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Post by jonblend on Jan 20, 2023 2:29:39 GMT
I thought since its based on killing enemies its possible for f2p to achieve high ranking but forget it. i have no patience to do auto battle or prolonged conquest... Its still impossible to f2p. When not hunting for titles, hegemony can be achieved within ~20 turns, and you will become more experienced the more countries you played in each era. 400k is possible with fast hegemony, otherwise try challenge conquest for more kills within a similar time frame.
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Post by verily on Jan 21, 2023 5:02:19 GMT
I was playing France in the new conquest. Capturing Reims gave this dialogue and a morale boost. Hungary joined here. They declared war on the HRE Rebels, Bohemia and start with a passage agreement with HRE, Austria, Bavaria, and Papal States. From observation, they appear early if the HRE is doing poorly.Β they change the hungary event since it didnt happen? i have google it and no selling of hungary for hre. the aggression from the east must be ottomans
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Post by nikomachos on Jan 21, 2023 16:15:54 GMT
I was playing France in the new conquest. Capturing Reims gave this dialogue and a morale boost. Hungary joined here. They declared war on the HRE Rebels, Bohemia and start with a passage agreement with HRE, Austria, Bavaria, and Papal States. From observation, they appear early if the HRE is doing poorly.Β they change the hungary event since it didnt happen? i have google it and no selling of hungary for hre. the aggression from the east must be ottomans yes, btw does sb have the original dialogue of hungary before the update, just for reference?
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Post by Erich von Manstein on Jan 21, 2023 16:57:26 GMT
I was playing France in the new conquest. Capturing Reims gave this dialogue and a morale boost. Hungary joined here. They declared war on the HRE Rebels, Bohemia and start with a passage agreement with HRE, Austria, Bavaria, and Papal States. From observation, they appear early if the HRE is doing poorly.Β they change the hungary event since it didnt happen? i have google it and no selling of hungary for hre. the aggression from the east must be ottomans Because that Hungary event triggered a huge wave of upset in baidu. One of the mods resigned in protest, and the admin openly criticized easytech for that. βIt didnβt happenβ alone isnβt enough for easytech to change their mind. Look at Garter.
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Post by best75 on Jan 21, 2023 23:55:19 GMT
they change the hungary event since it didnt happen? i have google it and no selling of hungary for hre. the aggression from the east must be ottomans yes, btw does sb have the original dialogue of hungary before the update, just for reference?
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Post by ALWA~Dark Prince of Wallachia on Jan 29, 2023 17:38:28 GMT
From fb group which also from discord Now possible to get ranking to f2p? It was obvious when they implemented epic battles. The longer You postpone the completion of the conquest in order to kill more enemies the higher score You can get. It is just the question whether You are ready to spent that time or not. And how is it connected with f2p/IAP? This, based on what i've played, is completly fake. I have spent 500 turns in barbarian invasion with britons on high level challenge, killed some 5000-6000 units and only got a 350k score.
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Post by andrei on Jan 29, 2023 20:27:03 GMT
It was obvious when they implemented epic battles. The longer You postpone the completion of the conquest in order to kill more enemies the higher score You can get. It is just the question whether You are ready to spent that time or not. And how is it connected with f2p/IAP? This, based on what i've played, is completly fake. I have spent 500 turns in barbarian invasion with britons on high level challenge, killed some 5000-6000 units and only got a 350k score. In case You missed the idea of score system doesn't mean I distribute fake. It only means You don't have a clue how the system works. There are several influencial factors and quantity of enemies killed is just one of those. Quantity of turns, cities captured and enemy nations defeated are also part of the system. It is just the share is different. Enemies killed and quantity of turns are the biggest. If You say You spent 500 turns means Your coefficient is low at the very beginning of the calculation. Obviously the difference between faster completion in 25 turns and longer one in 75 turns will give possibilities to kill huge amount of enemies in the latter and won't drop Your coefficient too low because of the huge amount of turns used.
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Post by nikomachos on Jan 30, 2023 2:25:42 GMT
actually since sb on fb posted the formula and the stuff was additive killing 6000 enemies shoould result in a score of 900000 no matter what the rest and the coefficents. now was that the correct formula? not 100% but prbly ~99% bc it certainly did come very close for me when i did a grind run (not that it was worth the effort) maybe ET did adjust sth by now. certainly was correct before. that 150 x *enemies killed* was a guaranteed score
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Post by ALWA~Dark Prince of Wallachia on Jan 30, 2023 6:13:16 GMT
This, based on what i've played, is completly fake. I have spent 500 turns in barbarian invasion with britons on high level challenge, killed some 5000-6000 units and only got a 350k score. In case You missed the idea of score system doesn't mean I distribute fake. It only means You don't have a clue how the system works. There are several influencial factors and quantity of enemies killed is just one of those. Quantity of turns, cities captured and enemy nations defeated are also part of the system. It is just the share is different. Enemies killed and quantity of turns are the biggest. If You say You spent 500 turns means Your coefficient is low at the very beginning of the calculation. Obviously the difference between faster completion in 25 turns and longer one in 75 turns will give possibilities to kill huge amount of enemies in the latter and won't drop Your coefficient too low because of the huge amount of turns used. I didn't miss the idea. I know there are different factors that influence the score. But it is hard for me to belive that someone can achieve 3 million score when that guy spent 2489 turns to play, no matter how many kills he did in that time. In my case, i should have at least get a score of 1 million, based on how things are shown in that picture. I only say that not everything that's been posted on facebook group is completly real. There are a lot of cheaters in this game. Have a nice day! π
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Post by ALWA~Dark Prince of Wallachia on Jan 30, 2023 6:27:30 GMT
actually since sb on fb posted the formula and the stuff was additive killing 6000 enemies shoould result in a score of 900000 no matter what the rest and the coefficents. now was that the correct formula? not 100% but prbly ~99% bc it certainly did come very close for me when i did a grind run (not that it was worth the effort) maybe ET did adjust sth by now. certainly was correct before. that 150 x *enemies killed* was a guaranteed score It is also possible that ET has changed the calculation system in the meantime, that's right. All i know is i have also seen someone on facebook group that only defeated one nation, had only 18 cities and killed some 7000 troups in 1000 turns and got 1.9 million score. I have done a 500 turns 6000 kills, conquered the hole map and defeated all the enemies, but didn't get half of that score.
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Post by Nobunaga Oda on Feb 1, 2023 5:08:42 GMT
Anyone knows if we have other choices for claiming the East Empire title in Century of Iron other than the Abbasid and Hamdani Dynasties?
Update: Carpathia Empire seems to be available only to the Magyaroks. I check Ras, Croatia, Byzantium, Bulgaria, Bohemia, Bavaria, the Pechenges, Iberia and Armenia.
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Post by Ralyks on Feb 4, 2023 13:07:59 GMT
Funny how some interactions with Papal States occur on the latest two Conquests.
So they will remain neutral with everyone, just banking resources every turn. But when you ally them, you can ask them to declare war on one of your enemies, and if successful, it will trigger a special dialogue in which they set their stance back to neutral with that country, but every Christian kingdom will declare war on it after the turn ends. This kinda sucks as it means you're the only one that can take Papal States down, as you're the only one that can actually be at war with them. This sucks as you need Rome for the Roman Empire title.
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Post by Ralyks on Feb 4, 2023 13:09:02 GMT
It can be still done though. Just before you win, you can set up a naval fleet around Rome. You can declare war on Rome then, which it will call all Christendom against you (but they will remain neutral until end of turn). Take down Rome, get the title (be sure to have all the other required cities) and then end or befriend whichever country is left, and either surrender Papal States or pay to befriend them, either before ending turn. This will grant you title achievement and victory just before everyone can declare war on you.
Worth it...? Idk, tbh, Titles are kinda hard to get and rewards are not that good. Dealing Papal States is more annoying than invaders IMO, yet it is still needed for a bunch of titles.
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Post by Nobunaga Oda on Feb 4, 2023 16:45:47 GMT
Ralyks, why not just pay everyone else to go to war against the Papal States? If you have money left, that is. Also, the Papal States wouldn't move troops far away so her neighbours are the best to use against her. However, the Papal States is far less likely to fight against her neighbours or some allies than others.
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Post by ππ¬πͺπ΅π΅ππ¦π€π©π’π― on Feb 4, 2023 16:48:01 GMT
ET patched the exploit where you could no longer get Call to Arm resources from a country that you're at war with. So if Two countries want you to declare war on say England, you only get resource from one call to arm but not the second request.
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