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Post by pevertpanda on Jul 31, 2022 7:31:43 GMT
I don’t really understand why there are so many positive opinions about this guy. I bought him, completed his legend, tested him in territory battles and expedition, and… I can say this purchase is my biggest disappointment in the game. His cost is similar to Richard or Genghis, but benefits are similar to Otto or Olga… Even Saladin, who is 3 times cheaper is better than him. His unit is ok, but nothing special for this price (Now I’d prefer just use medals and open the unit through purchases) . His active skill doesn’t help him to survive more than 1-2 attacks of 15lvl Templars/Malmuks… His main purpose in battles is to trigger enemy’s forces and save archer/cavalry generals from the damage, but come on, any infantry general can do it, no reason to pay this price for it, it can be done in more cheaper ways.
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Post by zink on Aug 3, 2022 1:05:17 GMT
I don’t really understand why there are so many positive opinions about this guy. I bought him, completed his legend, tested him in territory battles and expedition, and… I can say this purchase is my biggest disappointment in the game. His cost is similar to Richard or Genghis, but benefits are similar to Otto or Olga… Even Saladin, who is 3 times cheaper is better than him. His unit is ok, but nothing special for this price (Now I’d prefer just use medals and open the unit through purchases) . His active skill doesn’t help him to survive more than 1-2 attacks of 15lvl Templars/Malmuks… His main purpose in battles is to trigger enemy’s forces and save archer/cavalry generals from the damage, but come on, any infantry general can do it, no reason to pay this price for it, it can be done in more cheaper ways. probably because defense oriented units arent too good offense is always the best
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Post by Deleted on Aug 3, 2022 10:15:17 GMT
This general is the best archer killer:
1. He is extremely fast (Rapid March + Chase + Climb).
2. He has +25% damage against archers, because archers usually have more troops than other units. Check Templars and Mamluks.
3. He has +15% infantry damage.
4. He has 200+ infantry capability with gems.
3. You don't need charge with this general, so, archers can be killed in castles as well. Other generals suck in this.
4. He doesn't care about towers and turrents, because of reduced damage (extra 90%). Other generals suck in this. It also makes him very useful in missions with towers!
5. With 15% heal he is immortal if used on flanks only to kill archers.
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Post by andrei on Aug 3, 2022 10:28:18 GMT
This general is the best archer killer: 1. He is extremely fast (Rapid March + Chase + Climb). 2. He has +25% damage against archers, because archers usually have more troops than other units. Check Templars and Mamluks. 3. He has +15% infantry damage. 4. He has 200+ infantry capability with gems. 3. You don't need charge with this general, so, archers can be killed in castles as well. Other generals suck in this. 4. He doesn't care about towers and turrents, because of reduced damage (extra 90%). Other generals suck in this. It also makes him very useful in missions with towers! 5. With 15% heal he is immortal if used on flanks only to kill archers. LOL. You propose to use the general whose specific role is to kill Archers on flanks only. And what if the Archers You need to kill are in the center? The main problem of this gen is the fact that he is deff oriented. We don't need deff oriented generals. He is not bad. He is something good we don't really need 95% of time. He can save a drum or two in the mission. OK, fine. But to pay real money for that? I understand why people feel bad about his performance.
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Post by Deleted on Aug 3, 2022 10:52:54 GMT
I have 1000+ points in Territory (Challenger) and fight against >150k enemies every day. If archer is in the middle than you kill other generals first, no difference. If you need to kill an archer in castle then this general is the best option! Or who can do this job better? Cnut and others can't charge, have less defence and less damage.
PS: I also finished all possible missions in this game.
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Post by andrei on Aug 3, 2022 11:02:42 GMT
I have 1000+ points in Territory (Challenger) and fight against >150k enemies every day. If archer is in the middle than you kill other generals first, no difference. If you need to kill an archer in castle then this general is the best option! Or who can do this job better? Cnut and others can't charge, have less defence and less damage. PS: I also finished all possible missions in this game. Oh, You finished all possible content in the game and it must be a reason You are right? Quite strange argument. I also did. And my territory points are probably higher than Yours. Around 1300+ I don't remember. Does it mean I know better than You or my opinion is better backed up?
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Post by andrei on Aug 3, 2022 11:09:07 GMT
@youngmistress , btw his skill underdog which You mentioned for less troops than the enemies. Are You sure it is applied for the quantity of troops? I feel it could be the quantity of units in the legion. Have You tested it?
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Post by Deleted on Aug 3, 2022 11:32:13 GMT
You didn't even answer my question. This general has a lot of mobility what means he is not a defensive general! His defence is useful in fast rushes - it helps to kill some OP generals like Timur or take bases without losing HP.
You probably don't play against strong players who has many lvl 15 Mamluks and terrain wonders. You can't move + attack with Richard and other good generals.
This general helps a lot in this situations: you can rush and attack with Orban's Cannon enemy base then change it to lvl 3 Tent. Next turn you're full HP, finish the enemy and take the base.
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Post by stoic on Aug 3, 2022 11:37:36 GMT
@youngmistress , btw his skill underdog which You mentioned for less troops than the enemies. Are You sure it is applied for the quantity of troops? I feel it could be the quantity of units in the legion. Have You tested it? Since we can unlock this skill through gems everyone can test it I am pretty sure you are right about your assumption. But even if you are not, it won't help Dingfang much because he is an infantry general, and Infantry has the highest possible HP in the game. I think this skill is close to the skill Vercingentorix had in GCR. If so, a quite mediocre skill, I have to say.
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Post by Deleted on Aug 3, 2022 11:49:02 GMT
His advantage that he is fast, don't need charge and don't care about towers. There are many cases when you need this. Other infantry generals require charge to be effective, too slow and get too much damage from towers and turrets. You can also add 1 Templar to reduce number of troops, but right now his special troop is low level anyway.
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Post by andrei on Aug 3, 2022 12:52:30 GMT
You didn't even answer my question. This general has a lot of mobility what means he is not a defensive general! His defence is useful in fast rushes - it helps to kill some OP generals like Timur or take bases without losing HP. You probably don't play against strong players who has many lvl 15 Mamluks and terrain wonders. You can't move + attack with Richard and other good generals. This general helps a lot in this situations: you can rush and attack with Orban's Cannon enemy base then change it to lvl 3 Tent. Next turn you're full HP, finish the enemy and take the base. What a ridiculous assumption. How do You know I am not playing against these enemies? When choosing between IAP I'ld go for someone like Khan against Mamluks with support generals having Calmness. And Khan is better in every possible situation than this Chinese guy. It is obvious. Regarding Your question.. obviously charge and Outburst generals are better to kill archers and archer cavalry. These days even Melee cavalry is good if compared to previous pre-update meta. Charge is not cancalled by walls of the city. You just need to use it properly. Attack it with someone so the walls could be damaged and Charge without a problem. Detour works as well. Today we have many generals to choose to deal with cities and archers. We have free gens like Baldwin who helps with movement and placement, Nevsky with guaranteed charge, Outburst generals. Alfred in the end with tunneling. So many possibilities. It is just stupid to rely on someone who You need to pay money for who is good in just one thing and nothing else. And mentioning tent and other stuff, I don't think comments are necessary. It is something that every general can use. Nothing specific for the general we are discussing. Speaking about his speed. We can organize our legions so other gens will also benefit from from chase and climb. It is not exclusive for him. And his Rapid March. Bad skill specifically for him. If You put cav into the legion, its stats won't be affected by his infantry skills. So in the long run cav will be ineffective with this general and if playing full infantry legion Rapid March is useless.
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Post by yuanzhong on Aug 3, 2022 14:04:30 GMT
@youngmistress , btw his skill underdog which You mentioned for less troops than the enemies. Are You sure it is applied for the quantity of troops? I feel it could be the quantity of units in the legion. Have You tested it? Since we can unlock this skill through gems everyone can test it I am pretty sure you are right about your assumption. But even if you are not, it won't help Dingfang much because he is an infantry general, and Infantry has the highest possible HP in the game. I think this skill is close to the skill Vercingentorix had in GCR. If so, a quite mediocre skill, I have to say. I did the test for you. Just 2 times each case and I saw. 1. The number of units in legion is counted, not HP. 2. MAY BE the lesser unit you have in legion, the stronger skill work. Or may be because the damage of single unit legion is too small and the RNG damage makes huge gap. Test with Caesar and with defence unit (so the gems don't affect unit stats)
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Post by andrei on Aug 3, 2022 14:24:30 GMT
Imo this skill is close to be called useless as well. Less units in the legion most likely means crippled legion. Moreover it is most likely front line unique weapon unit who is dead. In case You use legion with different infantry units You could also lose unique weapon bonus in such situation. Anyway crippled legion who has already lost most of it HP and consequently firepower (and maybe weapon bonus) won't benefit a lot from +25% buff. You probably want to retreat with this legion instead of fighting. Yeah, bad design.
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Post by Deleted on Aug 3, 2022 14:32:02 GMT
You didn't even answer my question. This general has a lot of mobility what means he is not a defensive general! His defence is useful in fast rushes - it helps to kill some OP generals like Timur or take bases without losing HP. You probably don't play against strong players who has many lvl 15 Mamluks and terrain wonders. You can't move + attack with Richard and other good generals. This general helps a lot in this situations: you can rush and attack with Orban's Cannon enemy base then change it to lvl 3 Tent. Next turn you're full HP, finish the enemy and take the base. What a ridiculous assumption. How do You know I am not playing against these enemies? When choosing between IAP I'ld go for someone like Khan against Mamluks with support generals having Calmness. And Khan is better in every possible situation than this Chinese guy. It is obvious. Regarding Your question.. obviously charge and Outburst generals are better to kill archers and archer cavalry. These days even Melee cavalry is good if compared to previous pre-update meta. Charge is not cancalled by walls of the city. You just need to use it properly. Attack it with someone so the walls could be damaged and Charge without a problem. Detour works as well. Today we have many generals to choose to deal with cities and archers. We have free gens like Baldwin who helps with movement and placement, Nevsky with guaranteed charge, Outburst generals. Alfred in the end with tunneling. So many possibilities. It is just stupid to rely on someone who You need to pay money for who is good in just one thing and nothing else. And mentioning tent and other stuff, I don't think comments are necessary. It is something that every general can use. Nothing specific for the general we are discussing. Speaking about his speed. We can organize our legions so other gens will also benefit from from chase and climb. It is not exclusive for him. And his Rapid March. Bad skill specifically for him. If You put cav into the legion, its stats won't be affected by his infantry skills. So in the long run cav will be ineffective with this general and if playing full infantry legion Rapid March is useless. I have full Mamluks defence and I know what I'm saying, all this strong generals die very fast. I have castles with turrets and towers behind. Gengis Khan die in 1 turn, and generals with charge die even faster because of strong counter attack. ET even made changes because you can't kill Mamluks so easily. Charge works against weak opponents only, against level 15 Mamluks Richard and co just suck. If you would play against strong players, you would know this.
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Post by yuanzhong on Aug 3, 2022 14:35:55 GMT
And don't overrate him. His active skill doesn't have any effect on tower damage, we need to wait 3 turn cooldown.
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