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Post by andrei on Apr 22, 2022 10:20:07 GMT
He’s pretty OP, close to Hannibal and Attila imo The new banner and items also are Did you use him? I have maxed Han Xin, used him on Cavalry and he's not that great. Spartacus even better than him IMO. New banner only double buffs from Way of honor (% atk, crit rate and crit damage), not from Badges. New sword give you atk + crit rate + 50% high morale. High morale can be neutralized by being surrounded and last shortly. I don't see anything OP. Multiple attacks (morale almost guaranteed) with no retaliation in most cases. Ideal killer for strongest enemy opponents. With his special sword (upgraded) and another Chinese sword as second weapon (upgraded) his crit is 49% iirc and replenish 10% of legion hp. He is very very strong. Almost invincible I think he is on par with best IAPs
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Post by yuanzhong on Apr 22, 2022 10:42:49 GMT
Did you use him? I have maxed Han Xin, used him on Cavalry and he's not that great. Spartacus even better than him IMO. New banner only double buffs from Way of honor (% atk, crit rate and crit damage), not from Badges. New sword give you atk + crit rate + 50% high morale. High morale can be neutralized by being surrounded and last shortly. I don't see anything OP. Multiple attacks (morale almost guaranteed) with no retaliation in most cases. Ideal killer for strongest enemy opponents. With his special sword (upgraded) and another Chinese sword as second weapon (upgraded) his crit is 49% iirc and replenish 10% of legion hp. He is very very strong. Almost invincible I think he is on par with best IAPs In my case, his continuous attack chance is just about 60-70% when combine with cavalry (1 hit 1 kill). With your setting (I used same), he die easily in Arena. Recover rate is 10% of damage deal, not 10% of legion HP, it's even weaker than dagger. And with those quality items, almost good generals become great.
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Post by andrei on Apr 22, 2022 10:58:13 GMT
Multiple attacks (morale almost guaranteed) with no retaliation in most cases. Ideal killer for strongest enemy opponents. With his special sword (upgraded) and another Chinese sword as second weapon (upgraded) his crit is 49% iirc and replenish 10% of legion hp. He is very very strong. Almost invincible I think he is on par with best IAPs In my case, his continuous attack chance is just about 60-70% when combine with cavalry (1 hit 1 kill). With your setting (I used same), he die easily in Arena. Recover rate is 10% of damage deal, not 10% of legion HP, it's even weaker than dagger. And with those quality items, almost good generals become great. I know about 10% of the legion. Legion is 1 unit. It is enough to replenish full health with couple of crit hits. In my Arena he is a star. Try to place him in a bit less vulnerable position. He is superstar in Arena fight taking into account his special Chinese cav unit.
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Post by yuanzhong on Apr 22, 2022 11:16:20 GMT
In my case, his continuous attack chance is just about 60-70% when combine with cavalry (1 hit 1 kill). With your setting (I used same), he die easily in Arena. Recover rate is 10% of damage deal, not 10% of legion HP, it's even weaker than dagger. And with those quality items, almost good generals become great. I know about 10% of the legion. Legion is 1 unit. It is enough to replenish full health with couple of crit hits. In my Arena he is a star. Try to place him in a bit less vulnerable position. He is superstar in Arena fight taking into account his special Chinese cav unit. Only 10% of damage. Let's see below pics. Before attack. Attack and after (damage to unit is 142, 10% equals to 14, damage to garrison wasn't counted)
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Post by andrei on Apr 22, 2022 11:41:49 GMT
I know about 10% of the legion. Legion is 1 unit. It is enough to replenish full health with couple of crit hits. In my Arena he is a star. Try to place him in a bit less vulnerable position. He is superstar in Arena fight taking into account his special Chinese cav unit. Only 10% of damage. Let's see below pics. Before attack. Attack and after (damage to unit is 142, 10% equals to 14, damage to garrison wasn't counted) I don't want to argue. I see him MVP after most of my arena fights I am not going to convince You I am right, I only mentioned his value in my team right now I breazed through first 3 missions of the epic war with him and commander (added his skill). You won't convince me he is weaker than other IAP gens
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Post by yuanzhong on Apr 22, 2022 12:12:31 GMT
Only 10% of damage. Let's see below pics. Before attack. Attack and after (damage to unit is 142, 10% equals to 14, damage to garrison wasn't counted) I don't want to argue. I see him MVP after most of my arena fights I am not going to convince You I am right, I only mentioned his value in my team right now I breazed through first 3 missions of the epic war with him and commander (added his skill). You won't convince me he is weaker than other IAP gens Just show you my check. Because I don't know ET changed anything in game or not 😁. You and me both have own reasons, but at least those conclusions depend on actual evidence and that's enough.
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Post by andrei on Apr 22, 2022 12:22:20 GMT
I don't want to argue. I see him MVP after most of my arena fights I am not going to convince You I am right, I only mentioned his value in my team right now I breazed through first 3 missions of the epic war with him and commander (added his skill). You won't convince me he is weaker than other IAP gens Just show you my check. Because I don't know ET changed anything in game or not 😁. You and me both have own reasons, but at least those conclusions depend on actual evidence and that's enough. I don't think it is a very good example. I'ld better attack infantry with my cav in the city center first, and use archer to kill enemy cav In this case there probably will be no need to crash ramparts protecting this cav unit if I capture city first No any gen is ultimate weapon. We need to always use them properly
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Post by andrei on Apr 22, 2022 12:32:36 GMT
800+ and 600+ damage during one turn. So examples could be very different as You can see. There is no need to use Slash attacking gens against heavy armored enemies in case they can be more useful somewhere else. I think type of attack is the most important thing we have to keep in mind in GCR
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Post by yuanzhong on Apr 22, 2022 12:46:42 GMT
Just show you my check. Because I don't know ET changed anything in game or not 😁. You and me both have own reasons, but at least those conclusions depend on actual evidence and that's enough. I don't think it is a very good example. I'ld better attack infantry with my cav in the city center first, and use archer to kill enemy cav In this case there probably will be no need to crash ramparts protecting this cav unit if I capture city first No any gen is ultimate weapon. We need to always use them properly I don't say about damage, I mean at least we should try anything before saying it's good or not (in this case, Han Xin is OP or not). I saw many people had conclusion on something but never try it. And in picture I just wanna say 10% of damage, I don't say it's high or low, it's a quick test, not how I play.
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Post by andrei on Apr 22, 2022 12:54:58 GMT
I don't think it is a very good example. I'ld better attack infantry with my cav in the city center first, and use archer to kill enemy cav In this case there probably will be no need to crash ramparts protecting this cav unit if I capture city first No any gen is ultimate weapon. We need to always use them properly I don't say about damage, I mean at least we should try anything before saying it's good or not (in this case, Han Xin is OP or not). I saw many people had conclusion on something but never try it. And in picture I just wanna say 10% of damage, I don't say it's high or low, it's a quick test, not how I play. But in this case Your example was manipulative Because of course by attacking inappropriate unit type You will replenish marginal amount and if You deal 1500-2000 damage per turn You can keep Your health at full
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Post by yuanzhong on Apr 22, 2022 13:17:43 GMT
I don't say about damage, I mean at least we should try anything before saying it's good or not (in this case, Han Xin is OP or not). I saw many people had conclusion on something but never try it. And in picture I just wanna say 10% of damage, I don't say it's high or low, it's a quick test, not how I play. But in this case Your example was manipulative Because of course by attacking inappropriate unit type You will replenish marginal amount and if You deal 1500-2000 damage per turn You can keep Your health at full Belisarius can do nearly same thing with same setup. Of course a bit weaker. Hanxin is strong gen but not unique like Hannibal or Attila, or has very high atk in low stack/hp like Spartacus.
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Post by andrei on Apr 22, 2022 13:26:07 GMT
But in this case Your example was manipulative Because of course by attacking inappropriate unit type You will replenish marginal amount and if You deal 1500-2000 damage per turn You can keep Your health at full Belisarius can do nearly same thing with same setup. Of course a bit weaker. Hanxin is strong gen but not unique like Hannibal or Attila, or has very high atk in low stack/hp like Spartacus. I made this example to counter Your example, not to show something unique Hanxin can hit more often than Belisarius and with higher damage obviously because of the higher crit rate. But You need to use him properly as every other general. I made some insane amount of attacks and damage with him once by using Force March card. I am afraid to be wrong as I wasn't counting but it was something like 8-9 attacks per turn for sure.
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Post by yuanzhong on Apr 22, 2022 13:42:55 GMT
Belisarius can do nearly same thing with same setup. Of course a bit weaker. Hanxin is strong gen but not unique like Hannibal or Attila, or has very high atk in low stack/hp like Spartacus. I made this example to counter Your example, not to show something unique Hanxin can hit more often than Belisarius and with higher damage obviously because of the higher crit rate. But You need to use him properly as every other general. I made some insane amount of attacks and damage with him once by using Force March card. I am afraid to be wrong as I wasn't counting but it was something like 8-9 attacks per turn for sure. Belirasius has higher crit rate. And I don't know why but Hanxin's talent works not well for me, very rare to get 3rd attack and many time it doesn't work (already kill 1 unit).
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Post by jonblend on Apr 23, 2022 1:31:55 GMT
This MVP thing is really cool What skills and equipment do you have on your commander? If Belisarius doesn't get MVP, then mine's usually closer to 3000 (damage dealt? or whatever this sword stat is).
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Post by hrabrimalitoster on Apr 23, 2022 10:07:52 GMT
This MVP thing is really cool What skills and equipment do you have on your commander? If Belisarius doesn't get MVP, then mine's usually closer to 3000 (damage dealt? or whatever this sword stat is). Augustus helmet is lvl 2
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