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Post by Ralyks on Nov 20, 2020 22:04:58 GMT
I wanted to buy a single IAP as I really like ET and I've been devotedly following their game saga since they started as I have great fun with these games while often learning more into history. I do not like that again, Spanish Civil war was left out of this, when it was shortly before WW2 and it involved quite a few WW2 countries.
Well, back to topic, I did analyze the three of them and IMO the best value is Manstein, followed by Eisenhower. Zhukov needs an extra air point, some navy points or an extra point in mobility, and it'll still feel the weakest choice, but at least more along the other. Artillery are the most rare of the troops (most common being infantry) while also the slowest and its aura is less useful. Tanks chance to reset and hit several times still makes the most of a top general some special tanks will even not be penalized by moving through hard terrain, making tanks highly mobile while still being deadly.
Also, the bonus medals (200) are worth more than the other two bonuses, as National badges and Combat badges can be both purchased with normal medals, but not the other way round. So not only this allows you to get whichever you need the most later on, but also its more valuable, as you get either 60 Knight badges or 160 Assault badges for 298 medals.
Meaning you can get 40,2 Knight badges (vs the 25 you get purchasing Eisenhower) or 107,4 Assault badges (vs the 65 you get with Zhukov), meaning you also get more of these if you aim for either badge instead of medals. I would've thought they would've priced them differently, like in previous games, but for some reason, they have all the same price, so the choice for me was now clear in both value and value/money spent. I don't know if prices will be changed making them a stair like it happened in previous games or not, but not wanting to risk a price increase for Manstein, got him already.
Disclaimer: not saying any is bad, just ranking them. They are all top tier, but they have two added bonuses over normal generals, that they can fight on both sides of any campaign mission and that they can always get medals fighting.
PS: Sure, I know Guderian exists, but having Guderian doesn't mean having Manstein is redundant, actually they work together really well, as Manstein boosts even further Guderian and they both move alike (with +3 speed), so they can keep up with eachother.
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Post by Ralyks on Dec 18, 2020 12:09:46 GMT
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Post by zink on Dec 18, 2020 20:56:07 GMT
I went with Eisenhower mainly because I have a bias towards infantry. Artillery barrage will be the least useeful aura but it pretty much acts as a stronger version of fire focus, so insane damage + 24% chance to cause insane damage again. Blitzkrieg is one of the most usefull abilities in the game, being able to not suffer consequences will save you a lot of hp while taking away lots of hp. The fact that Eisenhower is infantry means his special unit can be fixed to be powerful against any other type of unit. I also notice that in large missions I end up with a lot of coins that be used for valuable air raids.
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Post by Ralyks on Dec 18, 2020 22:48:52 GMT
I went with Eisenhower mainly because I have a bias towards infantry. Artillery barrage will be the least useeful aura but it pretty much acts as a stronger version of fire focus, so insane damage + 24% chance to cause insane damage again. Blitzkrieg is one of the most usefull abilities in the game, being able to not suffer consequences will save you a lot of hp while taking away lots of hp. The fact that Eisenhower is infantry means his special unit can be fixed to be powerful against any other type of unit. I also notice that in large missions I end up with a lot of coins that be used for valuable air raids. Y, your profile picture slightly gives an idea of which IAP is your favorite
But for the other generals, it acts as a bonus stat AND as a useful aura, so even though its not bad at all, its worse than the other two auras clearly.
Indeed, blitzkrieg is very useful, and although this skill also exists within infantry, in tanks its better, as they can attack more than once every turn. With some luck, you can chunk a 3-4 pack infantry enemy general into dust without suffering a single counterattack.
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Post by rocketbooster on Dec 20, 2020 8:01:46 GMT
I went with Eisenhower mainly because I have a bias towards infantry. Artillery barrage will be the least useeful aura but it pretty much acts as a stronger version of fire focus, so insane damage + 24% chance to cause insane damage again. Blitzkrieg is one of the most usefull abilities in the game, being able to not suffer consequences will save you a lot of hp while taking away lots of hp. The fact that Eisenhower is infantry means his special unit can be fixed to be powerful against any other type of unit. I also notice that in large missions I end up with a lot of coins that be used for valuable air raids. Y, your profile picture slightly gives an idea of which IAP is your favorite
But for the other generals, it acts as a bonus stat AND as a useful aura, so even though its not bad at all, its worse than the other two auras clearly.
Indeed, blitzkrieg is very useful, and although this skill also exists within infantry, in tanks its better, as they can attack more than once every turn. With some luck, you can chunk a 3-4 pack infantry enemy general into dust without suffering a single counterattack. Does Zhukov's aura not apply to himself? The description says it does. I was under the impression his latter 2 skills provide +27 Atk on art.
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Post by eeeeef on Dec 20, 2020 8:06:28 GMT
Y, your profile picture slightly gives an idea of which IAP is your favorite
But for the other generals, it acts as a bonus stat AND as a useful aura, so even though its not bad at all, its worse than the other two auras clearly.
Indeed, blitzkrieg is very useful, and although this skill also exists within infantry, in tanks its better, as they can attack more than once every turn. With some luck, you can chunk a 3-4 pack infantry enemy general into dust without suffering a single counterattack. Does Zhukov's aura not apply to himself? The description says it does. I was under the impression his latter 2 skills provide +27 Atk on art. All auras buff the general with the aura so yes Zhukov does have skills that give him +27 attack
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Post by glaucon on Dec 20, 2020 22:32:45 GMT
I have all three IAPs and have cleared all campaign battles (still working on a 3* for Axis Coral Sea...)
Manstein creates the same issue as Blucher in EW6:1804. Armor is the best unit and Manstein is the best armor general. Using him basically lets you run two great generals - Manstein + Guderian/Rommel or Patton. That is clearly very good and helpful for beating the game, but Guderian/Rommel + Messe/Bock or Patton + Timoshenko (or whoever your preferred top allied tank commander is - Rossy/Vatutin/etc.) also makes most missions pretty easy.
Eisenhower is not as powerful as Manstein, but he is more versitile. He was the only general I never dropped out of my roster for any mission because his 4/4 navy/air makes him a very good plug in navy or carrier commander on pacific maps. Crowd tactics does help because your infantry should generally be more numerous than whatever they are fighting.
Zhukov is better than Leeb and Govorov, but there were not many battles where I wanted two artillery generals. A couple of the eastern front ones was all. That said, Zhukov on a Katyusha can clear out enemies with artillery leader. I have seen him wipe out 4-5 units in a single turn. Still the least useful of the three.
If I only got one, it would be Manstein, I guess. The 200 medals helps a little towards another general - more than the paltry level of tech points from Eisenhower, but it is a real close call for me so I would rather have 200 medals than 25 tech.
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