|
Post by playeruser37 on Sept 16, 2022 12:36:58 GMT
Territory allows up to 11 battles a day for F2P players, which means 44 points in total from 5 daily matches and two extensions of 3 matches. Even in a 28-day month, there is more than enough time to earn at least a thousand points. The question is: Are we still in the mood to cooperate with farming this mode? This season is not particularly tempting in my case because I already dismantled Sepulcher Knights, but other rewards are good, so, I won't skip it. Besides, we don't have many things to do in the game at the moment, so playing 11 battles (7-8 out of them are easy wins) is not a big deal, neither it is time consuming. Teritory mode insn't și hard , TODAY i has 11 battles with 30 k oponents .
|
|
|
Post by kingbutawl on Sept 16, 2022 12:55:52 GMT
Territory allows up to 11 battles a day for F2P players, which means 44 points in total from 5 daily matches and two extensions of 3 matches. Even in a 28-day month, there is more than enough time to earn at least a thousand points. The question is: Are we still in the mood to cooperate with farming this mode? This season is not particularly tempting in my case because I already dismantled Sepulcher Knights, but other rewards are good, so, I won't skip it. Besides, we don't have many things to do in the game at the moment, so playing 11 battles (7-8 out of them are easy wins) is not a big deal, neither it is time consuming. My goal is to give Alexios 2 dumbos and 1 sepulchre for that juicy extra 20% damage. The unit is also not that bad
|
|
|
Post by verily on Sept 16, 2022 13:54:05 GMT
This season is not particularly tempting in my case because I already dismantled Sepulcher Knights, but other rewards are good, so, I won't skip it. Besides, we don't have many things to do in the game at the moment, so playing 11 battles (7-8 out of them are easy wins) is not a big deal, neither it is time consuming. My goal is to give Alexios 2 dumbos and 1 sepulchre for that juicy extra 20% damage. The unit is also not that bad By two dumbos did you mean war elephant and elephant archer? as war elephant -15 morale seems useless and alexios item endgame to get.
|
|
|
Post by kingbutawl on Sept 16, 2022 19:51:29 GMT
My goal is to give Alexios 2 dumbos and 1 sepulchre for that juicy extra 20% damage. The unit is also not that bad By two dumbos did you mean war elephant and elephant archer? as war elephant -15 morale seems useless and alexios item endgame to get. I meant war elephants with my “dumbo”. I’m willing to make a brute out of Alexios now that I have his item
|
|
|
Post by stoic on Sept 23, 2022 17:43:28 GMT
It is interesting to know to drop rate of different fragments in a Territory shop. Definitely I don't see Mongolian Raiders very often. Btw, both War Elephants and Mongolian Raiders are T5 units. But Mongols are almost twice as expensive. Not all T5 units are born equal
|
|
|
Post by Boss Tweed on Sept 23, 2022 21:59:10 GMT
It is interesting to know to drop rate of different fragments in a Territory shop. Definitely I don't see Mongolian Raiders very often. Btw, both War Elephants and Mongolian Raiders are T5 units. But Mongols are almost twice as expensive. Not all T5 units are born equal A question I have asked but will never seek to find the answer. Mongolian Raiders cost 2 less than Mamluk Archers
|
|
|
Post by Nobunaga Oda on Sept 29, 2022 9:03:37 GMT
Anyone fought IBC + Mamluk + Mongolian Raiders or a combination of any of the above recently?
Found myself dealing about far less dmg than before while the enemy's counterattacks can go up to around 450dmg.
This is mainly due to Dodge, but this practically nullifies any legion comprising even a single ranged unit. Cnut with a single Ravenna crossbowman dealt far less with the activation of Dodge.
|
|
|
Post by verily on Sept 29, 2022 15:56:24 GMT
Anyone fought IBC + Mamluk + Mongolian Raiders or a combination of any of the above recently? Found myself dealing about far less dmg than before while the enemy's counterattacks can go up to around 450dmg. This is mainly due to Dodge, but this practically nullifies any legion comprising even a single ranged unit. Cnut with a single Ravenna crossbowman dealt far less with the activation of Dodge. Didn't notice this
|
|
|
Post by Nobunaga Oda on Oct 1, 2022 14:34:04 GMT
Found a Yusuf of Erbil with 212, 892 defensive power. What was the highest you encountered?
|
|
|
Post by Boss Tweed on Oct 1, 2022 16:07:27 GMT
Found a Yusuf of Erbil with 212, 892 defensive power. What was the highest you encountered? A guy with like 208k+ highest I have encountered
|
|
|
Post by Nobunaga Oda on Nov 14, 2022 12:40:59 GMT
Anyone else found yourself to be surprised by deceptive opponents?
5-6 highly-levelled gens (lvls 11-15) made up an army with ~60k defense points. Not too bad, right? All of them are ranged troops, inclusive of ranged cav. Still not too troublesome? About 3-4 set to patrol near the spawn points, a perfect place to divide and conquer an attacker.
These, I can still handle. However, when all gens are equipped with gems allowing them to deal 600-800 dmg in counterattacks and possible attacks? Even more so while evading 1/2 to 3-4 of any gen's attack (even pure melee troops), that's when I draw a line. My 130k force wasted.
|
|
|
Post by Boss Tweed on Nov 14, 2022 15:50:21 GMT
Anyone else found yourself to be surprised by deceptive opponents? 5-6 highly-levelled gens (lvls 11-15) made up an army with ~60k defense points. Not too bad, right? All of them are ranged troops, inclusive of ranged cav. Still not too troublesome? About 3-4 set to patrol near the spawn points, a perfect place to divide and conquer an attacker. These, I can still handle. However, when all gens are equipped with gems allowing them to deal 600-800 dmg in counterattacks and possible attacks? Even more so while evading 1/2 to 3-4 of any gen's attack (even pure melee troops), that's when I draw a line. My 130k force wasted. That is me. I thought Gao Xianzhi item required successful defense so I made my team 60k with range spam. Also they have castles to make attacking them annoying since castle reduce charge.
|
|
|
Post by Nobunaga Oda on Nov 15, 2022 14:44:43 GMT
Anyone else found yourself to be surprised by deceptive opponents? 5-6 highly-levelled gens (lvls 11-15) made up an army with ~60k defense points. Not too bad, right? All of them are ranged troops, inclusive of ranged cav. Still not too troublesome? About 3-4 set to patrol near the spawn points, a perfect place to divide and conquer an attacker. These, I can still handle. However, when all gens are equipped with gems allowing them to deal 600-800 dmg in counterattacks and possible attacks? Even more so while evading 1/2 to 3-4 of any gen's attack (even pure melee troops), that's when I draw a line. My 130k force wasted. That is me. I thought Gao Xianzhi item required successful defense so I made my team 60k with range spam. Also they have castles to make attacking them annoying since castle reduce charge. The thing is, I'm dealing reduced damage on an open field. I don't think there were any Wonders around as well.
|
|
|
Post by Boss Tweed on Nov 16, 2022 3:37:25 GMT
That is me. I thought Gao Xianzhi item required successful defense so I made my team 60k with range spam. Also they have castles to make attacking them annoying since castle reduce charge. The thing is, I'm dealing reduced damage on an open field. I don't think there were any Wonders around as well. They do be using massive capability points or green gems. Only other explanation I can give. If they do not have these spammed at the highest level then instant report.
|
|