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Post by Nobunaga Oda on Jul 21, 2024 20:06:52 GMT
How I scope this period:
Endgame allows you to clear UN on Hard, or even perfectly clear them. You may start to horde and train gens to clear Domination and Events. Priority is given to Scenarios, but feel free to chime in about the other modes.
In terms of Warzone, might be able to clear Ashes manually (but leaving out guarantees of getting all 4 ribbons per clear).
It also means having at least the 3 free gens + 6-9 core gens (something like 3-4 tanks, 2-3 arty and 1-2 navy) + Pavlov + Horton. Darlan can be cleared by first-time runs in Challenge, and technically, Chennault is available as long as you work for him (unlike me). I'm just going to leave out Malinovsky, even though he's free.
This leaves us with at least 3 free gens + 12 gens + Chennault = 16 gens.
From here, I assume we'd have something like:
Tanks: Guderian, Rommel, and your 3rd + 4th gens chosen from Bastico / List / Hoth / Rokossovsky / Vatutin. Plus, Pavlov and Schmidhuber.
Arty: Konev, Leeb and/or Brooke. Nenonen could also be an option.
Inf: Wainwright. I still can't see inf as needed for Scenarios.
Navy and/or air: Horton and Helfrich. And one or two from Nimitz / Mikawa / Raeder / Yamamoto / Doenitz / Kuznetsov (is he still relevant as the cheapest but still viable admiral?).
Because we played according to new updates, the direction might look like: A-team land alternatives => navy / air => B-team land troops => more navy / air. What would be your order and who would you pick?
The real reason: I'm at 24 F2P gens without Chennault. I'm stuck between Mikawa, Yamamoto, Raeder (preferred over Mikawa for an anti-ship role), and Arnold (I went with Dowding), for the naval / air side. I can also buy Higuchi or Koenig for inf, or Hoth and Monty (Monty still looks bad with his poor skill combination and high cost) for tanks. No need for arty, since I have all 4 best ones. My admirals are Doenitz, Nimitz, Horton, Darlan, Yamaguchi, Helfrich, and Kuznetsov. I have Dowding (+ Yamaguchi) as air gens.
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Post by stoic on Jul 22, 2024 2:35:53 GMT
I somewhat disagree about Monty. He has an excellent combination of skills for a general who usually operates without any support. You can just decimate every opponent in vicinity using his PL/AA/PF and counterattack. He has a bonus for commanding elite units and the price is deceptive because gold tier generals start with higher ranks and quite often with lvl 3 skills.
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Post by journeykeen on Jul 22, 2024 4:15:02 GMT
I cannot emphasize enough how dominant Yamaguchi is for f2p naval generals.
Especially in frontier (which I completed long before he was an option) and tough events where the HMS elite unit annihilates land units, he easily out damaged every other option.
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Post by stoic on Jul 22, 2024 5:14:33 GMT
I cannot emphasize enough how dominant Yamaguchi is for f2p naval generals. Especially in frontier (which I completed long before he was an option) and tough events where the HMS elite unit annihilates land units, he easily out damaged every other option. Very true... I can't believe there was a debate over his utility An amazing active skill...
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Post by jonblend on Jul 22, 2024 21:05:24 GMT
I somewhat disagree about Monty. He has an excellent combination of skills for a general who usually operates without any support. You can just decimate every opponent in vicinity using his PL/AA/PF and counterattack. He has a bonus for commanding elite units and the price is deceptive because gold tier generals start with higher ranks and quite often with lvl 3 skills. Even though he needs some investment first, I'd also put this guy on 3rd place of top tank generals. And here is one more fact that favors this independent fast tank with air capabilities play style
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Post by Erich von Manstein on Jul 23, 2024 9:27:39 GMT
For now, the choices for the third and fourth tank generals are just a discussion between Hoth, List, Bastico, and Montgomery. Rokossovsky won't be favorable unless he gets his bio, and Vatutin is not good enough.
For artillery, Brooke > Leeb.
You would want an infantry general for Warzone and Frontier. Higuchi is good enough for that.
Please don't use Yamaguchi as an air general. Using the best F2P admiral as an air general is a tremendous waste. Darlan is also good. Horton is the tertiary choice (not necessarily for you since you have Donitz). You should get Arnold if you need another air general.
Schimidhuber, Wainwright, and Helfrich are useless and not worth mentioning in any endgame discussion.
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Post by Luigi Sansonetti on Jul 23, 2024 10:55:04 GMT
How I scope this period:
Endgame allows you to clear UN on Hard, or even perfectly clear them. You may start to horde and train gens to clear Domination and Events. Priority is given to Scenarios, but feel free to chime in about the other modes.
In terms of Warzone, might be able to clear Ashes manually (but leaving out guarantees of getting all 4 ribbons per clear).
It also means having at least the 3 free gens + 6-9 core gens (something like 3-4 tanks, 2-3 arty and 1-2 navy) + Pavlov + Horton. Darlan can be cleared by first-time runs in Challenge, and technically, Chennault is available as long as you work for him (unlike me). I'm just going to leave out Malinovsky, even though he's free.
This leaves us with at least 3 free gens + 12 gens + Chennault = 16 gens.
From here, I assume we'd have something like:
Tanks: Guderian, Rommel, and your 3rd + 4th gens chosen from Bastico / List / Hoth / Rokossovsky / Vatutin. Plus, Pavlov and Schmidhuber.
Arty: Konev, Leeb and/or Brooke. Nenonen could also be an option.
Inf: Wainwright. I still can't see inf as needed for Scenarios.
Navy and/or air: Horton and Helfrich. And one or two from Nimitz / Mikawa / Raeder / Yamamoto / Doenitz / Kuznetsov (is he still relevant as the cheapest but still viable admiral?).
I don't think Wainwright alone is good for infantry. You are leaving out much potential damage without taking Malinovsky into consideration.
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Post by Nobunaga Oda on Jul 23, 2024 14:24:03 GMT
I don't think Wainwright alone is good for infantry. You are leaving out much potential damage without taking Malinovsky into consideration. The thing is, how many Challenge Runs is he worth? Darlan is doable. Chennault is within reach, but we'd need to put in a lot more to go from Chennault. I do agree with the 3 free gens. They quite bad and can be readily replaced soon. For inf, pure gens aren't needed for Scenarios. That's why I made that comment. But, afterwards is when a player has too start considering who to buy. Moving on into Warzone, Frontier and late endgame Domination, I can see the value of a pure inf gen like Higuchi. But, with Yamashita and Rundstedt, I don't know whether a 3rd inf gen is a must-have.
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Post by Erich von Manstein on Jul 24, 2024 2:06:06 GMT
The thing is, how many Challenge Runs is he worth? Darlan is doable. Chennault is within reach, but we'd need to put in a lot more to go from Chennault. I do agree with the 3 free gens. They quite bad and can be readily replaced soon. For inf, pure gens aren't needed for Scenarios. That's why I made that comment. But, afterwards is when a player has too start considering who to buy. Moving on into Warzone, Frontier and late endgame Domination, I can see the value of a pure inf gen like Higuchi. But, with Yamashita and Rundstedt, I don't know whether a 3rd inf gen is a must-have. That changes things. With Yamashita, Higuchi isn't a necessity anymore.
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Post by big_finger on Jul 25, 2024 2:37:52 GMT
I'm convinced the reason people overlook Monty is that for the longest time, there was no good option to increase unit survivability and Blitzkrieg was a mandatory tank skill. And the fact that he had to sacrifice either Leader or AA for that wasn't a great look. Why pick between damage and health when you have gens that can have both?
Now though, the problem of survivability is very much solved. Just slap a pair of level 4/5 green and blue ribbons on him and you are golden. Monty now becomes a very good F2P gen because the AA/Leader/PF/CF combo is too good to overlook, not to mention his +12 base damage on elite tanks.
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Post by journeykeen on Jul 25, 2024 15:02:14 GMT
I'm convinced the reason people overlook Monty is that for the longest time, there was no good option to increase unit survivability and Blitzkrieg was a mandatory tank skill. And the fact that he had to sacrifice either Leader or AA for that wasn't a great look. Why pick between damage and health when you have gens that can have both? Now though, the problem of survivability is very much solved. Just slap a pair of level 4/5 green and blue ribbons on him and you are golden. Monty now becomes a very good F2P gen because the AA/Leader/PF/CF combo is too good to overlook, not to mention his +12 base damage on elite tanks. With his biography he is competitive in events now compared to Rokko, but in conquests and some events explosives is a must, making Monty less useful. For f2p I strongly recommend List before Monty.
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