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Post by YDE on Apr 23, 2022 5:29:02 GMT
I was able to finally create a secondary file on my laptop, and I wanted to try and InfCom team. I have a bit of confusion about which generals would be best for the line-up. I do care about end-game line up ofc, but I want to get to endgame first and foremost lol which means which gens would be good early game? I was thinking: Ceaser (Heals), Richard (conquest king and rumor), Bobby (there's no need to explain), Moct (extra heals + anti-cav), Nobby (debuff king + mass fire), Cleo (good arty, especially end-game), Khalid(?) (not sure if 2 arty early game is overkill), Yoshitune (another maybe. I've read he's better than Beli, and always wanted to try him out. Any tips if he is viable?), Saladin (potential BoL holder and also conquest king), Joan (decent heals plus cover late) If I have the right idea, please tell me how to improve and/or how to more effectively achieve these goals. If I'm WAY off the mark, lemme know. I'm planning to try and keep this IAP free, but I'm always so tempted to buy the BoL (I've used it with Genghis and I can't go back ) and I wouldn't be opposed to trying out King Arthur. For late/end-game, I think I'd replace Yosh and Cleo/Khalid with Petain and Bismarck/Heih respectively, maybe Joan for Peter, though I'm curious to test out Xerxes and the awakened Leo and Beo (I think Beo is a bit better for meat shield due to log and also fort heal for those defense missions, but Leo with bugle and braveness is also a good combo) The only thing I'm going to dread is AI controlled battles (which include Empire, Arena, and Legends), and medal costs for some of those big boys like Ceaser, but super stoked to try InfCom as Infantry is the coolest unit type imo next to archers.
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Post by jonblend on Apr 23, 2022 14:14:39 GMT
This looks plausible and you can always make minor adjustments along the way. One important consideration should be how you plan to gather literature since the road to the end game is paved with these scrolls. If you get them through daily ads and princess rewards, then you will also have more medals and your progress will be slower (in days) but you probably spend less time overall. The opposite is true when you decide to grind conquests. For this, Xerxes could be useful because he temporarily has Plunder. From my experience, having both Cleo and Khalid was helpful, but I had them on catapults for a long time and then Bismarck became available. Also, Alex is there with his bonus dmg against buildings and maybe you don't even need Caesar. But Iron Duke is the infCom expert. Anyways, the first obstacle most likely will be Odin from the first hero legend, I'm curious how you'll manage
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Post by blueberry on Apr 23, 2022 14:45:51 GMT
I've never used inf generals much, apart from Alexander and Barbarossa. Only now that I'm doing the infantry trail in Ust-Nera I'm forced to use them. I would be wary of using grey generals. Xerxes and Spartacus can be useful for the commander skill (and I'm not even sure it's enough to justify using Spartacus), and awakened Beowulf and Leonidas have a few good traits, but that's all. I seriously doubt that Yoshitsune would be better than Belisarius.
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Post by YDE on Apr 23, 2022 19:56:53 GMT
This looks plausible and you can always make minor adjustments along the way. One important consideration should be how you plan to gather literature since the road to the end game is paved with these scrolls. If you get them through daily ads and princess rewards, then you will also have more medals and your progress will be slower (in days) but you probably spend less time overall. The opposite is true when you decide to grind conquests. For this, Xerxes could be useful because he temporarily has Plunder. From my experience, having both Cleo and Khalid was helpful, but I had them on catapults for a long time and then Bismarck became available. Also, Alex is there with his bonus dmg against buildings and maybe you don't even need Caesar. But Iron Duke is the infCom expert. Anyways, the first obstacle most likely will be Odin from the first hero legend, I'm curious how you'll manage Thanks for the feedback. I'll tell you how it goes when I get advice from Iron Duke, but I think I might be a bit easier given Caeser has horse resistant armor in the third era(?). I'm gonna have a tough time deciding which arty to use more of. I love cleo's inspiration and rumor, but Khalid's spy and arty commander is invaluable.
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Post by YDE on Apr 23, 2022 20:00:35 GMT
I've never used inf generals much, apart from Alexander and Barbarossa. Only now that I'm doing the infantry trail in Ust-Nera I'm forced to use them. I would be wary of using grey generals. Xerxes and Spartacus can be useful for the commander skill (and I'm not even sure it's enough to justify using Spartacus), and awakened Beowulf and Leonidas have a few good traits, but that's all. I seriously doubt that Yoshitsune would be better than Belisarius. Yeah. I think those gray gens and awakened are more end game material than early game. I'll definitely use Bobby, petain, and/or Peter instead, but I wouldn't be opposed to testing things out. Even if it doesn't work, they'll be useful for Ust. I think the reason I read for why Yoshitune is better than Belisarius is mainly because Yoshitune starts in empire age in the mideval. I'd probably just keep him as samurai until endgame...
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Post by YDE on Apr 24, 2022 2:22:20 GMT
So apparently I once used this account before since I went to the store (by accident) and was given the BoL, grass cutting knife, and Genghis and Washington for free. I mean, I'd be a fool to not use the equipment, but I feel a bit dirty using the IAP gens for this InfCom run. What are your guy's thoughts? Use the IAP gens or just leave them out of campaigns and conquests (I'd still use them for Ust, Legends, and Arena)? And since I have the BoL (max level), will Ceaser and/or Moct be obsolete? I don't think so, but again, what are your guy's thoughts.
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Post by jonblend on Apr 24, 2022 13:38:41 GMT
So apparently I once used this account before since I went to the store (by accident) and was given the BoL, grass cutting knife, and Genghis and Washington for free. I mean, I'd be a fool to not use the equipment, but I feel a bit dirty using the IAP gens for this InfCom run. What are your guy's thoughts? Use the IAP gens or just leave them out of campaigns and conquests (I'd still use them for Ust, Legends, and Arena)? And since I have the BoL (max level), will Ceaser and/or Moct be obsolete? I don't think so, but again, what are your guy's thoughts. With the most recent update, we are "forced" to have a balanced team in the very end. Imo, the ...Com teams no longer serve to beat the game but there is still the charm of reaching the maximum daily medal output of 690 as fast as possible. For empire, campaigns and arena, Archers and to a certain degree cavalry have shown the best results. However, Infcom got the ability "chance to attack again" and so far nobody experimented with how well infantries do in a regular playthrough (using all the perks of the last updates).
Looks like you need to decide the purpose of your run. Do you want to show and experience the excitement/secrets/pain of an Infcom run? Or do you want to save time and sanity by speeding on the well-trodden path? From a scientific perspective , I'd recommend using IAPs only for the latter.
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Post by Iron Duke on Apr 24, 2022 15:57:51 GMT
This looks plausible and you can always make minor adjustments along the way. One important consideration should be how you plan to gather literature since the road to the end game is paved with these scrolls. If you get them through daily ads and princess rewards, then you will also have more medals and your progress will be slower (in days) but you probably spend less time overall. The opposite is true when you decide to grind conquests. For this, Xerxes could be useful because he temporarily has Plunder. From my experience, having both Cleo and Khalid was helpful, but I had them on catapults for a long time and then Bismarck became available. Also, Alex is there with his bonus dmg against buildings and maybe you don't even need Caesar. But Iron Duke is the infCom expert. Anyways, the first obstacle most likely will be Odin from the first hero legend, I'm curious how you'll manage I've only played InfCom once so definitely wouldn't claim the title of expert. Furthermore there have been several updates since then so my experience is somewhat outdated. Having said that, I did use Xerxes and don't recommend him, although he may be more viable in a 12 man team. The main drawbacks of infantry are their weakness against cavalry and inability to attack again; the second one has been somewhat mitigated with the latest update but it's still random chance, and the first point still stands so Li & Nobby as supporting archers seem almost indispensable to me. I do wonder if the game (excluding Ust-Nera) can even be completed now without a heavy focus on archers, but I'd be delighted to be proven wrong on that front.
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Post by YDE on Apr 24, 2022 17:16:28 GMT
This looks plausible and you can always make minor adjustments along the way. One important consideration should be how you plan to gather literature since the road to the end game is paved with these scrolls. If you get them through daily ads and princess rewards, then you will also have more medals and your progress will be slower (in days) but you probably spend less time overall. The opposite is true when you decide to grind conquests. For this, Xerxes could be useful because he temporarily has Plunder. From my experience, having both Cleo and Khalid was helpful, but I had them on catapults for a long time and then Bismarck became available. Also, Alex is there with his bonus dmg against buildings and maybe you don't even need Caesar. But Iron Duke is the infCom expert. Anyways, the first obstacle most likely will be Odin from the first hero legend, I'm curious how you'll manage I've only played InfCom once so definitely wouldn't claim the title of expert. Furthermore there have been several updates since then so my experience is somewhat outdated. Having said that, I did use Xerxes and don't recommend him, although he may be more viable in a 12 man team. The main drawbacks of infantry are their weakness against cavalry and inability to attack again; the second one has been somewhat mitigated with the latest update but it's still random chance, and the first point still stands so Li & Nobby as supporting archers seem almost indispensable to me. I do wonder if the game (excluding Ust-Nera) can even be completed now without a heavy focus on archers, but I'd be delighted to be proven wrong on that front. I think I'll use this new file as an experiment one. Using gens I barely used (excluding nobby cus obviously) and still being infantry heavy. I'll use IAP gens for ust and arena only. BoL on Saladin + cures from caeser and moct (maybe joan) will def make the team really tanky. I also can't wait to experiment with the blitz chance. For legends, I'll handicap myself. I'll only use BoL and IAP gens only when I beat the trial with my normal gens without the relics and iaps. I'll keep y'all updated,maybe post some YouTube vids of winning challenging missions/ust trials and all the mythological trials
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