Post by rick80 on Sept 3, 2023 18:49:26 GMT
hello.
I understood easily how to insert or modify unity, building and objects, however i am having trouble on two changes i would:
1) create a set of country tech, I can't find the corresponding icon links and descriptions. I also have problems with the order of the list unlockables per level
2)I would like to slow down the "speed" of the conquest, I thought to remedy with increasing the number of population for each unit , or what?
For now I've applied this mod to gameplay:
1)limit 4 for each top type
equipment
2)all medals are purchasable in the shop ,still are in the conquest shop menu, limit 2 for each.
3)iron cross medals and great eagle medals give extra damage and now +1 at tactic master level,they also in the shop, respective 1 and 4 for each. (description only eng)
4) created level 6 tactic master skill that gives 25% double attack chance .(description only eng)
5) some general have different abilities among the best, to my sympathy.
6)little lowest influence (weakened) of generals on the troops stats.
7)princess bonuses inside cities are more influential.
8) small Sicilian faction mod special troops in conquest (only English )
8)all ports and cities now heal troops in proportion to level, temples cost half and double heal.
9) the cost for the population employed by the troops has increased by 50% but the taxation does not drop below -80%, this for slow down the fall rate of empires in the conquest game.
10) weakness militia stats and movimemt but decrease population and cost, that need for balancing point 9
11) cost caste little down but now have +50% hp. and lowest city level that need for building castle
12) +1 at external building at city
13) free purchase medals,free purchase shop generals,extra slot general. for allow to use the game without cheat or with the dose of cheat that one wants,no extra resources at start game ,1/10 cost reduction for all.
14) now you give attention at fortifications, -50% base damage(first-10%), the buff from training technology has been halved for reduce differences between player and AI (from -20 to -10%)
15) wonders bonus have duration 2 turns
16)the machine gun was a rare and powerful weapon; now assault infantry are too slow but have possibilities to enemy can't fight back and can hit 2 enemies inline
17)creation of sharpshooter skills for infantry
I understood easily how to insert or modify unity, building and objects, however i am having trouble on two changes i would:
1) create a set of country tech, I can't find the corresponding icon links and descriptions. I also have problems with the order of the list unlockables per level
2)I would like to slow down the "speed" of the conquest, I thought to remedy with increasing the number of population for each unit , or what?
For now I've applied this mod to gameplay:
1)limit 4 for each top type
equipment
2)all medals are purchasable in the shop ,still are in the conquest shop menu, limit 2 for each.
3)iron cross medals and great eagle medals give extra damage and now +1 at tactic master level,they also in the shop, respective 1 and 4 for each. (description only eng)
4) created level 6 tactic master skill that gives 25% double attack chance .(description only eng)
5) some general have different abilities among the best, to my sympathy.
6)little lowest influence (weakened) of generals on the troops stats.
7)princess bonuses inside cities are more influential.
8) small Sicilian faction mod special troops in conquest (only English )
8)all ports and cities now heal troops in proportion to level, temples cost half and double heal.
9) the cost for the population employed by the troops has increased by 50% but the taxation does not drop below -80%, this for slow down the fall rate of empires in the conquest game.
10) weakness militia stats and movimemt but decrease population and cost, that need for balancing point 9
11) cost caste little down but now have +50% hp. and lowest city level that need for building castle
12) +1 at external building at city
13) free purchase medals,free purchase shop generals,extra slot general. for allow to use the game without cheat or with the dose of cheat that one wants,no extra resources at start game ,1/10 cost reduction for all.
14) now you give attention at fortifications, -50% base damage(first-10%), the buff from training technology has been halved for reduce differences between player and AI (from -20 to -10%)
15) wonders bonus have duration 2 turns
16)the machine gun was a rare and powerful weapon; now assault infantry are too slow but have possibilities to enemy can't fight back and can hit 2 enemies inline
17)creation of sharpshooter skills for infantry