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Post by torvestareborn on Feb 23, 2022 19:29:59 GMT
When you hit, you can either do a normal attack or an attack with charge. A normal attack only damages the first enemy unit in a group, a charge attack damages all 3 units in the group, not just the first. This means you are doing 100-200% extra damage which is op.
Only some units have the chance to charge (charge cav has the highest chance, followed by melee cav, and then some viking units.) Because charge is so strong, you should only use charge cav rather than melee cav who has a much lower charge %. Charge cav also counters melee infantry units which are way more common than range cav in campaigns which is another reason why charge cav is superior.
Melee infantry units like vikings have only 10% charge chance, varangians have 35% chance. Compared to charge cav, these numbers are low but you still need to use them to fight counter infantry which cav units struggle to deal with. So varangians are the best units to use against counter infantry and range infantry, whilst your charge cav units like templars or noble cav can deal with the rest of the enemy pretty well.
I also want to mention that a unit charging is independent of the other units in the group charging. This means that they individually charge so only 1 unit may charge and the others don't. The difference in damage between all 3 units charging vs 2 or 1 unit is pretty big. IF we use templars knights as an example:
- Templar knights at lvl 4 have a 80% charge chance which is very high. The chance of all 3 templars charging is 0.8 X 0.8 X 0.8 = 0.512 or 51%. - Templar knights at lvl 15 have a 90% charge chance. The chance of all 3 templars charging is 0.9 X 0.9 X 0.9 = 0.73 or 73%. So the difference between 90% and 80% for all 3 to charge is 22% which is pretty big, that's why you want really high charge %.
The only viking units that have charge is viking raiders, heavy viking and varangians. Both viking raiders and heavy vikings have 10% charge, whereas varangians have 35%. The 25% difference is big. When you use a general with a charge active skill like harald, it guarantees that all 3 units will charge so big damage. That's why i can do 2k damage with harald using lvl 8 varangians. 1 tip i can give is to use berlisarius's active skill with harald's active skill if harald can move to a tile with -3 mobility cost. This is because infantry units start off with 9 mobility and moving to this tile would leave them with 6. Any attack costs 6 mobility so without belisarius's active, harald can only attack once. IF you use beli's active, the attack cost would go down to 5 so harald has 1 mobility left to attack again. This means i can do 4k damage instead of just 2k to 2 groups of enemy units.
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Post by andrei on Feb 23, 2022 19:48:44 GMT
If speaking about infantry for players with Proof of Honor Beowulf will potentially be stronger than Hardrada and consequently they probably would like to focus Nordic Heavy Axeman instead of Varangians.
Proof of Honor gives 2 generals (Beowulf is arguably better than Hardrada), 4000 medals, unique equipment for free generals, pricey items, tons of resources... Quite interesting iap purchase I must say. Only realized that now. Was actually thinking it is crap when was buying it.
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Post by torvestareborn on Feb 23, 2022 20:50:24 GMT
If speaking about infantry for players with Proof of Honor Beowulf will potentially be stronger than Hardrada and consequently they probably would like to focus Nordic Heavy Axeman instead of Varangians. Proof of Honor gives 2 generals (Beowulf is arguably better than Hardrada), 4000 medals, unique equipment for free generals, pricey items, tons of resources... Quite interesting iap purchase I must say. Only realized that now. Was actually thinking it is crap when was buying it. yes beowolf is hadrada on roids, but players will still want to focus on varangians, not heavy axemen because the 30% damage bonus from item applies to varangians too if there is atleast 1 heavy axemen in the group. Imo i don't think iap is worth it at this stage until we know what the privileges of the future iaps will be. If you don't want to spend lots of money and can only afford to buy a few things, better to wait now than to get the proof. It will take you a long time to get all the rewards from proof anyway so no point getting now. the medals and free resources can be farmed so not a big deal, the only benefit you get is the equipments and beowolf + cesar who are both good generals. The ios update just came out now, the future iaps include genghis, joan, EBP (edward black prince), william wallace. You need to bear in mind that they can buff or nerf premium generals, possibly with gold as well. Before update, cnut had 25 infantry points and now he has 40. Also the navigator skill that does extra damage at sea has been buffed a lot, previously it was 5% at lvl 2, now it's 20% extra damage which is a big buff. This means that they can change the capability points, skills and % number or current skills. Beowolf doesnt have the navigator skill that harald has, but he is still better than harald.
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Post by andrei on Feb 23, 2022 20:58:04 GMT
In case with Beowulf/Hardrada I don't think it is a good idea to mix Varangians and Axeman. It could be difficult to hunt for enlistments to upgrade both types. And with Beowulf's Horn his Outburst cooldown is only 2 turns compared to Harald's 4 turns. That will mostly negate the advantage of Varangians over Axeman. As I understand right now unique items are not working for the whole legion even though they said it is. In case it is a bug they could fix it.
But we'll see. I also think they will add sources to obtain those enlistments.
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Post by torvestareborn on Feb 23, 2022 21:03:19 GMT
In case with Beowulf/Hardrada I don't think it is a good idea to mix Varangians and Axeman. It could be difficult to hunt for enlistments for both types. And with Beowulf's Horn his Outburst cooldown is only 2 turns compared to Harald's 4 turns. That will mostly negate the advantage of Varangians over Axeman. But will see. I also think they will add sources to obtain those enlistments. you are forgetting that there are other generals that would be using varangians, like cnut and belisarius, not just harald. Varangians are superior to heavy axemen, and having beowolf won't change that, i would still focus on varangians and getting heavy axemen from shops or recruitment as i roll for varangians is just a bonus. I'm not buying any iap until i know what all the future iap's will be like (privilege and future stats). Idc about beowolf and £12.99 is too much for me to spend on this game. I already bought richard and i can finish this game just fine with him alone. Players who are not as skilled or don't want to learn the game mechanics/play efficient will probably end up buying iaps because they struggle to progress. I hope you are realising now that charge is the only thing that matters in this game lol, you can study unit skills more if you like, but u will realise they won't make a big difference, unless ET buffs them like they are doing with general skills.
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Post by andrei on Feb 23, 2022 21:15:22 GMT
In case with Beowulf/Hardrada I don't think it is a good idea to mix Varangians and Axeman. It could be difficult to hunt for enlistments for both types. And with Beowulf's Horn his Outburst cooldown is only 2 turns compared to Harald's 4 turns. That will mostly negate the advantage of Varangians over Axeman. But will see. I also think they will add sources to obtain those enlistments. you are forgetting that there are other generals that would be using varangians, like cnut and belisarius, not just harald. Varangians are superior to heavy axemen, and having beowolf won't change that, i would still focus on varangians and getting heavy axemen from shops or recruitment as i roll for varangians is just a bonus. I'm not buying any iap until i know what all the future iap's will be like (privilege and future stats). Idc about beowolf and £12.99 is too much for me to spend on this game. I already bought richard and i can finish this game just fine with him alone. Players who are not as skilled or don't want to learn the game mechanics/play efficient will probably end up buying iaps because they struggle to progress. I hope you are realising now that charge is the only thing that matters in this game lol, you can study unit skills more if you like, but u will realise they won't make a big difference, unless ET buffs them like they are doing with general skills. Nope. I am sure charge alone will not bring You through the entire game. Early game everything is fine and 3*charge is more effective. But I am sure we'll end up mixing units. Attack is good, but at the same time gens are very squishy. Such a straightforward solution for the entire game? Nah. It is not about ET games. And regarding IAP gens and struggle. How exactly it can help to beat the game in case IAP gens are not always the best? It helps to save tremendous amount of time. Less grinding, but to beat this or that difficult mission? They can't help in 99% cases.
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Post by torvestareborn on Feb 23, 2022 21:55:42 GMT
you are forgetting that there are other generals that would be using varangians, like cnut and belisarius, not just harald. Varangians are superior to heavy axemen, and having beowolf won't change that, i would still focus on varangians and getting heavy axemen from shops or recruitment as i roll for varangians is just a bonus. I'm not buying any iap until i know what all the future iap's will be like (privilege and future stats). Idc about beowolf and £12.99 is too much for me to spend on this game. I already bought richard and i can finish this game just fine with him alone. Players who are not as skilled or don't want to learn the game mechanics/play efficient will probably end up buying iaps because they struggle to progress. I hope you are realising now that charge is the only thing that matters in this game lol, you can study unit skills more if you like, but u will realise they won't make a big difference, unless ET buffs them like they are doing with general skills. Nope. I am sure charge alone will not bring You through the entire game. Early game everything is fine and 3*charge is more effective. But I am sure we'll end up mixing units. Attack is good, but at the same time gens are very squishy. Such a straightforward solution for the entire game? Nah. It is not about ET games. And regarding IAP gens and struggle. How exactly it can help to beat the game in case IAP gens are not always the best? It helps to save tremendous amount of time. Less grinding, but to beat this or that difficult mission? They can't help in 99% cases. im sure the best generals will be iap, not all iaps are the best but top 5 generals in this game will most likely be iap, like richard and beowolf for example. gens are squishy so u need to play careful and not rush, how u play and basic strat is important which most noobs lack and thats why they end up buying generals, not only do they not grind efficiently for resources but they don't know how to use generals effectively or play effectively.
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Post by Blackguard on Feb 24, 2022 15:13:36 GMT
If speaking about infantry for players with Proof of Honor Beowulf will potentially be stronger than Hardrada and consequently they probably would like to focus Nordic Heavy Axeman instead of Varangians. Proof of Honor gives 2 generals (Beowulf is arguably better than Hardrada), 4000 medals, unique equipment for free generals, pricey items, tons of resources... Quite interesting iap purchase I must say. Only realized that now. Was actually thinking it is crap when was buying it. Charge>Crit
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Post by SolidLight on Feb 24, 2022 15:16:28 GMT
I don’t think crit exists. It’s not mentioned anywhere. It’s just a red number that happens when you hit really really hard, like in WC3.
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