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Post by Kliment Jefremovitš Vorošilov on Oct 17, 2021 13:13:34 GMT
I've played many Easytech games and have got to conclusion that general skills in WC4 are so much better than in other games. I don't know is it only my perception, but for example in GCR, the Ambush skill has 5% chance to avoid retaliation at level 1, if I remember correctly. In WC4 the Guerilla/Blitzkrieg skill has 12% chance to avoid retaliation at level 1 and at level 5 with the medal 90%.
Then for example in GOG3 skills are pretty good, but upgradeable (aren't they? pretth embarrasing for me if they aren't).
And maybe most importantly, other games lack damage boosting skills for every unit, making terrain bonuses much better.
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Post by Nobunaga Oda on Oct 17, 2021 13:26:11 GMT
Kliment Jefremovitš Vorošilov, GOG3's skills are fixed. You can only upgrade your tech, Special Force's lvl and statuses and your gens' HP. In EW6:1804, aura skills tipped the scales towards certain gens. It is notably much harder to play with strong solo gens compared to cooperating aura gens. Even Dabrowski's worth was debated quite fiercely because he has aura, but is relatively lacking in personal statuses and his skills are one lvl lower than his peers'. In EW6:1914, aura's OP nature was greatly reduced, but still could benefit troops. Anyways, since most skills use RNG to decide when it triggers, you may luck out as the skill repeatedly triggers and rate a certain skill to be very OP. The reverse can happen and you'll likely bemoan the skill's low trigger chance. In EW4, an enemy gen's Defense Art may trigger a few times in a row or Turn while your gens' Defense Art may seemingly not trigger in an entire campaign. Plus, you cannot ignore the fact that WC4's materials for enhancing a skill's lvl or effect is relatively more potent than those in other ET games.
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Post by John Marston on Oct 17, 2021 13:45:30 GMT
I've played many Easytech games and have got to conclusion that general skills in WC4 are so much better than in other games. I don't know is it only my perception, but for example in GCR, the Ambush skill has 5% chance to avoid retaliation at level 1, if I remember correctly. In WC4 the Guerilla/Blitzkrieg skill has 12% chance to avoid retaliation at level 1 and at level 5 with the medal 90%. Then for example in GOG3 skills are pretty good, but upgradeable (aren't they? pretth embarrasing for me if they aren't). And maybe most importantly, other games lack damage boosting skills for every unit, making terrain bonuses much better. In terms of skills, WC4 is probably unique as you can change and upgrade them plus they have a large effect. EW6s are also changeable and upgradable, but their effect is less as compared to WC4's. EW4 doesn't have any damage boosting skills, but it does has terrain evasion skills, movements skills too, though some of them are broken and skills can't be changed. WC3's ECs (Eye covered) guys are awesome. Not only you can train them in any (or all) of infantry, artillery or armor (And navy and air force and movement), but also you can put different skills as you get all empty slots which is great (and really costly). But other general's skills can't be changed so that's a drawback. GoG3's skills are...I must say, pretty good actually, but they aren't changeable/upgradable. I think GoG3 even has less skills and generals compared to other ET games.
As an answer to your question, I think it maybe because WC4's units have ridiculously high amount of health, like those terrorists on Titan Tanks...
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Post by 曹操 on Oct 17, 2021 17:31:08 GMT
WC4 already hard. Don't neft those skill. While comparing to EW6:1914, GC:Rome, and GoG3 they tend to be easier than WC4
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