Epic War - Resurrected Legion - Level 1
May 4, 2022 5:47:18 GMT
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Post by Kliment Jefremovitš Vorošilov on May 4, 2022 5:47:18 GMT
Destruction of Pompeii was surely three very hard stages especially the last one, but Resurrected Legion is atleast to me even harder and finding a working strategy for 3 stars was hard.
The primary objective is to destroy the three big temples and secondary objective is to do it in 18 turns and own 4 key grids of which one is already owned by yojr allies. What this means is that you have to occupy (and hold) all the 3 other key grids and destroy the altars before your allies fall. I've played this some 20 times already and the city of your allies falls usually around turn 10 or 11. So you can forget the 18 turn objective, if you aren't finished by turn 12, you can say goodbye to three stars. You can't help your allies hold the city either because:
1. At the beginning there's a ton of cities and buildings surrounding the objective city and blocking your way to help from the attack from south. When the cities fall, you woould have to fight with all the enemy monsters which will be impossible and divert firepower from other objectives and slow you down.
2. As I said it would divert firepower from the other objectives and even a maxed Hannibal can't do much to 30 enemy monsters coming from all directions.
So then to the actual strategy, you have to split your forces into two groups, northern and southern. The southern group will include your 3 most powerful generalsand 4 most powerful monsters. Well, that was what I had but you can do a bit of modification depending on what you have, but the point is that you have to put your most powerful generals and monsters to the southern group because it will encounter the full force of the underground legions. The northern group would involve everything else you've got.
Red: Southern group
1st turn: Don't split your forces yet, annihilate the group of enemies right in front of you and spawn your monsters if there's no Terracotta Warrior for your general to attack.
Advance after defeating the enemies in fromt of you.
Blue: Northern group
Red: Southern group
Next the northern group surrounds the big temple and kills the surrounding Terracotta Warriors and the temple.
The southern group moves south. I destroyed the small temple although it wasn't really important, because the slower generals couldn't get further that turn and it would atleast lower the amount of enemies by a little. It is important for both groups to stay together, if the faster generals move ahead alone they will be killed by enemy spam.
Blue: Advance of the northern group
Yellow: Advnace of Vercingetorix and Mammoth
Red: Advance of the rest of the southern group
After destroying the temples the two groups should occupy the northern and middle objective cities. Use forced march to take the middle city if necessary. Defend the middle city with your own Terracotta Warrior, because it has damage reduction against archers. Leave most of the northern group to defend the northern city, but you can send a unit or two help defend the middle city.
On the 5th turn Wei's reinforcements will appear, they will ease the pressure in the middle (where most of the enemy units are).
Send the southern group to destroy the temple in the middle except two units who will attack the southernmost temple while the enemy is focused on the centre of the map. Kill some of the Terracottas around the centre city.
After destroying the temple in the middle send a fast and powerful cavalry general to capture the southernmost objective city. Use forced march. Move the rest of the units that destroyed the middle temple south as well to defend the city so the cavalry general can go help to destroy the last temple.
If you can capture all the cities and destroy 2 of the temples by turn 8 or 9, you will have a turn or two to destroy the last temple. Hit it with everything you've got and use forced march on your most powerful general if needed.
Red: Commander
Purple: Mammoth
The primary objective is to destroy the three big temples and secondary objective is to do it in 18 turns and own 4 key grids of which one is already owned by yojr allies. What this means is that you have to occupy (and hold) all the 3 other key grids and destroy the altars before your allies fall. I've played this some 20 times already and the city of your allies falls usually around turn 10 or 11. So you can forget the 18 turn objective, if you aren't finished by turn 12, you can say goodbye to three stars. You can't help your allies hold the city either because:
1. At the beginning there's a ton of cities and buildings surrounding the objective city and blocking your way to help from the attack from south. When the cities fall, you woould have to fight with all the enemy monsters which will be impossible and divert firepower from other objectives and slow you down.
2. As I said it would divert firepower from the other objectives and even a maxed Hannibal can't do much to 30 enemy monsters coming from all directions.
So then to the actual strategy, you have to split your forces into two groups, northern and southern. The southern group will include your 3 most powerful generalsand 4 most powerful monsters. Well, that was what I had but you can do a bit of modification depending on what you have, but the point is that you have to put your most powerful generals and monsters to the southern group because it will encounter the full force of the underground legions. The northern group would involve everything else you've got.
Red: Southern group
1st turn: Don't split your forces yet, annihilate the group of enemies right in front of you and spawn your monsters if there's no Terracotta Warrior for your general to attack.
Advance after defeating the enemies in fromt of you.
Blue: Northern group
Red: Southern group
Next the northern group surrounds the big temple and kills the surrounding Terracotta Warriors and the temple.
The southern group moves south. I destroyed the small temple although it wasn't really important, because the slower generals couldn't get further that turn and it would atleast lower the amount of enemies by a little. It is important for both groups to stay together, if the faster generals move ahead alone they will be killed by enemy spam.
Blue: Advance of the northern group
Yellow: Advnace of Vercingetorix and Mammoth
Red: Advance of the rest of the southern group
After destroying the temples the two groups should occupy the northern and middle objective cities. Use forced march to take the middle city if necessary. Defend the middle city with your own Terracotta Warrior, because it has damage reduction against archers. Leave most of the northern group to defend the northern city, but you can send a unit or two help defend the middle city.
On the 5th turn Wei's reinforcements will appear, they will ease the pressure in the middle (where most of the enemy units are).
Send the southern group to destroy the temple in the middle except two units who will attack the southernmost temple while the enemy is focused on the centre of the map. Kill some of the Terracottas around the centre city.
After destroying the temple in the middle send a fast and powerful cavalry general to capture the southernmost objective city. Use forced march. Move the rest of the units that destroyed the middle temple south as well to defend the city so the cavalry general can go help to destroy the last temple.
If you can capture all the cities and destroy 2 of the temples by turn 8 or 9, you will have a turn or two to destroy the last temple. Hit it with everything you've got and use forced march on your most powerful general if needed.
Red: Commander
Purple: Mammoth