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Post by playeruser37 on Sept 24, 2022 13:36:43 GMT
What ? They will addjust the buff for melee infantry and defense infantry? Maybe they are wanting to Make William Wallace op . Most likely they want to nerf Varangians. . I hope they will buff , not Nerf varangians guard .
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Post by playeruser37 on Sept 24, 2022 13:38:08 GMT
IT semms that now scotish long spearmans are not afecteze by Trap active skill .
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Post by generalfeldmarschall on Sept 24, 2022 14:11:51 GMT
Reply to:Pretty bad and cool eh I guess more eastern europe gens shall come, and maybe they would be more tactical, maybe cause Medieval europe in west was about castles and knights with sieging more and east was I think more tactical, like more gens who would be in an environment who use surrounding areas, again I am someone who doesn't know much about medieval europe so if I am wrong please do correct me You are correct in your assessment. That is quite logical since central and western Europe's most frequent landscape are plains in contrast to the mountainous terrain of the Greek peninsula, Anatolia and the Caucasus. Also, in general diplomacy, rather than war, was the main tool of the Empire(Common practices were strategic marriages, Christian Baptisms, Bribing). However, during the Macedonian Dynasty that was reversed. Ξ€here were many warrior-generals and wars were fought in many frontiers, from Syria to the east, Bulgaria and Southern Italy to the west. In addition, there was a great struggle for the control of the Mediterranean in Crete and Sicily. (There are many more pivotal historical figures I didn't mentioned previously, like Leo Phokas, Bardas Skleros, Theophano, Basil Lekapenos, Michael Bourtzes, Nikephoros Uranos...) I see happy I wasn't wrong, also do you know if the update is now on google play have been checking and It isn't there for a South Asian..
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Post by ππ²πΌπͺπ΄πͺ on Sept 24, 2022 14:46:44 GMT
Reply to:Pretty bad and cool eh I guess more eastern europe gens shall come, and maybe they would be more tactical, maybe cause Medieval europe in west was about castles and knights with sieging more and east was I think more tactical, like more gens who would be in an environment who use surrounding areas, again I am someone who doesn't know much about medieval europe so if I am wrong please do correct me You are correct in your assessment. That is quite logical since central and western Europe's most frequent landscape are plains in contrast to the mountainous terrain of the Greek peninsula, Anatolia and the Caucasus. Also, in general diplomacy, rather than war, was the main tool of the Empire(Common practices were strategic marriages, Christian Baptisms, Bribing). However, during the Macedonian Dynasty that was reversed. Ξ€here were many warrior-generals and wars were fought in many frontiers, from Syria to the east, Bulgaria and Southern Italy to the west. In addition, there was a great struggle for the control of the Mediterranean in Crete and Sicily. (There are many more pivotal historical figures I didn't mentioned previously, like Leo Phokas, Bardas Skleros, Theophano, Basil Lekapenos, Michael Bourtzes, Nikephoros Uranos...) I see happy I wasn't wrong, also do you know if the update is now on google play have been checking and It isn't there for a South Asian.. The update hasnβt been released yet as of now. Next week at best
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Post by playeruser37 on Sept 24, 2022 14:48:50 GMT
The update will be next week , IT was revealed by et in this monday .
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Post by playeruser37 on Sept 24, 2022 16:43:44 GMT
Level to mercenary units will be 20 . I think level 17 will be 40 fragments , the same cost will have level 18 , While the level 19 and 20 will cost 45 fragments , We will ned many mercenary orders for this .
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Post by playeruser37 on Sept 24, 2022 16:52:55 GMT
Now i think that , Yelu Dashi, Suleyman the magnificent, Mehmed the conqueror Li Shimin , they all maybe are only a joker to us maked by ET .
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Post by playeruser37 on Sept 24, 2022 17:54:57 GMT
Now i think that , Yelu Dashi, Suleyman the magnificent, Mehmed the conqueror Li Shimin , they all maybe are only a joker to us maked by ET . . Maybe they are stilul working on these generals , Yelu Dashi have cavalery tactician as an active skill , Suleyman the magnificent have infantry tactician , While Mehmed the conqueror ranged tactician . IT semms that Yelu Dhasi will be cavalery general , Suleyman the magnificent will be infantry , and Mehmed the conqueror archer . Also Suleyman the magnificent has a weapon Whit archer points .
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Post by jonblend on Sept 24, 2022 18:18:23 GMT
"Except for the unique equipment, only one piece of equipment with the same characteristic can be equipped" does this mean no doubling up on gold items anymore? items with 2 stats can not be used together if one of the stats is the same? and i was waiting for new territory equipment in shop and now they take it away before i ever get to it. I read it the same way you do/did aka only one item for infantry capability, dmg reduction and so on. But we could also see it as "we make sure these new pieces of equipment will be bought" if they have better (distribution of) characteristics or "gotta buy them gems, will ya!?"
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flamma
First Lieutenant
Posts: 37
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Post by flamma on Sept 24, 2022 18:45:17 GMT
Level to mercenary units will be 20 . I think level 17 will be 40 fragments , the same cost will have level 18 , While the level 19 and 20 will cost 45 fragments , We will ned many mercenary orders for this . I don't know about this, they mar keep the cost for upgrades at a max of 30 fragments.
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Post by andrei on Sept 24, 2022 19:07:33 GMT
Level to mercenary units will be 20 . I think level 17 will be 40 fragments , the same cost will have level 18 , While the level 19 and 20 will cost 45 fragments , We will ned many mercenary orders for this . I don't know about this, they mar keep the cost for upgrades at a max of 30 fragments. It is not 30 right now. It is 35.
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Post by Ralyks on Sept 24, 2022 20:57:21 GMT
Damn, like it was already pricey to raise levels, specially the higher you got, as it started to reach 30 and then 35 per level. I fear we will see 40, 45 and maybe even 50 now for a single level, which is painful.
However, Im happy to see finally there's a fifth slot for troop skills, because some troop types had 3 fixed skills, and normally just 1 remaining as variation (common within melee cavalry and ranged cavalry), which sucked ngl. Maybe it is focused more for "Transfer" troops, as currently they're not very appealing, but I also think the higher tier troops will normally get an extra skill. Chinese troops may get even more wild.
Hopefully, we also get to see other skills besides the first one (which does it at lvl 6, 12 and now I guess also at 18?) level up as well, like second skill increase at level 10 and 20 (for example, in melee infantry, Concentration skill ranged damage reduction goes from 15% to 25% and then 30% and so on, fingers crossed). They have green values, meaning that it is intended for these to be changed.
But y, I wish it comes now, not in another 2 months.
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Post by stoic on Sept 25, 2022 3:27:57 GMT
The question I still don't have an answer to is: "What about content for lvl 20 troops?"
I don't see it on horizon π Even if our generals are in trouble we can easily heal them on most occasions. So, theoretically, I believe, a player can complete all available content using lvl 8-10 troops.
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Post by verily on Sept 25, 2022 4:52:50 GMT
The question I still don't have an answer to is: "What about content for lvl 20 troops?" I don't see it on horizon π Even if our generals are in trouble we can easily heal them on most occasions. So, theoretically, I believe, a player can complete all available content using lvl 8-10 troops. It seems not now. We will be fighting a lvl 16-20 troops in campaign and hero legends. Lv 8-10 vs Lv16-20, tons of wardrums needed to finish it.
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Post by ππ²πΌπͺπ΄πͺ on Sept 26, 2022 4:05:34 GMT
Lads itβs officially out on IOS for now
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