Post by Deleted on Dec 3, 2021 20:50:04 GMT
Victoria 3 is an upcoming grand strategy video game to be published by Paradox Interactive, and is a sequel to the 2010 game Victoria II.It was announced on 21 May 2021 at Paradox Interactive's 2021 convention, PDXCON: Remixed.
Developer(s) Paradox Development Studio
Publisher(s) Paradox Interactive
Director(s) Martin "Wiz" Anward
Designer(s) Mikael Andersson
Platform(s) Microsoft Windows macOS Linux
Genre(s) Grand strategy
Mode(s) Single-player, multiplayer
Victoria 3 spans world history from 1836 to 1936 and allows the player to control one of over 100 countries in that time period.
The game focuses on politics and demographics, with gameplay focusing on appealing to and appeasing population groups ("pops"), large blocks of people with shared interests. Pops possess a variety of interests with different ideologies that the player deals with.
Another system getting added is the new system of 'Diplomatic Plays;' a system that borrows heavily from Victoria II's crisis system. When attempting to force other countries to concede land or opening markets players will present a target country with a demand detailing what they desire, which will result in the target country having the opportunity to demand concessions from the aggressor. Following this exchange of demands, a timer will begin counting down as both sides have a chance to mobilise troops and attract potential allies by offering spoils. If no diplomatic resolution is reached before the timer runs out, war will be declared.Designer Mikael Andersson explained that this system was designed with the intent to deemphasise the role of warfare by making diplomacy equally as capable.
Development Edit
In the lead up to the game's announcement Victoria 3 was seen as a 'meme' by the Paradox fanbase due to players constantly asking about it, only to be ignored, with many joking that it would never see a release.
Martin "Wiz" Anward is the current game director of the development.
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Victoria: An Empire Under The Sun, affectionately known as "Vicky" among its fans, is a complicated Real Time Strategy / Turn-Based Strategy 4X game created and published in 2003 by Paradox Interactive.
Chronologically it follows its sister series Europa Universalis and precedes its other sibling, the Hearts of Iron series. Vicky starts in 1836 and ending in 1920 (or 1936, if you bought the Expansion Pack). The game is noted for being arguably the most complicated of the Paradox Interactive games, dealing not only with war but also with an impressive economic and political system. It is noted as one of the better aversions of the Command and Conquer Economy.
The game was noticeably buggy at release, but some patches, the Expansion Pack (which changed totally the way the economy works) and some great work by modders has made the game far more stable.
As the game covers most of the Victorian and Edwardian eras but displays the entire globe it will naturally cover The American Civil War, The Wild West and World War One. Since an important part of the game is European Imperialism, Darkest Africa comes into play at times. Also covers the very end of Jidai Geki.
The game is (in)famous for being almost incomprehensible to newbies, due to the vast array of interlocking factors, especially in politics and economy and how those two affect each other. (and how, generally, these things depends on your political party) The effect of these is often to create a rather fascinating effect where as an autocracy you are desperately trying to keep popular support from overwhelming you while a democracy has to take it relatively easy to avoid reactionary insurrections.
A sequel to the original game, imaginatively titled Victoria 2, was released on August 13th 2010, turning this Paradox title into a new series. On February 2nd 2012, an Expansion Pack to the sequel called A House Divided was released, expanding the game to include, among other things, new ways to influence other nations and generate Casus Belli, new ways to control the population and government, new map modes and a new starting point in 1861 right after the beginning of the American Civil War. Most importantly, this expansion recolored Prussia from a sickly yellow to the proper Prussian blue.
Developer(s) Paradox Development Studio
Publisher(s) Paradox Interactive
Director(s) Martin "Wiz" Anward
Designer(s) Mikael Andersson
Platform(s) Microsoft Windows macOS Linux
Genre(s) Grand strategy
Mode(s) Single-player, multiplayer
Victoria 3 spans world history from 1836 to 1936 and allows the player to control one of over 100 countries in that time period.
The game focuses on politics and demographics, with gameplay focusing on appealing to and appeasing population groups ("pops"), large blocks of people with shared interests. Pops possess a variety of interests with different ideologies that the player deals with.
Another system getting added is the new system of 'Diplomatic Plays;' a system that borrows heavily from Victoria II's crisis system. When attempting to force other countries to concede land or opening markets players will present a target country with a demand detailing what they desire, which will result in the target country having the opportunity to demand concessions from the aggressor. Following this exchange of demands, a timer will begin counting down as both sides have a chance to mobilise troops and attract potential allies by offering spoils. If no diplomatic resolution is reached before the timer runs out, war will be declared.Designer Mikael Andersson explained that this system was designed with the intent to deemphasise the role of warfare by making diplomacy equally as capable.
Development Edit
In the lead up to the game's announcement Victoria 3 was seen as a 'meme' by the Paradox fanbase due to players constantly asking about it, only to be ignored, with many joking that it would never see a release.
Martin "Wiz" Anward is the current game director of the development.
-----
Victoria: An Empire Under The Sun, affectionately known as "Vicky" among its fans, is a complicated Real Time Strategy / Turn-Based Strategy 4X game created and published in 2003 by Paradox Interactive.
Chronologically it follows its sister series Europa Universalis and precedes its other sibling, the Hearts of Iron series. Vicky starts in 1836 and ending in 1920 (or 1936, if you bought the Expansion Pack). The game is noted for being arguably the most complicated of the Paradox Interactive games, dealing not only with war but also with an impressive economic and political system. It is noted as one of the better aversions of the Command and Conquer Economy.
The game was noticeably buggy at release, but some patches, the Expansion Pack (which changed totally the way the economy works) and some great work by modders has made the game far more stable.
As the game covers most of the Victorian and Edwardian eras but displays the entire globe it will naturally cover The American Civil War, The Wild West and World War One. Since an important part of the game is European Imperialism, Darkest Africa comes into play at times. Also covers the very end of Jidai Geki.
The game is (in)famous for being almost incomprehensible to newbies, due to the vast array of interlocking factors, especially in politics and economy and how those two affect each other. (and how, generally, these things depends on your political party) The effect of these is often to create a rather fascinating effect where as an autocracy you are desperately trying to keep popular support from overwhelming you while a democracy has to take it relatively easy to avoid reactionary insurrections.
A sequel to the original game, imaginatively titled Victoria 2, was released on August 13th 2010, turning this Paradox title into a new series. On February 2nd 2012, an Expansion Pack to the sequel called A House Divided was released, expanding the game to include, among other things, new ways to influence other nations and generate Casus Belli, new ways to control the population and government, new map modes and a new starting point in 1861 right after the beginning of the American Civil War. Most importantly, this expansion recolored Prussia from a sickly yellow to the proper Prussian blue.