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Post by Deleted on Oct 25, 2021 4:15:46 GMT
After trying it out, I hope GCR gets an equivalent. It was fun, really fun. When they said challenge, they weren't kidding. No resource gained from previously held cities at first(i only played Cuba, so might be wrong on this one), enemies are probably maxed in stats, allies are getting hammered due to them not being maxed I assume, and turn order means the enemies to first, making it harder to allies to hold ground. The strategy seems to simply be content in placing your generals in cheap units and go aggressive, trading small cities for big cities for more gains, and utilizing princesses. First try cuba was a flunk, did manage to capture most cities in the east coast, but either I played too safe or my unit stats aren't good enough, as I wasn't able to stop the Canada + Britain spam. Wasn't a complete failure as I could continue on and hold out with the princess and slowly wear down their generals then go for a counter attack, but why waste time when I could redo it for a better outcome. Anyway, 10/10. Tl;dr: I entered the conquest thinking that stoic was exaggerating how hard it was, turns out he wasn't kidding
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Post by 曹操 on Oct 25, 2021 4:31:09 GMT
Yes the enemy general mostly maxed. Tech probably yes too. For resources not gain, maybe due to overpopulation?
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Post by pidgeon on Oct 25, 2021 4:50:38 GMT
I find 1861 to be very hard but 1865 seems to be much easier. For 1861 I went as USA and rushed Richmond Montreal and Quebec and managed to finish in 56 rounds due to south America taking a long time to capture. I try to buy as good of units as possible to put on generals but it is not necessary if you are struggling or starting a conquest. I will try some 1861 ones and give tips if I can.
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Post by pidgeon on Oct 25, 2021 5:32:12 GMT
I tried Mexico but failed got attacked from south America and by turn 37 my western front broke completely. I used lee the good Austrian infantry general Jackson hotzendorf and ivanov. Lee was MVP holding the entire western front alone for 24 rounds with the help of 10 medkits
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Post by stoic on Oct 25, 2021 8:49:47 GMT
Especially it is fun in 1917. We don't have control over or even influence on so many war theaters at the start of each conquest, so that anything can happen. I won't be surprised if two runs with one and the same strategic approach will end up with completely different results.
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Post by Deleted on Oct 25, 2021 11:55:53 GMT
Thanks for the replies, would help me in the future. That said, I plan to complete every nation for challenge conquest, tho it will take a while. If what 曹操 said is true about population, then the strategy of leaving enemy militias alive and just going for the generals seem to be the strategy. Artillery generals would be the mvp for most of them then.
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Post by Deleted on Oct 25, 2021 11:57:11 GMT
Especially it is fun in 1917. We don't have control over or even influence on so many war theaters at the start of each conquest, so that anything can happen. I won't be surprised if two runs with one and the same strategic approach will end up with completely different results. I haven't even started the normal 1917 conquest, would be quite fun to try that out with better gens and tech lvls.
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Post by stoic on Oct 25, 2021 12:24:33 GMT
Especially it is fun in 1917. We don't have control over or even influence on so many war theaters at the start of each conquest, so that anything can happen. I won't be surprised if two runs with one and the same strategic approach will end up with completely different results. I haven't even started the normal 1917 conquest, would be quite fun to try that out with better gens and tech lvls. I unlocked chapter 7 yesterday, so, I presume, we'll be there more or less at the same time. It will be very interesting to compare the skills of generals too, since I am planning to replace up to 3 skills on several occasions.
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Post by Deleted on Oct 25, 2021 13:58:17 GMT
I haven't even started the normal 1917 conquest, would be quite fun to try that out with better gens and tech lvls. I unlocked chapter 7 yesterday, so, I presume, we'll be there more or less at the same time. It will be very interesting to compare the skills of generals too, since I am planning to replace up to 3 skills on several occasions. Yeah, i'm currently at chapter 6, and i stopped to think of what i should do for now. Probably continue on campaign and finish leveling up unit tech.
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Post by Deleted on Oct 25, 2021 14:13:46 GMT
stoic, that said, which generals should i focus on purchasing? As much as i love cavalry, i've been leaning more on Infantry and Artillery, with Lee and Straussenberg for Infantry and Beseler and Ivanov for Artillery(along with Vazov). Jackson and Sheridan has been has been holding out for Cavalry, and Moltke for triple cav line ups. Don't have much gold after upgrading tech, so i can't get Nikolaevich. I plan on getting Hindenberg, tho i am willing to listen to your advise. Also want to ask what would matter to a general more: General ability or Highest title? Would be good to have both high general ability and highest title being Emperor, but it would help in considering options for investment.
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Post by pidgeon on Oct 25, 2021 14:55:53 GMT
From what i've seen ingame and on forums for artillery bessler, hindenburg, and ivanov are the best and hotzendorf is a budget one. For infatry Lee and straussenberg and douglas mac arthur for budget infantry. For cavalry jackson, plumemer, stephanoc, sidney johnston, and mac clellan for budget. For navy beatty and hipper but get those when you need them. Look for guides for textbook usage.My personal favorites are ivanov, Lee, and Jackson. I have not done much for tech so can not say much. I am a terrible speller lol.
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Post by stoic on Oct 25, 2021 16:16:05 GMT
stoic, that said, which generals should i focus on purchasing? As much as i love cavalry, i've been leaning more on Infantry and Artillery, with Lee and Straussenberg for Infantry and Beseler and Ivanov for Artillery(along with Vazov). Jackson and Sheridan has been has been holding out for Cavalry, and Moltke for triple cav line ups. Don't have much gold after upgrading tech, so i can't get Nikolaevich. I plan on getting Hindenberg, tho i am willing to listen to your advise. Also want to ask what would matter to a general more: General ability or Highest title? Would be good to have both high general ability and highest title being Emperor, but it would help in considering options for investment. EW6 1914 is a fairly balanced game, but I think that cavalry still has the slight edge. Armoured cars are arguably the best unit in the game. So, in my opinion, we need at least 4 decent cavalry generals for speed runs. Luckily we get the best one for free. The rest is optional, but we need Stepaniovic, Plumer and Joffre for HM. Since we can change skills at will, - the best generals are those with 5 skills and the highest possible nobility rank. But, of course, the less books we invest the better. We need only one book to replace one skill of a general, but if we are planning to replace 3 skills of this particular general we already need 30. Be careful with conventional recommendations. Many adviced to give jungle fighting to almost every general, but, of course, we simply don't have so many forests on the map. I think the choice of skills for cavalry generals is pretty straightforward: An example of a general with cavalry aura Cavalry Commander, Edge, Precision strike, Jungle fighting, Tactic master And without it Pierce, Edge, Precision strike, Plain fighting, Tactic master. Artillery and Infantry, on the other hand, can have many interesting skills. Though many neglect aura skills I think they are still one of the best kind of skills in the game, because very often we fight on more than on one front. And I personally prefer dogfight on Artillery as an instrument against endless spamming. But, as I said, many options are possible here. So far I have only one fully upgraded general and it is a free Jackson
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Post by Deleted on Oct 25, 2021 16:53:14 GMT
stoic, thanks for the recommendation. I feel like defensive skills like alert are quite underrated, as offense starts mattering less when you get ganged on early, so having good survivability might be as good as flat damage in hard conquests and campaigns. I still need to confirm tho, i'm still thinking how i should go about it. Since this game lacks march(sadge), i'm still adjusting to the best way in speedrunning, which usually just comes down to spamming blast and march. I'm still leaning more on Artillery , tho cavalry and it's mobility still has it's place in the game. And yeah, the balance of units is better than GCR, where cavalry rules supreme. Dogfight is also interesting.
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Post by Deleted on Oct 25, 2021 16:56:30 GMT
stoic, i also don't have anyone maxed atm. My Jackson is still a King. He'll definitely be the first to be maxed, still surprised a general as good as him is free.
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Post by stoic on Oct 25, 2021 17:22:46 GMT
stoic, i also don't have anyone maxed atm. My Jackson is still a King. He'll definitely be the first to be maxed, still surprised a general as good as him is free. Yeah, that's true. Also try not to dismiss free generals at least before completing HM battles. For example, we need Grant and Farragut for NA missions, Moltke for two German missions and so on.
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