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Post by andrei on Feb 21, 2022 9:51:57 GMT
And this game has the most expensive IAP unit among entire ET games, about 500 USD, lol. May be I get it if the game is good enough. Haven't checked the game yet. What are You talking about?)
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Post by stoic on Feb 21, 2022 10:49:33 GMT
And this game has the most expensive IAP unit among entire ET games, about 500 USD, lol. May be I get it if the game is good enough.Β Haven't checked the game yet. What are You talking about?) That's it It is out already, but no-one cares to tell us I love ET, best marketing team ever
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Post by stoic on Feb 21, 2022 12:17:34 GMT
My first impression it is not bad at all. Promising game to say the least. As I see unit types are very important, far beyond a standard "cavalry beats infantry, infantry beats archers, archers beat cavalry" concept. I like this subdivision within a single unit type.
Unfortunately waiting time for refreshing our shop is quite unreasonable, so "save/load" is a decent strategy to get what you want...
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Post by andrei on Feb 21, 2022 12:27:20 GMT
My first impression it is not bad at all. Promising game to say the least. As I see unit types are very important, far beyond a standard "cavalry beats infantry, infantry beats archers, archers beat cavalry" concept. I like this subdivision within a single unit type. Unfortunately waiting time for refreshing our shop is quite unreasonable, so "save/load" is a decent strategy to get what you want... From what I've seen on the forum (sdreenshots) units' upgrades will probably be more important than generals and their damage skills. What do You think? My impression that gens are not that different, maybe tactical skills will be essential the endgame like in EW5. Would be great.
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Post by stoic on Feb 21, 2022 12:36:29 GMT
My first impression it is not bad at all. Promising game to say the least. As I see unit types are very important, far beyond a standard "cavalry beats infantry, infantry beats archers, archers beat cavalry" concept. I like this subdivision within a single unit type. Unfortunately waiting time for refreshing our shop is quite unreasonable, so "save/load" is a decent strategy to get what you want... From what I've seen on the forum (sdreenshots) units' upgrades will probably be more important than generals and their damage skills. What do You think? My impression that gens are not that different, maybe tactical skills will be essential the endgame like in EW5. Would be great. Difficult to say because I can't compare yet the difference between a good, a decent and a bad general at maximum of their abilities. As you perfectly know yourself such difference is almost nonexistent at the beginning, but late in the game could be decisive.
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Post by yuanzhong on Feb 21, 2022 12:48:31 GMT
And this game has the most expensive IAP unit among entire ET games, about 500 USD, lol. May be I get it if the game is good enough. Haven't checked the game yet. What are You talking about?) This bonus. But I think we can get it by another way.
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Post by andrei on Feb 21, 2022 13:21:55 GMT
Haven't checked the game yet. What are You talking about?) This bonus. But I think we can get it by another way. Looks like it is for someone who doesn't want to grind at all
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Post by yuanzhong on Feb 21, 2022 13:48:29 GMT
This bonus. But I think we can get it by another way. Looks like it is for someone who doesn't want to grind at all Haha. No way I don't grind π
π
. 24/24 full auto grind now. I don't have much time this period.
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Post by ππ³π°π΅π΄π¬πΊ on Feb 21, 2022 15:08:20 GMT
My first impression it is not bad at all. Promising game to say the least. As I see unit types are very important, far beyond a standard "cavalry beats infantry, infantry beats archers, archers beat cavalry" concept. I like this subdivision within a single unit type. Unfortunately waiting time for refreshing our shop is quite unreasonable, so "save/load" is a decent strategy to get what you want... Yes very promising after a first view, I like it a lot ! - comming back to the EW2/3 battlestyle is so great - and if the areas can change shape by the ages - very promising looks great ! A save option I didn't find untill now PS: sometimes it's nice to be wrong: You were correct yuanzhong, I appologize.
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Post by stoic on Feb 21, 2022 15:15:02 GMT
My first impression it is not bad at all. Promising game to say the least. As I see unit types are very important, far beyond a standard "cavalry beats infantry, infantry beats archers, archers beat cavalry" concept. I like this subdivision within a single unit type. Unfortunately waiting time for refreshing our shop is quite unreasonable, so "save/load" is a decent strategy to get what you want... Yes very promising - comming back to the EW2/3 battlestyle is great ! A save option I didn't find untill now Yeah, mixing troops together seems to be an interesting option in general... By "save/load" I meant cloud saves.
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Post by ππ³π°π΅π΄π¬πΊ on Feb 21, 2022 15:37:41 GMT
Yes very promising - comming back to the EW2/3 battlestyle is great ! A save option I didn't find untill now Yeah, mixing troops together seems to be an interesting option in general... By "save/load" I meant cloud saves. I avoid google - this can be my problem. Multiple units in one area, and using movement or attack - this were the real great advantages of EW3 when I have seen it the first time (after EW4). Just from the first taste, I think EW7 can hit the spot to become famous.
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Post by randomperson on Feb 21, 2022 17:06:53 GMT
Just got the game! Seems exciting!
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Post by Gerd von Rundstedt on Feb 21, 2022 17:13:00 GMT
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Post by randomperson on Feb 21, 2022 17:14:57 GMT
I haven't gotten very far yet, but is there a way to farm medals? I can't seem to find any daily invasions or missions in this game.
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Post by stoic on Feb 21, 2022 17:36:15 GMT
I haven't gotten very far yet, but is there a way to farm medals? I can't seem to find any daily invasions or missions in this game. Daily quests seem to be our source. They are similar to GCR and EW5 missions, I believe
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