|
Post by Erich von Manstein on Jul 17, 2021 9:42:44 GMT
Rules: - You may choose any country in any conquest scenario.
- You must choose a ally country with stars no more than you as the receiver.
- The time limit is 26 turns.
- You must not declare war on the receiver until turn 21.
- You can deploy up to 1 general.
- No medkits.
- You must post screenshots for turns 1, 6, 11, 16, 21, and 26, the diplomatic situation on turn 20, and the general selection page on turn 26.
- Results will be accepted until 4:00, Aug.12, UTC.
Score calculation: Score = number of cities owned by the receiver - number of cities owned by you. Tiebreaker: number of knowledge owned by the receiver - number of knowledge owned by you. Awards: No.1: 1300 medals. No.2: 1000 medals. No.3: 700 medals. Additional awards will be given based on the number of participants. You are competing with players from Baidu, so finishing top place in EFC doesn't necessarily mean you are getting 1300 medals.
|
|
|
Post by Erich von Manstein on Jul 17, 2021 9:42:57 GMT
Format: name, score, era, giver country, receiver country Players from Baidu will be marked as "Baidu player." EFC Leaderboard - jonblend , 17, Rome and Han, Parthia, Han
Combined Leaderboard - Baidu player, 36, Rome and Han, Han, Parthia
- Baidu player, 29, Rome and Han, Han, Parthia
- jonblend , 17, Rome and Han, Parthia, Han
- Baidu player, 17, Augustus Time, Pontus, Parthia
- Baidu player, 11, Caesar Conquest, Crassus, Egypt
- Baidu player, 4, The Punic Wars, Carthage, Turdetani
- Baidu player, -2, The Punic Wars, Carthage, Cessetani
|
|
|
Post by Nobunaga Oda on Jul 18, 2021 6:05:07 GMT
I've not enough time or interest to participate, but Rome & Han's Parthia or Han looks like a good candidate.
Relatively good starting positions, numerous advantages and roughly similar initial developments that can be controlled.
|
|
|
Post by jonblend on Aug 10, 2021 14:50:54 GMT
This was frustrating, I don't know what's worse: The allied AI who likes to ignore city centers that I prepared for them and leave their cities empty when enemies are around or the enemy AI who rather takes a hike in the nearby mountains instead of attacking my cities. Oh, and both allies and enemies can steal from their respective friends...
Should be 29-12=17 points with Parthia as the giver and Han as the receiver
|
|
|
Post by Erich von Manstein on Aug 12, 2021 8:16:39 GMT
Wow someone got their receiver defeated. That's unfortunate.
And what is that no.1??? 36 is ridiculous.
|
|
|
Post by jonblend on Aug 14, 2021 17:59:49 GMT
Wow that's amazing, I imagine a lot of trial and error went into figuring out a perfect strategy
|
|
|
Post by Erich von Manstein on Aug 17, 2021 13:53:29 GMT
Wow that's amazing, I imagine a lot of trial and error went into figuring out a perfect strategy The main difference I noticed is you didn't declare war on your receiver. Every city taken from you by the receiver essentially gives 2 points. Also, congratulations on finishing third.
|
|