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Post by resiphius on Apr 24, 2023 8:42:47 GMT
Inspiring will trigger a lot for tank EC but what about artillery EC? and what medallions do you recommend? am thinking of more HP/defence plus tank/artillery medal combo. So more damage and more hp plus regen or lots of damage reduction from enemy while hitting back harder. Ace commander gives extra mobility if the EC is marshal fyi. I put inspiring 2 on my artillery EC. I haven't noticed a huge change yet but maybe higher levels will do better. For tanks I recommend lifesteal (or expropriation as the game calls it), which you get with a damage % + hp medallion. Tank cluster (combo + something I forgot) is also pretty good. For artillery I'd say anything that really boosts damage is gonna be good, although I actually don't have bonus skills on any of my artillery generals because I'm currently using mobility + artillery damage medallions on them. Do anyone have tested whether expropriation will be triggered by the medal wearer attacking under the effect of his adjacent friendly general’s tank cluster (or similar skills)?
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Post by Darth Nihilus on Apr 24, 2023 16:06:55 GMT
Do anyone have tested whether expropriation will be triggered by the medal wearer attacking under the effect of his adjacent friendly general’s tank cluster (or similar skills)? That's a good question. I'd probably lean towards no, but I'll have to test to be sure
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Post by resiphius on Apr 24, 2023 19:02:56 GMT
Do anyone have tested whether expropriation will be triggered by the medal wearer attacking under the effect of his adjacent friendly general’s tank cluster (or similar skills)? That's a good question. I'd probably lean towards no, but I'll have to test to be sure Tested it in Operation mode and yeah the answer is no, my EC’s expropriation did nothing when he attacked a Rocket due to Eichelberger next to him triggering the “attack together” skill, the damage caused by previously standing on burning tile didn’t heal.
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ehvee
Staff Sergeant
Posts: 7
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Post by ehvee on May 3, 2023 3:12:42 GMT
Can't see the point of building an EC specifically for air, sounds like a waste compared to just adding 5 stars to your artillery or tank EC
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Post by Erich von Manstein on May 3, 2023 6:23:20 GMT
Can't see the point of building an EC specifically for air, sounds like a waste compared to just adding 5 stars to your artillery or tank EC There wasn't, until challenge conquests increased the demand for air generals. Infantry is the fastest and Organization has significantly improved the survivability of infantry generals.
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Post by yfsharp on May 3, 2023 8:58:00 GMT
How do you counter getting nuked or nuked with airstrikes/rockets. it also seems much harder to airstrike cities in challenge conquests due to the better aa. Does ace commander work when using air units?
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Post by Darth Nihilus on May 3, 2023 16:43:53 GMT
How do you counter getting nuked or nuked with airstrikes/rockets. it also seems much harder to airstrike cities in challenge conquests due to the better aa. Does ace commander work when using air units? 1. In some cases you can bait a nuke by putting a unit inside a city, or just reduce the risk of getting nuked by never placing your generals in a city. Also Warsaw is a nuke magnet so if you're playing as USSR for example you can bait nukes pretty consistently. Otherwise you'll just have to tank it. 2. Ace commander does not work on air.
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ehvee
Staff Sergeant
Posts: 7
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Post by ehvee on May 4, 2023 2:57:27 GMT
Can't see the point of building an EC specifically for air, sounds like a waste compared to just adding 5 stars to your artillery or tank EC There wasn't, until challenge conquests increased the demand for air generals. Infantry is the fastest and Organization has significantly improved the survivability of infantry generals. Yes, but surely using tank/air would be a better fit in terms of survivability and damage dealing potential? And even for speed, you could easily use him on armoured car over MI. Not to mention, it also fits the requirement for a third tank which means it also is cheaper to do a tank/air over an infantry/air + third tank.
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Post by jonblend on May 4, 2023 6:35:16 GMT
How do you counter getting nuked or nuked with airstrikes/rockets. it also seems much harder to airstrike cities in challenge conquests due to the better aa. Does ace commander work when using air units? When playing as allies in 1950, too often it has happened that one of my tank generals approaching Moscow suddenly disappeared. That's why I leave it to Goring/air generals to take the city and avoid getting in range with other important generals.
(@ ehvee and to contribute to the general discussion) Also about air generals, I'm using Goring with air and dmg medal as well as Yamamoto with air and combo medal. Many updates ago, the latter was among the recommended generals for his hybrid qualities in navy, artillery and air. Giving ECs stars is the only thing I'd do to improve their air capabilities.
And for building ECs, I'm more on the conservative side, using them with "old" setups as long as they deliver satisfying results. So far I've only dropped supply for ace commander on my tank EC and added 2 air stars to all of them.
Tide of Iron still seems important to me; my tank EC is operating most times at <50% health in challenge conquest even with marshal rank and expropriation (10%).
On the other side, I do understand the arguments made about Ace Commander and Desperate/Inspiration and if you still have empty slots on ECs then they are clearly better than Supply and probably also Street fighting/Blitz
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ehvee
Staff Sergeant
Posts: 7
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Post by ehvee on May 4, 2023 11:36:29 GMT
I think Yamamoto seems to be a better fit for air slot compared to Bittrich when you factor in his survivability with shelter expert and camouflage. I think his use as artillery could also be good enough to cut costs on the third artillery entirely. That said, I'm pretty sure it'd be cheaper if you just gave your ECs that 5 air force star compared to getting Yamamoto entirely no? Can't see street fighting being useful in any conquests now considering the fact 1943 challenge has nukes which leaves your city holding generals much more vulnerable (which makes the case for Yamamoto for air even better imo considering he has survival skills). I agree on your point with Tide, it's an extremely useful ability to prolong survival compared to blitzkrieg (the best defense is offense!).
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Post by Erich von Manstein on May 5, 2023 3:16:43 GMT
How do you counter getting nuked or nuked with airstrikes/rockets. it also seems much harder to airstrike cities in challenge conquests due to the better aa. Does ace commander work when using air units? When playing as allies in 1950, too often it has happened that one of my tank generals approaching Moscow suddenly disappeared. That's why I leave it to Goring/air generals to take the city and avoid getting in range with other important generals.
(@ ehvee and to contribute to the general discussion) Also about air generals, I'm using Goring with air and dmg medal as well as Yamamoto with air and combo medal. Many updates ago, the latter was among the recommended generals for his hybrid qualities in navy, artillery and air. Giving ECs stars is the only thing I'd do to improve their air capabilities.
And for building ECs, I'm more on the conservative side, using them with "old" setups as long as they deliver satisfying results. So far I've only dropped supply for ace commander on my tank EC and added 2 air stars to all of them.
Tide of Iron still seems important to me; my tank EC is operating most times at <50% health in challenge conquest even with marshal rank and expropriation (10%).
On the other side, I do understand the arguments made about Ace Commander and Desperate/Inspiration and if you still have empty slots on ECs then they are clearly better than Supply and probably also Street fighting/Blitz
You probably need level 2+ Expropriation. That will significantly boost the survivability.
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Post by Erich von Manstein on May 5, 2023 3:20:12 GMT
There wasn't, until challenge conquests increased the demand for air generals. Infantry is the fastest and Organization has significantly improved the survivability of infantry generals. Yes, but surely using tank/air would be a better fit in terms of survivability and damage dealing potential? And even for speed, you could easily use him on armoured car over MI. Not to mention, it also fits the requirement for a third tank which means it also is cheaper to do a tank/air over an infantry/air + third tank. Tank has high maximum HP and won't get machine-gunned, but infantry can regain HP way faster thanks to Organization. For speed, armored car will still likely be slower due to terrains, not to mention the 10 grid advantage by paratrooping.
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Post by Erich von Manstein on May 5, 2023 3:24:36 GMT
I think Yamamoto seems to be a better fit for air slot compared to Bittrich when you factor in his survivability with shelter expert and camouflage. I think his use as artillery could also be good enough to cut costs on the third artillery entirely. That said, I'm pretty sure it'd be cheaper if you just gave your ECs that 5 air force star compared to getting Yamamoto entirely no? Can't see street fighting being useful in any conquests now considering the fact 1943 challenge has nukes which leaves your city holding generals much more vulnerable (which makes the case for Yamamoto for air even better imo considering he has survival skills). I agree on your point with Tide, it's an extremely useful ability to prolong survival compared to blitzkrieg (the best defense is offense!). I don't think Yamamoto is good enough as an artillery general. Bittrich can definitely have a spot due to his unique skill (for f2p).
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Post by bdalui on May 5, 2023 4:10:08 GMT
Why is mikawa considered a third arty spot and not weilding? Inspiring got changed some updates ago and it now does, at level 2 which is weilding's inspiring level, +8 damage when morale is high. Just that already outdamages mikawa damage against buildings since weilding got 5 stars arty and mikawa only got 3.
In my opinion if you want to buy a navy admiral, you should buy mikawa after your lineup is complete since navy in this game is only necessary in operations and BTE 8, which i believe with enough navy medals and luck, luigi can complete BTE8 alongside a air general in the carrier. I did the operations up to north africa hard with only luigi. I had horton(before mikawa was a thing) when i entered Torch and Blitzkrieg, both don't need a good admiral like mikawa unless you are going london route in blitzkrieg in hard mode.
Sikorski still better than weilding though, i finished this game with govorov sikorski and EC as my arty lineup.
Also, before this update, i don't remember you focusing so much on building a tank ec before. Is because patton became a alien specialist now due to katukov being better at him when fighting humans? So a tank ec is preferable so you can get the better of 2 worlds? + Ace commander. Amazing guide btw
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Post by Erich von Manstein on May 5, 2023 4:43:13 GMT
Why is mikawa considered a third arty spot and not weilding? Inspiring got changed some updates ago and it now does, at level 2 which is weilding's inspiring level, +8 damage when morale is high. Just that already outdamages mikawa damage against buildings since weilding got 5 stars arty and mikawa only got 3. In my opinion if you want to buy a navy admiral, you should buy mikawa after your lineup is complete since navy in this game is only necessary in operations and BTE 8, which i believe with enough navy medals and luck, luigi can complete BTE8 alongside a air general in the carrier. I did the operations up to north africa hard with only luigi. I had horton(before mikawa was a thing) when i entered Torch and Blitzkrieg, both don't need a good admiral like mikawa unless you are going london route in blitzkrieg in hard mode. Sikorski still better than weilding though, i finished this game with govorov sikorski and EC as my arty lineup. Also, before this update, i don't remember you focusing so much on building a tank ec before. Is because patton became a alien specialist now due to katukov being better at him when fighting humans? So a tank ec is preferable so you can get the better of 2 worlds? + Ace commander. Amazing guide btw Weidling is not there because he's slower than all 3 candidates, which is a big minus for me. Sikorski is pretty much him with 1 movement. Mikawa does only have 3 stars but he has explosives. With the support of artillery medals he can hit as hard as pre-update Manstein. I did say Sansonetti is good enough. More emphasis on tank EC because Inspiring and Ace Commander give HUGE damage bonus to tank ECs, making them much more favorable than in previous versions. Aliens aren't the biggest priority anymore. Challenge conquests and operations are.
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