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Post by Nhyjj on Sept 26, 2021 18:12:29 GMT
Let’s see. My team consists of archer commander (general), Pacorus, Drusus, Pompey, Anthony, Labienus and Belisarus. I am stuck on the battle of Actium and on civil war of liberator’s first hard mission. I have perfect cleared until the British Wars. In have done the decisive battles until British Wars In have 100 medals I want to know who do I buy next.
Poll added by Nobunaga Oda.
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Post by Nhyjj on Sept 26, 2021 18:13:34 GMT
Since I still can’t do any polls on this forum page, here are the choices
mithidriates
Crassus
Cleopatra
Other
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Post by Gerd von Rundstedt on Sept 26, 2021 20:06:10 GMT
I would recommend Verc/Burebista.
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Post by Nobunaga Oda on Sept 27, 2021 12:29:33 GMT
I agree with the defensive, but slow Vercingetorix. You have fort cracker Belisarius so Crassus isn't as useful, but you'll still need inf gens to fight.
After him, Mithridates to replace Drusus and you should be set. Otherwise, throw in Huo/Arminius.
Actium should be The End of the Republic, so that means much of the Campaign's toughest naval aspect has been dealt with. Land gens are more preferable.
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Post by Gerd von Rundstedt on Sept 27, 2021 12:41:56 GMT
Nobunaga Oda, Is everyone without March slow? Or just the ones meant to be on terrain? I would prefer the talent of Burebista, the trio of Intercept and Hide and Mountain to Ambush, Jungle, Fearless, and his best quality, Shield Wall. What I don't like is 8 stars and Legatus.
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Post by Nobunaga Oda on Sept 27, 2021 14:59:22 GMT
Gerd von Rundstedt, I consider a consistent 4-hex movement or more on land to be "fast" 3-hex to be "moderately fast" and 2-hex to be "slow" on land. This also considers terrain excluding rivers. I like moderately fast and prefer fast gens because mobility can offer the advantage of claiming advantages positions and moving across the map swiftly to secure targets. Surely you jest, for Fearless is good because your gen can go down fighting with equal ferocity as they were at full HP, barring the effect of stacking Legions. Be it when advancing, holding or retreating, Fearless is always active in case of an encounter battle. Scouting is good as a peek-a-boo means of advancing or retreating, unless you're retreating into friendly territory. And this only works within "seen" hexes. Once you step into the shadowed hexes, Burebista cannot retreat. As I prefer to advance deep into enemy territory swiftly and the game forces you to meet objectives under timed conditions, you cannot be playing peek-a-boo the entire time and march into the edge of your current field of vision. Being able to see ahead, assuming that you managed to decipher the enemy's formation and build at all, benefits in planning how to approach. When you fight, it does not help and fight your gen will, for at least half the battle. Is it not preferable to have a Talent that is in play more often than not?
I may use my inf to cut down archers, but that does not mean that I will not fight other units. It is not inconceivable that cav and other inf units will hunt your inf gen down. Being able to guard against all attackers in some way is better in this case. The exception would be that you ensure that Burebista only confronts archers, which makes his defensive specialisation very desirable, but this is not very realistic. Being able to have a chance to avoid a punishing counterattack when attacking all types of enemies or crippling / defeating an archer both have their pros. Against all foes, the former is somewhat good while the latter enables you to defeat archers, the natural enemies of melee troops. However, I prefer to swiftly remove the archer's legion stacks using cav gens who possess raw atk points that usually suffice.
Moreover, Vercingetorix possesses 9* in total which is 40 atk compared to Burebista's 8* and 34 atk. Vercingetorix can deal more dmg to all troops, but he will deal 14 less dmg to archers. As said above, I don't use inf to merely hunt archers and it is unrealistic to keep your inf gen locked in combat against archers the entire time so Vercingetorix is slightly more useful overall again.
Plus, with Fearless, I speculate that Vercingetorix's critical attacks should hit harder than Burebista's since Vercingetorix technically can maintain his base atk regardless of his Hp, unlike Burebista. Thus, Fearless enhances Roar when Roar triggers which makes the pair a good pairing. Mountains and forests are easily found, perhaps more mountains in certain regions. Against archers, MF is superior and enhances Burebista's anti-archer specialisation. JF loses out more because there are quite a few gens with JF who will compete for scrolls. However, since inf can build fortifications and still attack, the defensive capabilities that each terrain lacks can be made up this way so players can still challenge archers on forests or cav on mountains.
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Post by zabadanov86 on Sept 27, 2021 16:01:22 GMT
Vercingetorix is a class above Burebista, and Will become even better with Vulcan banner, inredably durable and reliable, in offense and defense,unlike situational Mountain archer slayer Burebista.
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Post by Gerd von Rundstedt on Sept 27, 2021 16:34:06 GMT
It is not that I think Scouting is great, but Fearless is terrible. It is not Spartacus Banner, but that a 3 stack will always fight like a three stack until it becomes a two stack, instead of losing damage at halway through.
Quote cut out by Nobunaga Oda.
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Post by Nhyjj on Sept 27, 2021 20:18:55 GMT
I would recommend Verc/Burebista. I won’t for for Burebista since a already have an archer killer, Labienus
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Post by Nhyjj on Sept 27, 2021 20:25:09 GMT
I agree with the defensive, but slow Vercingetorix. You have fort cracker Belisarius so Crassus isn't as useful, but you'll still need inf gens to fight. After him, Mithridates to replace Drusus and you should be set. Otherwise, throw in Huo/Arminius. Actium should be The End of the Republic, so that means much of the Campaign's toughest naval aspect has been dealt with. Land gens are more preferable. Mmh, I could give a second try to Vercingetorix, yeah. About selling Drusus it’s a no. He has done way to much to me for me to dump him in the trash for buying Mithridates. I think I’ll go like that, buy Vercingetorix, play with him a little, give him a second try and if I still doesn’t like him, get Mithidrates and another cheaper infantry.
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Post by jonblend on Sept 28, 2021 10:49:52 GMT
I'd recommend giving this +3 mobility "wing" artifact to Vercingetorix to compensate his biggest weakness.
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