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Post by Eugene V. Debs on Nov 4, 2022 7:37:33 GMT
The Red Army's Deployment Note: The map isn't very good, though it will be useful for now. Also, the map is from 1939, though as USSR's territory in Europe in the beginning of 1939 was the same as 1938, the beginning date of the RP, so it doesn't matter. All red-marked armies consist of 200,000 soldiers, 1000 guns, 560 tanks, 275 fighters, and 100 bombers. They consist of two parts/armies of 100,000 soldiers, 500 guns, 280 tanks, 137 fighters and 100 bombers, which can be seperated into a new army if ordered, or fight as a one army. They look small because of the map's size, though they protect bigger areas because of the armies' size. The blue-marked armies consist of 20,000 soldiers, 100 guns, 16 tanks, 10 fighters and 10 bombers. Their aim is protecting the borders, like border guards, and the coasts. There are five blue-marked armies in our Caucasus border, which isn't included in the map. They are in an advantaged defensive position due to the geography of Caucasus. Newly produced tanks, aircrafts and guns will go to Minsk unless ordered otherwise. When possible, we take advantage of the Stalin Line. It is clearly not as strong as the Maginot Line, but it is still an remarkable advantage (it took years to build as well). We will use its completed parts, though the conscruction of the other parts will continue. The map of the Stalin Line (I couldn't find a complete English one):
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Post by Eugene V. Debs on Nov 4, 2022 7:48:15 GMT
The Soviet Union declares war on the corrupted government of Estonia to save its people from the corrupted liars in the corridors of power, and to protect the balance in Baltics.
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Post by Theron of Acragas on Nov 4, 2022 8:49:54 GMT
Disposition of Italian forces. Yellow pins represent 100,000 men, red pins 100 tanks, the green pins are primary (though not the only) naval bases, at La Spezia and Taranto. Italy sends an ultimatum to King Zog of Albania to accept Italian occupation. Meanwhile the first 100,000 troops in Brindisi prepare to embark, to be followed by the second 100,000 once the first army has landed. Albanian resistance will be minimal, even if King Zog, who sounds like a comic-book villain, refuses to bow before this show of force.
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Post by Eugene V. Debs on Nov 4, 2022 10:40:34 GMT
We order one of our armies and half of the others' infantries (300,000 infantries in total, the other units are only the first army's) at the Estonian border to march into the Estonian territory, in the direction of Tallinn, to face the Estonian forces and prepare for war.
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Post by Kliment Jefremovitš Vorošilov on Nov 4, 2022 14:52:15 GMT
Following not only failure to respond to our ultimatum but also an unprovoked attack on king Zog, France sees no choice, but to declare war on Italy. We will prepare to send help to king Zog by flying 20,000 soldiers from Paris by the route below accompanied by 600 fighters and 100 bombers. After this, 40,000 will be flown from Syria to Albania. Ps. Theron of Acragas, you have colonies in Africa.
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Post by Kliment Jefremovitš Vorošilov on Nov 4, 2022 14:55:55 GMT
We talked about recruiting earlier. How does a rate of 2% of your initial size per page sound? It would be automated for controlled and noncontrolled factions.
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Post by Eugene V. Debs on Nov 4, 2022 15:01:11 GMT
We talked about recruiting earlier. How does a rate of 2% of your initial size per page sound? It would be automated for controlled and noncontrolled factions. Agreed, sounds good imo.
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Post by Darth Nihilus on Nov 4, 2022 15:28:24 GMT
The Bialystok and Lodz-Krakow defensive lines are now complete. To assist the Soviets in the restoration of the Polish-Lithuanian commonwealth, we send our two completed destroyers to Klaipeda to prevent German naval reinforcements from arriving. We move our two armies in Bialystok and Olsztyn to the Lithuanian border until further notice. 50 reserve fighters and 30 reserve bombers have also moved to Bialystok. We have moved one army from Lublin to Rzeszow. Factory production: 50 fighters, 90 tanks per turn: Army size: - 100 k soldiers - 50 tanks ; 50 in reserve + 90 per turn - 400 guns; 30 in reserve - 50 fighters; 50 in reserve + 50 per turn - 10 bombers (S, W); 20 bombers (N); 50 in reserve - 2 destroyers in North
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Post by Eugene V. Debs on Nov 4, 2022 16:38:34 GMT
We order one of our armies and half of the others' infantries (300,000 infantries in total, the other units are only the first army's) at the Estonian border to march into the Estonian territory, in the direction of Tallinn, to face the Estonian forces and prepare for war. So, Kliment Jefremovitš Vorošilov, Darth Nihilus, since the war has begun, what am I to do in terms of dices? Since this will be both the first battle on this system in general as well as the first non-player country vs player battle, and it is still on the stage of developing after all, I'll need some guidance about the steps in order not to miss a rule.
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Post by Kliment Jefremovitš Vorošilov on Nov 4, 2022 17:38:04 GMT
We order one of our armies and half of the others' infantries (300,000 infantries in total, the other units are only the first army's) at the Estonian border to march into the Estonian territory, in the direction of Tallinn, to face the Estonian forces and prepare for war. So, Kliment Jefremovitš Vorošilov, Darth Nihilus, since the war has begun, what am I to do in terms of dices? Since this will be both the first battle on this system in general as well as the first non-player country vs player battle, and it is still on the stage of developing after all, I'll need some guidance about the steps in order not to miss a rule. You can choose whatever system you want imo, but if you use mine, I'd set it up like this. 1. The defender has a trench - everywhere. 2. Simplifications need to be made. The battle will be fought on the whole front, i.e. your border with Estonia, and the whole Estonian army will be engaged.
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Post by Kliment Jefremovitš Vorošilov on Nov 4, 2022 17:41:02 GMT
Eugene V. Debs , so in this case you'd need 8+1(trench)-2(numbers)=7 to win. And if you'd roll these (just an example not an actual result)... Edit: The battle would be a tie. kvXDlBbE·
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Post by Kliment Jefremovitš Vorošilov on Nov 4, 2022 17:47:57 GMT
Following Poland, France also declares war on Lithuania and the 200,000 in Warsaw prepare to attack Vilnius.
Alright I'll also test dices in action.
Initial tie value: 7 + 1 (trench) - 1 (numbers) = 7
This will be a medium risk attack.
Ec86tjUY·
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Post by Kliment Jefremovitš Vorošilov on Nov 4, 2022 17:51:46 GMT
Following Poland, France also declares war on Lithuania and the 200,000 in Warsaw prepare to attack Vilnius. Alright I'll also test dices in action. Initial tie value: 7 + 1 (trench) - 1 (numbers) = 7 This will be a medium risk attack. Ec86tjUYDang it! 4500 lay dead on the battlefield.
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Post by Kliment Jefremovitš Vorošilov on Nov 4, 2022 17:55:34 GMT
Theron of Acragas, if you don't mind (tell me if you weren't ready and don't like it) I'll try a skirmish against you in the southern part of our European border. Initial value: 7 - 0 (army strength 100,000 each) + 2 mountains. Although a skirmish this is a really dumb idea for me lol: r4WTN|R2·
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Post by Darth Nihilus on Nov 4, 2022 17:55:45 GMT
So, Kliment Jefremovitš Vorošilov , Darth Nihilus , since the war has begun, what am I to do in terms of dices? Since this will be both the first battle on this system in general as well as the first non-player country vs player battle, and it is still on the stage of developing after all, I'll need some guidance about the steps in order not to miss a rule. Right now we're still figuring things out but in terms of a completely even battle (no strategical or material advantage on either side) I made this simple python code that calculates army casualties (w/o tanks and artillery). As of now the decisions you can make are: Number of soldiers fighting, and whether to attack or defend, and morale (default is 6 but it can change). The enemy will attack 75% of the time ( But this might be changed later). You get a slight damage bonus for defending but every time you defend your morale goes down by 1 (you'll have to keep track of this cause it isn't stored). Every time you attack your morale goes up by 0.5. If your morale is 1 then you don't do any damage, and if your morale is 0 then you surrender everything that participated in the battle. replit.com/join/ofdyicxobq-badcheeseFor the amount of enemy soldiers idk just input something that makes sense ( This might eventually be replaced with RNG or another method). The population of Lithuania was 2.8 million in 1938 so their army size would be maybe 1/30 of that or 100k soldiers or so. Estonia might have 40k or so. Latvia might have 80k or so. Since we still have to figure out damage modifiers for tank-infantry battles just do infantry-infantry and tank-tank battles for the moment. Oh and I'm also currently working on an air damage code thing. I'll put it in "Future of RP" once I'm done. Edit: I still have to add in risk, which you can decide after seeing the amount of troops you and the enemy have; fortifications as well.
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