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Post by torvestareborn on Feb 23, 2022 14:48:41 GMT
There are some really interesting silver and bronze tier generals. Sometimes they have better skills than top tier generals. Andronikos is, for example, an interesting charge cavalry general... Subutai and Timur are excellent archers. A couple of interesting infantry generals too... like i said, they are great for silver generals, subutai is the best silver range general, but he is only unlocked at burning crusade and the fact that you cant sell genreals for medals makes silver generals worthless, no matter how good they are because the best silver general is inferior to the best gold or premium
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Post by andrei on Feb 23, 2022 15:09:10 GMT
Maybe I am not playing too long but my first impression: counter infantry is quite interesting unit. I feel like valuability of this unit type will increase in the end game. Very high defence, awesome skill counter. I assume we need to look for the best counter infantry gen and work on him. I think it will be super important against the strongest enemy generals in the endgame. Robert Bruce?
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Post by stoic on Feb 23, 2022 15:45:37 GMT
There are some really interesting silver and bronze tier generals. Sometimes they have better skills than top tier generals. Andronikos is, for example, an interesting charge cavalry general... Subutai and Timur are excellent archers. A couple of interesting infantry generals too... like i said, they are great for silver generals, subutai is the best silver range general, but he is only unlocked at burning crusade and the fact that you cant sell genreals for medals makes silver generals worthless, no matter how good they are because the best silver general is inferior to the best gold or premium Perhaps I should make my point more clear. My approach to ET games is somewhat different from just buying and using gold and premium generals. My lifelong hobby is to solve problems with only limited resources available. That is how I enjoy my free time So, when each ET game is released I don't buy everything that is shining... On the contrary, I try to complete these games with, so to say, "budget" teams. And I am constantly in search of "hidden gems". I don't agitate other players that this is the best way of doing things. This is my personal approach to strategic games. And believe me or not, I completed the majority of ET games with this approach. Because the main goal of these games is to complete them, not to buy gold or premium generals, isn't it? If I can do it my way, should I be blamed? ET games are similar in many respects to chess. There are not the best moves of all time there or the best strategy or the best possible approach. Rather there are many ways to victory, and many ways to solve in-game problems.
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Post by stoic on Feb 23, 2022 15:49:49 GMT
Maybe I am not playing too long but my first impression: counter infantry is quite interesting unit. I feel like valuability of this unit type will increase in the end game. Very high defence, awesome skill counter. I assume we need to look for the best counter infantry gen and work on him. I think it will be super important against the strongest enemy generals in the endgame. Robert Bruce? I don't know how he is connected with Lombard halberders but it is definitely an interesting combination.
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Post by Gerd von Rundstedt on Feb 23, 2022 15:53:28 GMT
Maybe I am not playing too long but my first impression: counter infantry is quite interesting unit. I feel like valuability of this unit type will increase in the end game. Very high defence, awesome skill counter. I assume we need to look for the best counter infantry gen and work on him. I think it will be super important against the strongest enemy generals in the endgame. Robert Bruce? I don't know how he is connected with Lombard halberders but it is definitely an interesting combination. Robert the Bruce certainly seems like a fantastic infantry gen. Unfortunately, he is unlocked SO late.
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Post by stoic on Feb 23, 2022 15:55:38 GMT
I don't know how he is connected with Lombard halberders but it is definitely an interesting combination. Robert the Bruce certainly seems like a fantastic infantry gen. Unfortunately, he is unlocked SO late. Are you in a hurry ?
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Post by andrei on Feb 23, 2022 15:55:41 GMT
I don't know how he is connected with Lombard halberders but it is definitely an interesting combination. Robert the Bruce certainly seems like a fantastic infantry gen. Unfortunately, he is unlocked SO late. Yes, but it is possible to save ane hunt for Halberdiers
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Post by Gerd von Rundstedt on Feb 23, 2022 15:58:09 GMT
But I will have to agree with you that I love Counter Infantry. It just lasts so long. I have one at the front of all my infantry and cavalry legions.
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Post by SolidLight on Feb 23, 2022 16:09:10 GMT
You're gonna want a gen for every unit type (probably) since treasure missions (atleast Pharaoh's, not sure about Solomon's) pits you up against generals on single type formations. So you might need to hard counter that. Pharaoh's can mostly be beaten by just charging at everything. But I can imagine that you could get some use out of counterattacking in some Hero Legend missions and you might need to use specific counters in later treasure missions, very hard to say about campaign though, maybe if they give us more than just 1 deployment slot for custom built generals.
I also like using counter infantry in the front sometimes. Alfred is really good at this. He can get massive damage reduction and also has forced march so he doesn't take a -2 mobility penalty for mixing infantry with cavalry. Pretty nice.
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Post by zink on Feb 26, 2022 20:58:29 GMT
"Detain" is pretty much a bad *Auto corrected* skill too A way of a samurai - to win battles without fighting Baibars is an interesting cavalry general with this active skill... But we have to test this skill first. I've seen his skill used in the campaign before and that's a real nice ability, his skills and compatibility fit each other perfectly Idk if I like that 5 round cooldown tho but the fact thats theres another skill specifically made for stopping detain makes it a force to be reckoned with
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Post by zink on Feb 26, 2022 21:13:28 GMT
Is it just me or do the general's skills seem weak. Other than the active ability, it seems that all the skills are something like 5% extra damage. This amount just seems like so little compared with previous ET games. Also, I can't seem to find a way to upgrade skills either which means they're stuck at 5%. So, am I missing something or are skills just very weak in this game? Personally I like this change, it stops making the generals completely op and actually able to be stopped by regular units much easier. In other games you could roll over any unit with a good cavalry/tank general but in this game there is more unit type variety and it forces you to play by there rules more. I liked when they introduced a better rock-paper-scissors system although it was still pretty noticeable unlike in this game. Generals can deal twice as much damage as a non-general unit but it can still be checked by one. Kinda sucks that skills can't be upgraded without items so it effectively makes them stuck at their tier
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