frano
First Lieutenant
Posts: 22
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Post by frano on Aug 18, 2022 18:40:12 GMT
To add the possibility of upgrading industrial age to word war age. This alone unlocks the new conquest word war, which goes back to the old way of using a general from 4 to 8 slots. And that the reward for 1 star country should be medals, let's say 50. Because old players don't need other resources but only medals Increasing the Ruins mod from 300,000 to 500,000 or 1,000,000 with the addition of an upgrade for 4 bad generals to make them better. As well as the addition of a new set and other rewards. That they add a new city like Asgard, that it has 9 parts and after successfully crossing we get a new artifact. As for the achievement: Completed 1000/2000/3000/4000/5000 missions. I'm currently on 3552 missions. Completed the conquest 10/20/30/50/100 times for each age. These are just my ideas that I would like to see in the game.
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Post by YDE on Sept 9, 2022 3:55:57 GMT
To add the possibility of upgrading industrial age to word war age. This alone unlocks the new conquest word war, which goes back to the old way of using a general from 4 to 8 slots. And that the reward for 1 star country should be medals, let's say 50. Because old players don't need other resources but only medals Increasing the Ruins mod from 300,000 to 500,000 or 1,000,000 with the addition of an upgrade for 4 bad generals to make them better. As well as the addition of a new set and other rewards. That they add a new city like Asgard, that it has 9 parts and after successfully crossing we get a new artifact. As for the achievement: Completed 1000/2000/3000/4000/5000 missions. I'm currently on 3552 missions. Completed the conquest 10/20/30/50/100 times for each age. These are just my ideas that I would like to see in the game. Medal rewards for 1 star nations is, like, 350 or something? I know for certain it's way higher than 50, so maybe like 500 would be better. Or, better yet, each star nation gets you a new armor piece on the achievements. The 3 star would give you a jewelry reward, a 2 star a boot reward, 1 star an armor reward, and beating the conquest under 60 turns gives you a new weapon. It could have additional perks if they are stacked together, but maybe not, as we see in the Celestial Set (Lunar shield, meteor boots, etc.) This is a dumb idea, but maybe these new weapons could be like "Blade of the Deadeye", "Shield of the Immortal Soldier", "Boots of the Fast Knight", and "Crown of the Siege King". A pretty cool idea, but also pretty dumb imo lol, but I'm just throwing crazy ideas out there. Each piece would have a special buff for a certain general. BoD could be Nobby's, giving him anti-infantry power. SoIS could be Richard's, giving him cover. BoFK could be Attila's, giving him the march ability. CoSK could be Li Shim's, giving him Destroy or Volley. All pieces would offer regen, sword would give the most attack bonus, shield would give the greatest defense bonus with moderate health boost, boots could give 15 speed and tons of evasion, and the crown would give an increase to crit chance and damage. Maybe new generals, like famous ones from the first world war. We have a couple like Petain. Maybe add in rulers of nations in ww1, like Wilhelm the II, Tsar Nicholas the II, etc. as generals, and new princesses from new cities. A new, special city could be like Ust-Nera, where you have to battle OP World War generals and troops with a low amount of general selections, making you think hard about what strategy you use. Rewards from the city could be medals if it goes for a format like Ust-Nera, or maybe a city like Panama City. You would have to go through waves of enemy defenses, and at the end is a market city that's red with a treasure that'd give you a special equipment or just a lot of medals, and the turns be lenient, like 50? A new set of campaigns detailing more of the story of EW5, like Dark Arthur. The campaigns would be focusing on Nobunaga, Attila, Li Shim, and Richard and having you fight legions of Dark Arthur's op units. Nobby's could be "Hunting Evil", Attila's could be "Chasing Evil", Li Shim's being "The Siege for Evil", and Richard's being "Evil's Final Stand". Each one would detail the progression of your adventure in the story of EW5. In Nobby's, your sent on hunts with his aid to track down Evil Arthur, with most ending up with him escaping or them being red herrings. The final one would set up the next campaign, Chasing Evil, where you have to travel through difficult terrains and deal with traps as you chase Evil Arthur and his steed with Attila guiding you. The final mission would be finding a huge Kingdom where Evil Arthur lives at, and you have to capture nearby "outposts" to set up a siege. This goes to Li Shim's The Siege for Evil, where you have to defend the outposts from enemy legions and protect your OP Glass cannons Artillery generals + Li Shimin as they break through the walls. As you continue the campaigns, you get deeper and deeper into the kingdom, until you break into the castle wall's on the final mission, where... In Richard's Evil's Final Stand, you fight through hordes of enemies and protect vital key points, and at the final mission, you face off against Evil Arthur and OP generals, and you have maxed out Richard and King Arthur as your allies. Over the course of all these campaigns, you'll learn more about King Arthur and Evil Arthur, and managing to get all 3 stars, you go to hard mode and have one new campaign, where you fight alongside Evil Arthur and basically play the enemy that you fought in the normal version's campaigns. These would most likely be holding key points and/or killing/protecting key generals as you're slowly being pushed to the castle. I imagine the final campaign mission being you having to escape the besieged and destroyed castle after the death of Evil Arthur. The normal versions would have you allied with the Gods, with Athena, Odin, and Zeus being permanent allies, and the other Gods being "we're not really allies but we have a common enemy, though don't be surprised if we pull a Operation Barbarossa on you lmao" . If these campaigns aren't good, there could be a different set where you get to fight alongside the Gods, just some classic duke it out. They could be themed around the different religions clashing against one another, or retelling classic myths. This could add a new Legends mode, called "Mythological Battles" where you have to battle your way to new mythical beings with a God ally. One could be you fighting with Hercules against Cerberus, and fitting to the story, Hercules would have no equipment, but he'd have OP attack. If Hercules dies, you'd have a permanent double debuff (ofc inspiration could get rid of it and general like Petain would be unharmed). Cerberus could have mass fire, immunity to fire damage, plunder, anti-infantry, or maybe something else. None of these would probably be used, or if used, heavily modified lol, but I'm just letting my imagination run wild.
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