Post by Erich von Manstein on May 2, 2022 21:45:36 GMT
Ah so that's where you put them. I thought they are stationed at the front line at Athens or something. Of course you won't get nuked, it's Asia! 1950 is more missiles than nukes and the only nuclear threat to PRC in 1960 comes from Manila, which is within close reach. You do know that the additional income generated by generals is just slightly more than a lvl 1 city right? So why don't I use a combat general to take a city faster instead?
Unfortunately, I am aware of that nuking threshold (we do have members stopping by baidu every now and then), but I don't think it's 350. IIRC it's more likely to be 300 or something like that, because if the threshold is 350 then Guderian on a super tank would be safe. Marshal Meretskov in Khabarovsk always gets nuked and he's on a commando. Well anyway, it's been the long time since the last time I lost Guderian/Patton to nukes as 1960 Saudi.
Combat status matters, 350 is only for those aren’t in combat (or in close proximity to opposing force units), for frontline generals you will need to be under 300.
As for combat generals I do employ artillery or artillery-carrier ECs and Guderian but like I said before, having them away from properties doesn’t prevent them from becoming ground zeros, and since WC3 doesn’t require you to win in 100 rounds like Glory of Generals nor it would rate your efficiency like WC4, so I don’t feel the necessity of having them pushing the front fast. However, if such need arises, it only means I’m too dumb to forget preparing a second front for that beforehand.
A fixed time constraint does exist but it's more for beginners who need to obtain the wonders. If you are doing a conquest for fun then I have nothing else to say about your tactics or choice of generals, but you would want to complete it asap if it's a farming conquest. In that regard, having a combat general is way more effective than a economic general. Therefore I simply won't care about the nuke threshold of a general in the back.