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Post by Kliment Jefremovitš Vorošilov on Jun 28, 2022 18:10:24 GMT
Note: take my tech into consideration which is: Inf: health +32, attack +5, defence +0, mobility +3 Cav: health +24, attack +10, defence +4, mobility +2 Arc: health +24, attack +8, defence +4, mobility +1 The table includes all data about the units you can get (at level 9). You can use it to choose what monster you want to upgrade. Special credits to nikomachos for doing all the work to find out the upgrade costs of the monsters, and for making the table below. How to read the table?I: Infantry, indicates the unit type after the name of the unit and infantry's speciap ability; array (+15% counterattack) in the unit ability row. C: Cavalry, same as above, unit ability is chase (60% chance to attack again after destroying enemy legion). A: Archer, same as above, unit ability is avoid retaliation from infantry and cavalry. X: The unit has the mentioned ability. -: The unit does not have the mentioned ability On rows with multiple abilities read the X:s and -:s in the same order as the abilities are mentioned. For example: Ignore terrain effect/double terrain effect so X/- means the unit can ignore terrain effect and does not double it. Also all buffs are naturally for the unit and all debuffs for the enemies (for example avoid terrain effect of the enemy and double terrain effect for the enemy). I hope someone finds this useful
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Post by Kliment Jefremovitš Vorošilov on Jun 28, 2022 18:16:37 GMT
Also, the HP and attack of Anubis is slightly lower than in the table, because the one I took the stats from had a rank.
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