier) come down to out of the box vs. trained. Sure, a maxed out Ushakov and Berthier are better ( accuracy trumps ballistics and geography gives Berthier better movement) but for those marginal improvements, you have to spend a few thousand medals. It doesn't seem worth it.
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